shader_bytecode: Make operator== and operator!= of IpaMode const qualified
These don't affect the state of the struct and can be const member functions.
This commit is contained in:
parent
f237265187
commit
272517cf7e
@ -5,9 +5,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <bitset>
|
||||
#include <cstring>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/optional.hpp>
|
||||
@ -321,11 +320,13 @@ enum class IpaSampleMode : u64 { Default = 0, Centroid = 1, Offset = 2 };
|
||||
struct IpaMode {
|
||||
IpaInterpMode interpolation_mode;
|
||||
IpaSampleMode sampling_mode;
|
||||
inline bool operator==(const IpaMode& a) {
|
||||
return (a.interpolation_mode == interpolation_mode) && (a.sampling_mode == sampling_mode);
|
||||
|
||||
bool operator==(const IpaMode& a) const {
|
||||
return std::tie(interpolation_mode, sampling_mode) ==
|
||||
std::tie(a.interpolation_mode, a.sampling_mode);
|
||||
}
|
||||
inline bool operator!=(const IpaMode& a) {
|
||||
return !((*this) == a);
|
||||
bool operator!=(const IpaMode& a) const {
|
||||
return !operator==(a);
|
||||
}
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user