copy_params: Use constructor instead of C-like initialization
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@ -9,6 +9,16 @@
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namespace VideoCommon {
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struct CopyParams {
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CopyParams(u32 source_x, u32 source_y, u32 source_z, u32 dest_x, u32 dest_y, u32 dest_z,
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u32 source_level, u32 dest_level, u32 width, u32 height, u32 depth)
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: source_x{source_x}, source_y{source_y}, source_z{source_z}, dest_x{dest_x},
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dest_y{dest_y}, dest_z{dest_z}, source_level{source_level},
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dest_level{dest_level}, width{width}, height{height}, depth{depth} {}
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CopyParams(u32 width, u32 height, u32 depth, u32 level)
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: source_x{}, source_y{}, source_z{}, dest_x{}, dest_y{}, dest_z{}, source_level{level},
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dest_level{level}, width{width}, height{height}, depth{depth} {}
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u32 source_x;
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u32 source_y;
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u32 source_z;
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@ -149,45 +149,32 @@ public:
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}
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std::vector<CopyParams> BreakDown(const SurfaceParams& in_params) const {
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auto set_up_copy = [](CopyParams& cp, const u32 width, const u32 height, const u32 depth,
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const u32 level) {
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cp.source_x = 0;
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cp.source_y = 0;
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cp.source_z = 0;
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cp.dest_x = 0;
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cp.dest_y = 0;
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cp.dest_z = 0;
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cp.source_level = level;
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cp.dest_level = level;
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cp.width = width;
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cp.height = height;
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cp.depth = depth;
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};
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const u32 layers = params.depth;
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const u32 mipmaps = params.num_levels;
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std::vector<CopyParams> result;
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const u32 layers{params.depth};
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const u32 mipmaps{params.num_levels};
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if (params.is_layered) {
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std::vector<CopyParams> result{layers * mipmaps};
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for (std::size_t layer = 0; layer < layers; layer++) {
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const u32 layer_offset = layer * mipmaps;
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for (std::size_t level = 0; level < mipmaps; level++) {
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CopyParams& cp = result[layer_offset + level];
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const u32 width =
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std::min(params.GetMipWidth(level), in_params.GetMipWidth(level));
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const u32 height =
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std::min(params.GetMipHeight(level), in_params.GetMipHeight(level));
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set_up_copy(cp, width, height, layer, level);
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result.reserve(static_cast<std::size_t>(layers) * static_cast<std::size_t>(mipmaps));
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for (u32 layer = 0; layer < layers; layer++) {
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const u32 layer_offset{layer * mipmaps};
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for (u32 level = 0; level < mipmaps; level++) {
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const u32 width{
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std::min(params.GetMipWidth(level), in_params.GetMipWidth(level))};
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const u32 height{
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std::min(params.GetMipHeight(level), in_params.GetMipHeight(level))};
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result.emplace_back(width, height, layer, level);
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}
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}
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return result;
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} else {
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std::vector<CopyParams> result{mipmaps};
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result.reserve(mipmaps);
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for (std::size_t level = 0; level < mipmaps; level++) {
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CopyParams& cp = result[level];
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const u32 width = std::min(params.GetMipWidth(level), in_params.GetMipWidth(level));
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const u32 height =
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std::min(params.GetMipHeight(level), in_params.GetMipHeight(level));
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const u32 depth = std::min(params.GetMipDepth(level), in_params.GetMipDepth(level));
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set_up_copy(cp, width, height, depth, level);
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const u32 width{std::min(params.GetMipWidth(level), in_params.GetMipWidth(level))};
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const u32 height{
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std::min(params.GetMipHeight(level), in_params.GetMipHeight(level))};
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const u32 depth{std::min(params.GetMipDepth(level), in_params.GetMipDepth(level))};
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result.emplace_back(width, height, depth, level);
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}
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return result;
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}
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@ -283,7 +283,7 @@ private:
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}
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std::pair<TSurface, TView> RebuildSurface(TSurface current_surface,
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const SurfaceParams& params) {
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const SurfaceParams& params) {
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const auto gpu_addr = current_surface->GetGpuAddr();
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TSurface new_surface = GetUncachedSurface(gpu_addr, params);
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std::vector<CopyParams> bricks = current_surface->BreakDown(params);
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@ -323,26 +323,21 @@ private:
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return {};
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}
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const std::size_t candidate_size = src_params.GetGuestSizeInBytes();
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auto mipmap_layer = new_surface->GetLayerMipmap(surface->GetGpuAddr());
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auto mipmap_layer{new_surface->GetLayerMipmap(surface->GetGpuAddr())};
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if (!mipmap_layer) {
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return {};
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}
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const u32 layer = (*mipmap_layer).first;
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const u32 mipmap = (*mipmap_layer).second;
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const u32 layer{mipmap_layer->first};
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const u32 mipmap{mipmap_layer->second};
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if (new_surface->GetMipmapSize(mipmap) != candidate_size) {
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return {};
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}
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// Now we got all the data set up
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CopyParams copy_params{};
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const u32 dst_width = params.GetMipWidth(mipmap);
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const u32 dst_height = params.GetMipHeight(mipmap);
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copy_params.width = std::min(src_params.width, dst_width);
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copy_params.height = std::min(src_params.height, dst_height);
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copy_params.depth = 1;
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copy_params.source_level = 0;
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copy_params.dest_level = mipmap;
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copy_params.source_z = 0;
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copy_params.dest_z = layer;
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const u32 dst_width{params.GetMipWidth(mipmap)};
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const u32 dst_height{params.GetMipHeight(mipmap)};
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const CopyParams copy_params(0, 0, 0, 0, 0, layer, 0, mipmap,
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std::min(src_params.width, dst_width),
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std::min(src_params.height, dst_height), 1);
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ImageCopy(surface, new_surface, copy_params);
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}
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for (auto surface : overlaps) {
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