shader_ir/memory: Add LD_L 64 bits loads
This commit is contained in:
parent
eceab45dac
commit
0be835132c
@ -104,16 +104,27 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) {
|
|||||||
}
|
}
|
||||||
case OpCode::Id::LD_L: {
|
case OpCode::Id::LD_L: {
|
||||||
UNIMPLEMENTED_IF_MSG(instr.ld_l.unknown == 1, "LD_L Unhandled mode: {}",
|
UNIMPLEMENTED_IF_MSG(instr.ld_l.unknown == 1, "LD_L Unhandled mode: {}",
|
||||||
static_cast<unsigned>(instr.ld_l.unknown.Value()));
|
static_cast<u32>(instr.ld_l.unknown.Value()));
|
||||||
|
|
||||||
const Node index = Operation(OperationCode::IAdd, GetRegister(instr.gpr8),
|
const auto GetLmem = [&](s32 offset) {
|
||||||
Immediate(static_cast<s32>(instr.smem_imm)));
|
ASSERT(offset % 4 == 0);
|
||||||
const Node lmem = GetLocalMemory(index);
|
const Node immediate_offset = Immediate(static_cast<s32>(instr.smem_imm) + offset);
|
||||||
|
const Node address = Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8),
|
||||||
|
immediate_offset);
|
||||||
|
return GetLocalMemory(address);
|
||||||
|
};
|
||||||
|
|
||||||
switch (instr.ldst_sl.type.Value()) {
|
switch (instr.ldst_sl.type.Value()) {
|
||||||
case Tegra::Shader::StoreType::Bytes32:
|
case Tegra::Shader::StoreType::Bytes32:
|
||||||
SetRegister(bb, instr.gpr0, lmem);
|
SetRegister(bb, instr.gpr0, GetLmem(0));
|
||||||
break;
|
break;
|
||||||
|
case Tegra::Shader::StoreType::Bytes64: {
|
||||||
|
SetTemporal(bb, 0, GetLmem(0));
|
||||||
|
SetTemporal(bb, 1, GetLmem(4));
|
||||||
|
SetRegister(bb, instr.gpr0, GetTemporal(0));
|
||||||
|
SetRegister(bb, instr.gpr0.Value() + 1, GetTemporal(1));
|
||||||
|
break;
|
||||||
|
}
|
||||||
default:
|
default:
|
||||||
UNIMPLEMENTED_MSG("LD_L Unhandled type: {}",
|
UNIMPLEMENTED_MSG("LD_L Unhandled type: {}",
|
||||||
static_cast<unsigned>(instr.ldst_sl.type.Value()));
|
static_cast<unsigned>(instr.ldst_sl.type.Value()));
|
||||||
|
Loading…
Reference in New Issue
Block a user