gl_texture_cache: Workaround slow PBO downloads on radeonsi
There's an optimization bug on non-git mesa versions where not specifying GL_CLIENT_STORAGE_BIT causes very slow reads on the CPU side. Add this bit for all vendors.
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@ -122,7 +122,7 @@ private:
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bool has_broken_texture_view_formats = false;
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bool has_broken_texture_view_formats = false;
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StagingBuffers upload_buffers{GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT};
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StagingBuffers upload_buffers{GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT};
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StagingBuffers download_buffers{GL_MAP_READ_BIT, GL_MAP_READ_BIT};
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StagingBuffers download_buffers{GL_MAP_READ_BIT | GL_CLIENT_STORAGE_BIT, GL_MAP_READ_BIT};
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OGLTexture null_image_1d_array;
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OGLTexture null_image_1d_array;
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OGLTexture null_image_cube_array;
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OGLTexture null_image_cube_array;
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