microprofile: Drop ReleaseActiveBuffer scope.
This was created with the unfinished resampling PR in mind. As the resampling is now on the audio thread, we don't need to care about this here any more.
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@ -11,7 +11,6 @@
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#include "audio_core/stream.h"
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#include "audio_core/stream.h"
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/core_timing_util.h"
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#include "core/settings.h"
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#include "core/settings.h"
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@ -104,10 +103,7 @@ void Stream::PlayNextBuffer() {
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CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
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CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
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}
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}
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MICROPROFILE_DEFINE(AudioOutput, "Audio", "ReleaseActiveBuffer", MP_RGB(100, 100, 255));
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void Stream::ReleaseActiveBuffer() {
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void Stream::ReleaseActiveBuffer() {
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MICROPROFILE_SCOPE(AudioOutput);
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ASSERT(active_buffer);
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ASSERT(active_buffer);
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released_buffers.push(std::move(active_buffer));
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released_buffers.push(std::move(active_buffer));
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release_callback();
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release_callback();
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