2014-05-10 02:11:18 +00:00
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// Copyright 2014 Citra Emulator Project / PPSSPP Project
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2014-12-17 05:38:14 +00:00
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// Licensed under GPLv2 or any later version
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2014-11-19 08:49:13 +00:00
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// Refer to the license.txt file included.
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2014-05-10 02:11:18 +00:00
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2014-06-06 02:35:36 +00:00
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#include <algorithm>
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2018-02-14 05:33:15 +00:00
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#include <cinttypes>
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2018-10-30 04:03:25 +00:00
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#include <optional>
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2014-08-18 03:03:22 +00:00
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#include <vector>
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2018-07-31 12:06:09 +00:00
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2015-05-06 07:06:12 +00:00
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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2014-05-15 22:27:08 +00:00
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#include "common/thread_queue_list.h"
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2014-12-22 06:30:09 +00:00
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#include "core/arm/arm_interface.h"
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2014-05-14 02:00:11 +00:00
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#include "core/core.h"
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2018-08-31 16:21:34 +00:00
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#include "core/core_cpu.h"
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2015-01-07 15:10:58 +00:00
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#include "core/core_timing.h"
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2018-07-24 10:03:24 +00:00
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#include "core/core_timing_util.h"
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2017-05-21 07:11:36 +00:00
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#include "core/hle/kernel/errors.h"
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2017-05-29 23:45:42 +00:00
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#include "core/hle/kernel/handle_table.h"
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2018-08-28 16:30:33 +00:00
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#include "core/hle/kernel/kernel.h"
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2018-08-02 02:40:00 +00:00
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#include "core/hle/kernel/object.h"
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2016-09-18 00:38:01 +00:00
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#include "core/hle/kernel/process.h"
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2018-08-31 16:21:34 +00:00
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#include "core/hle/kernel/scheduler.h"
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2016-09-21 06:52:38 +00:00
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#include "core/hle/kernel/thread.h"
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2014-10-23 03:20:01 +00:00
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#include "core/hle/result.h"
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2015-05-13 01:38:29 +00:00
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#include "core/memory.h"
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2014-05-10 02:11:18 +00:00
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2014-05-20 23:37:46 +00:00
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namespace Kernel {
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2014-05-14 02:00:11 +00:00
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2017-01-01 21:53:22 +00:00
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bool Thread::ShouldWait(Thread* thread) const {
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2018-07-20 01:39:05 +00:00
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return status != ThreadStatus::Dead;
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2014-12-22 06:32:03 +00:00
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}
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2014-05-10 02:11:18 +00:00
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2017-01-01 21:53:22 +00:00
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void Thread::Acquire(Thread* thread) {
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ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
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2015-01-18 03:23:49 +00:00
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}
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2018-08-28 16:30:33 +00:00
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Thread::Thread(KernelCore& kernel) : WaitObject{kernel} {}
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Thread::~Thread() = default;
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2015-01-31 21:22:40 +00:00
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2015-01-26 06:56:17 +00:00
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void Thread::Stop() {
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// Cancel any outstanding wakeup events for this thread
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2019-02-14 17:42:58 +00:00
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
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callback_handle);
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2018-08-28 16:30:33 +00:00
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kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
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2015-07-17 05:24:13 +00:00
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callback_handle = 0;
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2015-01-26 06:56:17 +00:00
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// Clean up thread from ready queue
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2018-08-28 16:30:33 +00:00
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// This is only needed when the thread is terminated forcefully (SVC TerminateProcess)
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2018-12-03 17:25:27 +00:00
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if (status == ThreadStatus::Ready || status == ThreadStatus::Paused) {
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2018-05-03 02:36:51 +00:00
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scheduler->UnscheduleThread(this, current_priority);
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2015-01-26 06:56:17 +00:00
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}
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2018-07-20 01:39:05 +00:00
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status = ThreadStatus::Dead;
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2015-05-25 18:34:09 +00:00
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2015-01-20 23:20:47 +00:00
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WakeupAllWaitingThreads();
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2014-06-10 02:14:03 +00:00
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2015-01-26 06:56:17 +00:00
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// Clean up any dangling references in objects that this thread was waiting for
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2015-02-01 01:26:16 +00:00
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for (auto& wait_object : wait_objects) {
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wait_object->RemoveWaitingThread(this);
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}
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2015-07-17 05:24:13 +00:00
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wait_objects.clear();
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2015-05-11 04:19:54 +00:00
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2016-04-19 22:12:48 +00:00
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// Mark the TLS slot in the thread's page as free.
