36 lines
924 B
C
36 lines
924 B
C
|
// Copyright 2018 yuzu Emulator Project
|
||
|
// Licensed under GPLv2 or any later version
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include <array>
|
||
|
#include <cstddef>
|
||
|
#include <SoundTouch.h>
|
||
|
#include "common/common_types.h"
|
||
|
|
||
|
namespace AudioCore {
|
||
|
|
||
|
class TimeStretcher {
|
||
|
public:
|
||
|
TimeStretcher(u32 sample_rate, u32 channel_count);
|
||
|
|
||
|
/// @param in Input sample buffer
|
||
|
/// @param num_in Number of input frames in `in`
|
||
|
/// @param out Output sample buffer
|
||
|
/// @param num_out Desired number of output frames in `out`
|
||
|
/// @returns Actual number of frames written to `out`
|
||
|
size_t Process(const s16* in, size_t num_in, s16* out, size_t num_out);
|
||
|
|
||
|
void Clear();
|
||
|
|
||
|
private:
|
||
|
u32 m_sample_rate;
|
||
|
u32 m_channel_count;
|
||
|
std::array<s16, 2> m_last_stretched_sample = {};
|
||
|
soundtouch::SoundTouch m_sound_touch;
|
||
|
double m_stretch_ratio = 1.0;
|
||
|
};
|
||
|
|
||
|
} // namespace AudioCore
|