nvhost_gpu: Skip empty GPU command lists.
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@ -137,6 +137,10 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
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static void PushGPUEntries(Tegra::CommandList&& entries) {
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static void PushGPUEntries(Tegra::CommandList&& entries) {
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if (entries.empty()) {
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return;
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}
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auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()};
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auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()};
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dma_pusher.Push(std::move(entries));
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dma_pusher.Push(std::move(entries));
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dma_pusher.DispatchCalls();
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dma_pusher.DispatchCalls();
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