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2018-09-21 05:26:29 +00:00
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owner_process->FreeTLSSlot(tls_address);
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2014-05-14 02:00:11 +00:00
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}
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2015-01-31 01:07:54 +00:00
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void Thread::WakeAfterDelay(s64 nanoseconds) {
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2015-01-07 21:40:08 +00:00
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// Don't schedule a wakeup if the thread wants to wait forever
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if (nanoseconds == -1)
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return;
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2018-08-12 22:47:15 +00:00
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// This function might be called from any thread so we have to be cautious and use the
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// thread-safe version of ScheduleEvent.
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2019-02-14 17:42:58 +00:00
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Core::System::GetInstance().CoreTiming().ScheduleEventThreadsafe(
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Core::Timing::nsToCycles(nanoseconds), kernel.ThreadWakeupCallbackEventType(),
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callback_handle);
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2015-01-07 21:40:08 +00:00
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}
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2018-01-08 16:35:03 +00:00
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void Thread::CancelWakeupTimer() {
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2019-02-14 17:42:58 +00:00
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Core::System::GetInstance().CoreTiming().UnscheduleEventThreadsafe(
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kernel.ThreadWakeupCallbackEventType(), callback_handle);
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2018-01-08 16:35:03 +00:00
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}
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2018-10-30 04:03:25 +00:00
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static std::optional<s32> GetNextProcessorId(u64 mask) {
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2018-05-08 02:29:48 +00:00
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for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
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if (mask & (1ULL << index)) {
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2018-10-15 13:25:11 +00:00
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if (!Core::System::GetInstance().Scheduler(index).GetCurrentThread()) {
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2018-05-08 02:29:48 +00:00
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// Core is enabled and not running any threads, use this one
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return index;
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}
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}
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}
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return {};
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}
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2014-12-22 13:07:22 +00:00
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void Thread::ResumeFromWait() {
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2017-01-04 17:48:13 +00:00
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ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
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2015-01-26 06:56:17 +00:00
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switch (status) {
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2018-07-20 01:39:05 +00:00
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case ThreadStatus::WaitSynchAll:
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case ThreadStatus::WaitSynchAny:
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case ThreadStatus::WaitHLEEvent:
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case ThreadStatus::WaitSleep:
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case ThreadStatus::WaitIPC:
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case ThreadStatus::WaitMutex:
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case ThreadStatus::WaitArb:
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2016-09-18 00:38:01 +00:00
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break;
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2018-07-20 01:39:05 +00:00
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case ThreadStatus::Ready:
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2017-09-28 16:53:32 +00:00
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// The thread's wakeup callback must have already been cleared when the thread was first
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// awoken.
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ASSERT(wakeup_callback == nullptr);
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2016-09-18 00:38:01 +00:00
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// If the thread is waiting on multiple wait objects, it might be awoken more than once
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// before actually resuming. We can ignore subsequent wakeups if the thread status has
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2018-07-20 01:39:05 +00:00
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// already been set to ThreadStatus::Ready.
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2016-09-18 00:38:01 +00:00
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return;
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2018-07-20 01:39:05 +00:00
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case ThreadStatus::Running:
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2018-04-27 11:54:05 +00:00
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DEBUG_ASSERT_MSG(false, "Thread with object id {} has already resumed.", GetObjectId());
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2016-09-18 00:38:01 +00:00
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return;
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2018-07-20 01:39:05 +00:00
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case ThreadStatus::Dead:
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2016-09-18 00:38:01 +00:00
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// This should never happen, as threads must complete before being stopped.
