video_core: gpu_thread: Do not wait when system is powered down.
This commit is contained in:
parent
916438a9de
commit
4991620f89
@ -135,7 +135,8 @@ void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ThreadManager::WaitIdle() const {
|
void ThreadManager::WaitIdle() const {
|
||||||
while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed)) {
|
while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed) &&
|
||||||
|
system.IsPoweredOn()) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user