Merge pull request #11716 from Squall-Leonhart/Z327444
add Z32, FLOAT, UINT, UINT, UINT, LINEAR to format lookup table
This commit is contained in:
commit
1c1959eaeb
@ -138,6 +138,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
|
|||||||
return PixelFormat::E5B9G9R9_FLOAT;
|
return PixelFormat::E5B9G9R9_FLOAT;
|
||||||
case Hash(TextureFormat::Z32, FLOAT):
|
case Hash(TextureFormat::Z32, FLOAT):
|
||||||
return PixelFormat::D32_FLOAT;
|
return PixelFormat::D32_FLOAT;
|
||||||
|
case Hash(TextureFormat::Z32, FLOAT, UINT, UINT, UINT, LINEAR):
|
||||||
|
return PixelFormat::D32_FLOAT;
|
||||||
case Hash(TextureFormat::Z16, UNORM):
|
case Hash(TextureFormat::Z16, UNORM):
|
||||||
return PixelFormat::D16_UNORM;
|
return PixelFormat::D16_UNORM;
|
||||||
case Hash(TextureFormat::Z16, UNORM, UINT, UINT, UINT, LINEAR):
|
case Hash(TextureFormat::Z16, UNORM, UINT, UINT, UINT, LINEAR):
|
||||||
|
Loading…
Reference in New Issue
Block a user