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2018-04-27 11:54:05 +00:00
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DEBUG_ASSERT_MSG(false, "Thread with object id {} cannot be resumed because it's DEAD.",
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2016-09-18 00:38:01 +00:00
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GetObjectId());
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return;
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2014-05-20 23:37:46 +00:00
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}
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2015-05-25 18:34:09 +00:00
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2017-09-28 16:53:32 +00:00
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wakeup_callback = nullptr;
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2018-12-03 17:25:27 +00:00
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if (activity == ThreadActivity::Paused) {
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status = ThreadStatus::Paused;
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return;
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}
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2018-07-20 01:39:05 +00:00
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status = ThreadStatus::Ready;
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2018-05-08 02:29:48 +00:00
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2018-11-14 04:58:41 +00:00
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ChangeScheduler();
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2014-05-20 23:37:46 +00:00
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}
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2016-09-02 12:53:42 +00:00
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/**
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* Resets a thread context, making it ready to be scheduled and run by the CPU
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* @param context Thread context to reset
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* @param stack_top Address of the top of the stack
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* @param entry_point Address of entry point for execution
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* @param arg User argument for thread
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*/
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2018-08-25 01:43:32 +00:00
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static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAddr stack_top,
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2017-09-21 03:14:06 +00:00
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VAddr entry_point, u64 arg) {
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2018-10-12 14:57:28 +00:00
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context = {};
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2016-09-02 12:53:42 +00:00
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context.cpu_registers[0] = arg;
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context.pc = entry_point;
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context.sp = stack_top;
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2018-12-17 23:04:02 +00:00
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// TODO(merry): Perform a hardware test to determine the below value.
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// AHP = 0, DN = 1, FTZ = 1, RMode = Round towards zero
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context.fpcr = 0x03C00000;
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2016-09-02 12:53:42 +00:00
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}
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2018-08-28 16:30:33 +00:00
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ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point,
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u32 priority, u64 arg, s32 processor_id,
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2018-10-10 04:42:10 +00:00
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VAddr stack_top, Process& owner_process) {
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2017-05-21 07:11:36 +00:00
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// Check if priority is in ranged. Lowest priority -> highest priority id.
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if (priority > THREADPRIO_LOWEST) {
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2018-07-02 16:13:26 +00:00
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LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
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2018-09-12 08:25:53 +00:00
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return ERR_INVALID_THREAD_PRIORITY;
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2017-05-21 07:11:36 +00:00
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}
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if (processor_id > THREADPROCESSORID_MAX) {
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2018-07-02 16:13:26 +00:00
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LOG_ERROR(Kernel_SVC, "Invalid processor id: {}", processor_id);
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2018-09-12 08:25:53 +00:00
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return ERR_INVALID_PROCESSOR_ID;
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2017-05-21 07:11:36 +00:00
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}
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2018-10-10 04:42:10 +00:00
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if (!Memory::IsValidVirtualAddress(owner_process, entry_point)) {
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2018-07-02 16:13:26 +00:00
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LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
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2017-10-31 23:26:11 +00:00
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// TODO (bunnei): Find the correct error code to use here
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return ResultCode(-1);
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2014-12-22 13:07:22 +00:00
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}
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2014-05-21 01:02:35 +00:00
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2019-02-14 17:42:58 +00:00
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auto& system = Core::System::GetInstance();
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2018-08-28 16:30:33 +00:00
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SharedPtr<Thread> thread(new Thread(kernel));
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2014-06-06 02:35:36 +00:00
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2018-08-28 16:30:33 +00:00
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thread->thread_id = kernel.CreateNewThreadID();
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2018-07-20 01:39:05 +00:00
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thread->status = ThreadStatus::Dormant;
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2014-06-10 02:14:03 +00:00
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thread->entry_point = entry_point;
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thread->stack_top = stack_top;
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2018-07-21 00:57:45 +00:00
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thread->tpidr_el0 = 0;
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2015-03-24 03:55:21 +00:00
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thread->nominal_priority = thread->current_priority = priority;
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2019-02-14 17:42:58 +00:00
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thread->last_running_ticks = system.CoreTiming().GetTicks();
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2014-06-10 02:14:03 +00:00
