yuzu/src/input_common/drivers/touch_screen.cpp

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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/param_package.h"
#include "input_common/drivers/touch_screen.h"
namespace InputCommon {
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constexpr PadIdentifier identifier = {
.guid = Common::UUID{},
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.port = 0,
.pad = 0,
};
TouchScreen::TouchScreen(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
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PreSetController(identifier);
}
void TouchScreen::TouchMoved(float x, float y, std::size_t finger) {
if (finger >= 16) {
return;
}
TouchPressed(x, y, finger);
}
void TouchScreen::TouchPressed(float x, float y, std::size_t finger) {
if (finger >= 16) {
return;
}
SetButton(identifier, static_cast<int>(finger), true);
SetAxis(identifier, static_cast<int>(finger * 2), x);
SetAxis(identifier, static_cast<int>(finger * 2 + 1), y);
}
void TouchScreen::TouchReleased(std::size_t finger) {
if (finger >= 16) {
return;
}
SetButton(identifier, static_cast<int>(finger), false);
SetAxis(identifier, static_cast<int>(finger * 2), 0.0f);
SetAxis(identifier, static_cast<int>(finger * 2 + 1), 0.0f);
}
void TouchScreen::ReleaseAllTouch() {
for (int index = 0; index < 16; ++index) {
SetButton(identifier, index, false);
SetAxis(identifier, index * 2, 0.0f);
SetAxis(identifier, index * 2 + 1, 0.0f);
}
}
} // namespace InputCommon