Implement Arrays on Tex Instruction
This commit is contained in:
parent
1584fb6b38
commit
1d6559fbd3
@ -2038,9 +2038,9 @@ private:
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case OpCode::Id::TEX: {
|
case OpCode::Id::TEX: {
|
||||||
ASSERT_MSG(instr.tex.array == 0, "TEX arrays unimplemented");
|
|
||||||
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
|
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
|
||||||
std::string coord;
|
std::string coord;
|
||||||
|
const bool is_array = instr.tex.array != 0;
|
||||||
|
|
||||||
ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||||
"NODEP is not implemented");
|
"NODEP is not implemented");
|
||||||
@ -2055,21 +2055,59 @@ private:
|
|||||||
|
|
||||||
switch (num_coordinates) {
|
switch (num_coordinates) {
|
||||||
case 1: {
|
case 1: {
|
||||||
|
if (is_array) {
|
||||||
|
const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
|
||||||
|
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||||
|
coord = "vec2 coords = vec2(" + x + ", " + index + ");";
|
||||||
|
} else {
|
||||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||||
coord = "float coords = " + x + ';';
|
coord = "float coords = " + x + ';';
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2: {
|
case 2: {
|
||||||
|
if (is_array) {
|
||||||
|
const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
|
||||||
|
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||||
|
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
|
||||||
|
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");";
|
||||||
|
} else {
|
||||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||||
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 3: {
|
case 3: {
|
||||||
|
if (depth_compare) {
|
||||||
|
if (is_array) {
|
||||||
|
const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
|
||||||
|
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||||
|
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
|
||||||
|
const std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
|
||||||
|
coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index +
|
||||||
|
");";
|
||||||
|
} else {
|
||||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||||
const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
|
const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
|
||||||
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
|
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (is_array) {
|
||||||
|
const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
|
||||||
|
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||||
|
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
|
||||||
|
const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 3);
|
||||||
|
coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index +
|
||||||
|
");";
|
||||||
|
} else {
|
||||||
|
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||||
|
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||||
|
const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
|
||||||
|
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
|
||||||
|
}
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
@ -2088,7 +2126,7 @@ private:
|
|||||||
std::string op_c;
|
std::string op_c;
|
||||||
|
|
||||||
const std::string sampler =
|
const std::string sampler =
|
||||||
GetSampler(instr.sampler, texture_type, false, depth_compare);
|
GetSampler(instr.sampler, texture_type, is_array, depth_compare);
|
||||||
// Add an extra scope and declare the texture coords inside to prevent
|
// Add an extra scope and declare the texture coords inside to prevent
|
||||||
// overwriting them in case they are used as outputs of the texs instruction.
|
// overwriting them in case they are used as outputs of the texs instruction.
|
||||||
|
|
||||||
@ -2108,10 +2146,13 @@ private:
|
|||||||
}
|
}
|
||||||
case Tegra::Shader::TextureProcessMode::LB:
|
case Tegra::Shader::TextureProcessMode::LB:
|
||||||
case Tegra::Shader::TextureProcessMode::LBA: {
|
case Tegra::Shader::TextureProcessMode::LBA: {
|
||||||
if (num_coordinates <= 2) {
|
if (depth_compare) {
|
||||||
op_c = regs.GetRegisterAsFloat(instr.gpr20);
|
if (is_array)
|
||||||
} else {
|
op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 2);
|
||||||
|
else
|
||||||
op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
|
op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
|
||||||
|
} else {
|
||||||
|
op_c = regs.GetRegisterAsFloat(instr.gpr20);
|
||||||
}
|
}
|
||||||
// TODO: Figure if A suffix changes the equation at all.
|
// TODO: Figure if A suffix changes the equation at all.
|
||||||
texture = "texture(" + sampler + ", coords, " + op_c + ')';
|
texture = "texture(" + sampler + ", coords, " + op_c + ')';
|
||||||
|
Loading…
Reference in New Issue
Block a user