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thread->processor_id = processor_id;
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2018-05-08 01:57:42 +00:00
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thread->ideal_core = processor_id;
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2018-05-10 23:12:46 +00:00
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thread->affinity_mask = 1ULL << processor_id;
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2015-01-15 04:41:33 +00:00
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thread->wait_objects.clear();
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2018-04-20 17:01:14 +00:00
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thread->mutex_wait_address = 0;
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thread->condvar_wait_address = 0;
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thread->wait_handle = 0;
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2014-12-29 12:55:30 +00:00
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thread->name = std::move(name);
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2018-08-28 16:30:33 +00:00
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thread->callback_handle = kernel.ThreadWakeupCallbackHandleTable().Create(thread).Unwrap();
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2018-10-10 04:42:10 +00:00
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thread->owner_process = &owner_process;
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2019-02-14 17:42:58 +00:00
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thread->scheduler = &system.Scheduler(processor_id);
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2018-05-03 02:36:51 +00:00
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thread->scheduler->AddThread(thread, priority);
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2018-09-21 05:26:29 +00:00
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thread->tls_address = thread->owner_process->MarkNextAvailableTLSSlotAsUsed(*thread);
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2015-05-10 23:43:59 +00:00
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2015-01-26 06:56:17 +00:00
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// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
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// to initialize the context
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2016-09-02 12:53:42 +00:00
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ResetThreadContext(thread->context, stack_top, entry_point, arg);
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2015-01-26 06:56:17 +00:00
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2014-12-29 12:55:30 +00:00
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return MakeResult<SharedPtr<Thread>>(std::move(thread));
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2014-06-02 02:12:54 +00:00
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}
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2017-09-26 23:26:09 +00:00
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void Thread::SetPriority(u32 priority) {
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2017-01-11 17:08:10 +00:00
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ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
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"Invalid priority value.");
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2018-04-21 01:15:16 +00:00
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nominal_priority = priority;
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UpdatePriority();
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2014-06-02 02:12:54 +00:00
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}
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2017-09-26 23:26:09 +00:00
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void Thread::BoostPriority(u32 priority) {
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2018-05-03 02:36:51 +00:00
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scheduler->SetThreadPriority(this, priority);
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2015-04-03 22:40:16 +00:00
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current_priority = priority;
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}
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2015-01-21 01:53:52 +00:00
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void Thread::SetWaitSynchronizationResult(ResultCode result) {
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context.cpu_registers[0] = result.raw;
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}
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void Thread::SetWaitSynchronizationOutput(s32 output) {
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context.cpu_registers[1] = output;
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2015-01-17 07:03:44 +00:00
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}
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2017-01-04 15:53:01 +00:00
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s32 Thread::GetWaitObjectIndex(WaitObject* object) const {
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2017-01-04 17:48:13 +00:00
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ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
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2017-01-04 15:53:01 +00:00
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auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
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2017-09-26 23:26:09 +00:00
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return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
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2017-01-04 15:53:01 +00:00
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}
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2017-09-29 19:47:52 +00:00
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VAddr Thread::GetCommandBufferAddress() const {
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// Offset from the start of TLS at which the IPC command buffer begins.
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static constexpr int CommandHeaderOffset = 0x80;
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return GetTLSAddress() + CommandHeaderOffset;
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2017-01-04 15:53:01 +00:00
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}
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2018-10-03 22:47:57 +00:00
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void Thread::SetStatus(ThreadStatus new_status) {
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if (new_status == status) {
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return;
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}
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if (status == ThreadStatus::Running) {
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2019-02-14 17:42:58 +00:00
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last_running_ticks = Core::System::GetInstance().CoreTiming().GetTicks();
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2018-10-03 22:47:57 +00:00
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}
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status = new_status;
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|
|
|
}
|
|
|
|
|
2018-04-21 01:15:16 +00:00
|
|
|
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
|
2018-08-12 21:35:27 +00:00
|
|
|
if (thread->lock_owner == this) {
|
|
|
|
// If the thread is already waiting for this thread to release the mutex, ensure that the
|
|
|
|
// waiters list is consistent and return without doing anything.
|
2019-03-15 05:02:13 +00:00
|
|
|
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
|
|
|
|
ASSERT(iter != wait_mutex_threads.end());
|
2018-08-12 21:35:27 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// A thread can't wait on two different mutexes at the same time.
|
|
|
|
ASSERT(thread->lock_owner == nullptr);
|
|
|
|
|
|
|
|
// Ensure that the thread is not already in the list of mutex waiters
|
2019-03-15 05:02:13 +00:00
|
|
|
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
|
|
|
|
ASSERT(iter == wait_mutex_threads.end());
|
|
|
|
|
|
|
|
// Keep the list in an ordered fashion
|
|
|
|
const auto insertion_point = std::find_if(
|
|
|
|
wait_mutex_threads.begin(), wait_mutex_threads.end(),
|
|
|
|
[&thread](const auto& entry) { return entry->GetPriority() > thread->GetPriority(); });
|
|
|
|
wait_mutex_threads.insert(insertion_point, thread);
|
2018-04-21 01:15:16 +00:00
|
|
|
thread->lock_owner = this;
|
2019-03-15 05:02:13 +00:00
|
|
|
|
2018-04-21 01:15:16 +00:00
|
|
|
UpdatePriority();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
|
2018-08-12 21:35:27 +00:00
|
|
|
ASSERT(thread->lock_owner == this);
|
|
|
|
|
|
|
|
// Ensure that the thread is in the list of mutex waiters
|
2019-03-15 05:02:13 +00:00
|
|
|
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
|
|
|
|
ASSERT(iter != wait_mutex_threads.end());
|
|
|
|
|
|
|
|
wait_mutex_threads.erase(iter);
|
2018-08-12 21:35:27 +00:00
|
|
|
|
2018-04-21 01:15:16 +00:00
|
|
|
thread->lock_owner = nullptr;
|
|
|
|
UpdatePriority();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Thread::UpdatePriority() {
|
2019-03-15 01:58:23 +00:00
|
|
|
// If any of the threads waiting on the mutex have a higher priority
|
|
|
|
// (taking into account priority inheritance), then this thread inherits
|
|
|
|
// that thread's priority.
|
2018-04-21 01:15:16 +00:00
|
|
|
u32 new_priority = nominal_priority;
|
2019-03-15 01:47:46 +00:00
|
|
|
if (!wait_mutex_threads.empty()) {
|
2019-03-15 01:51:03 +00:00
|
|
|
if (wait_mutex_threads.front()->current_priority < new_priority) {
|
2019-03-15 01:47:46 +00:00
|
|
|
new_priority = wait_mutex_threads.front()->current_priority;
|
2019-03-15 01:51:03 +00:00
|
|
|
}
|
2018-04-21 01:15:16 +00:00
|
|
|
}
|
|
|
|
|
2019-03-15 01:51:03 +00:00
|
|
|
if (new_priority == current_priority) {
|
2018-04-21 01:15:16 +00:00
|
|
|
return;
|
2019-03-15 01:51:03 +00:00
|
|
|
}
|
2018-04-21 01:15:16 +00:00
|
|
|
|
2018-05-03 02:36:51 +00:00
|
|
|
scheduler->SetThreadPriority(this, new_priority);
|
2018-04-21 01:15:16 +00:00
|
|
|
current_priority = new_priority;
|
|
|
|
|
2019-03-15 05:02:13 +00:00
|
|
|
if (!lock_owner) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Ensure that the thread is within the correct location in the waiting list.
|
2019-03-20 02:45:34 +00:00
|
|
|
auto old_owner = lock_owner;
|
2019-03-15 05:02:13 +00:00
|
|
|
lock_owner->RemoveMutexWaiter(this);
|
2019-03-20 02:45:34 +00:00
|
|
|
old_owner->AddMutexWaiter(this);
|
2019-03-15 05:02:13 +00:00
|
|
|
|
2018-04-21 01:15:16 +00:00
|
|
|
// Recursively update the priority of the thread that depends on the priority of this one.
|
2019-03-15 05:02:13 +00:00
|
|
|
lock_owner->UpdatePriority();
|
2018-04-21 01:15:16 +00:00
|
|
|
}
|
|
|
|
|
2018-05-06 03:03:01 +00:00
|
|
|
void Thread::ChangeCore(u32 core, u64 mask) {
|
2018-05-08 02:29:48 +00:00
|
|
|
ideal_core = core;
|
2018-05-30 18:33:57 +00:00
|
|
|
affinity_mask = mask;
|
2018-11-14 04:58:41 +00:00
|
|
|
ChangeScheduler();
|
|
|
|
}
|
2018-05-06 03:03:01 +00:00
|
|
|
|
2018-11-14 04:58:41 +00:00
|
|
|
void Thread::ChangeScheduler() {
|
2018-07-20 01:39:05 +00:00
|
|
|
if (status != ThreadStatus::Ready) {
|
2018-05-06 03:03:01 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2018-11-14 04:58:41 +00:00
|
|
|
auto& system = Core::System::GetInstance();
|
2018-10-30 04:03:25 +00:00
|
|
|
std::optional<s32> new_processor_id{GetNextProcessorId(affinity_mask)};
|
2018-05-06 03:03:01 +00:00
|
|
|
|
2018-05-08 02:29:48 +00:00
|
|
|
if (!new_processor_id) {
|
|
|
|
new_processor_id = processor_id;
|
|
|
|
}
|
2018-11-14 04:58:41 +00:00
|
|
|
if (ideal_core != -1 && system.Scheduler(ideal_core).GetCurrentThread() == nullptr) {
|
2018-05-08 02:29:48 +00:00
|
|
|
new_processor_id = ideal_core;
|
|
|
|
}
|
|
|
|
|
2018-05-30 16:32:46 +00:00
|
|
|
ASSERT(*new_processor_id < 4);
|
2018-05-06 03:03:01 +00:00
|
|
|
|
|
|
|
// Add thread to new core's scheduler
|
2018-11-14 04:58:41 +00:00
|
|
|
auto& next_scheduler = system.Scheduler(*new_processor_id);
|
2018-05-06 03:03:01 +00:00
|
|
|
|
2018-05-08 02:29:48 +00:00
|
|
|
if (*new_processor_id != processor_id) {
|
|
|
|
// Remove thread from previous core's scheduler
|
|
|
|
scheduler->RemoveThread(this);
|
2018-11-14 04:58:41 +00:00
|
|
|
next_scheduler.AddThread(this, current_priority);
|
2018-05-06 03:03:01 +00:00
|
|
|
}
|
|
|
|
|
2018-05-08 02:29:48 +00:00
|
|
|
processor_id = *new_processor_id;
|
|
|
|
|
|
|
|
// If the thread was ready, unschedule from the previous core and schedule on the new core
|
|
|
|
scheduler->UnscheduleThread(this, current_priority);
|
2018-11-14 04:58:41 +00:00
|
|
|
next_scheduler.ScheduleThread(this, current_priority);
|
2018-05-06 03:03:01 +00:00
|
|
|
|
|
|
|
// Change thread's scheduler
|
2018-11-14 04:58:41 +00:00
|
|
|
scheduler = &next_scheduler;
|
2018-05-08 02:29:48 +00:00
|
|
|
|
2018-11-14 04:58:41 +00:00
|
|
|
system.CpuCore(processor_id).PrepareReschedule();
|
2018-05-06 03:03:01 +00:00
|
|
|
}
|
|
|
|
|
2018-10-03 22:47:57 +00:00
|
|
|
bool Thread::AllWaitObjectsReady() {
|
|
|
|
return std::none_of(
|
|
|
|
wait_objects.begin(), wait_objects.end(),
|
|
|
|
[this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); });
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
|
|
|
|
SharedPtr<WaitObject> object, std::size_t index) {
|
|
|
|
ASSERT(wakeup_callback);
|
|
|
|
return wakeup_callback(reason, std::move(thread), std::move(object), index);
|
|
|
|
}
|
|
|
|
|
2018-12-03 17:25:27 +00:00
|
|
|
void Thread::SetActivity(ThreadActivity value) {
|
|
|
|
activity = value;
|
|
|
|
|
|
|
|
if (value == ThreadActivity::Paused) {
|
|
|
|
// Set status if not waiting
|
|
|
|
if (status == ThreadStatus::Ready) {
|
|
|
|
status = ThreadStatus::Paused;
|
|
|
|
} else if (status == ThreadStatus::Running) {
|
|
|
|
status = ThreadStatus::Paused;
|
|
|
|
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
|
|
|
|
}
|
|
|
|
} else if (status == ThreadStatus::Paused) {
|
|
|
|
// Ready to reschedule
|
|
|
|
ResumeFromWait();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-03-16 03:28:29 +00:00
|
|
|
void Thread::Sleep(s64 nanoseconds) {
|
|
|
|
// Sleep current thread and check for next thread to schedule
|
|
|
|
SetStatus(ThreadStatus::WaitSleep);
|
|
|
|
|
|
|
|
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
|
|
|
WakeAfterDelay(nanoseconds);
|
|
|
|
}
|
|
|
|
|
2014-05-17 04:56:00 +00:00
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
2014-05-15 22:27:08 +00:00
|
|
|
|
2018-02-18 20:17:16 +00:00
|
|
|
/**
|
|
|
|
* Gets the current thread
|
|
|
|
*/
|
|
|
|
Thread* GetCurrentThread() {
|
2018-05-03 02:36:51 +00:00
|
|
|
return Core::System::GetInstance().CurrentScheduler().GetCurrentThread();
|
2018-02-18 20:17:16 +00:00
|
|
|
}
|
|
|
|
|
2018-01-08 16:35:03 +00:00
|
|
|
} // namespace Kernel
|