shader: Fix error checking in bitfieldExtract and implement bitfieldInsert folding
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0c0ee9d897
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@ -553,7 +553,7 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
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return;
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case IR::Opcode::BitFieldUExtract:
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FoldWhenAllImmediates(inst, [](u32 base, u32 shift, u32 count) {
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if (static_cast<size_t>(shift) + static_cast<size_t>(count) > Common::BitSize<u32>()) {
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if (static_cast<size_t>(shift) + static_cast<size_t>(count) > 32) {
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throw LogicError("Undefined result in {}({}, {}, {})", IR::Opcode::BitFieldUExtract,
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base, shift, count);
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}
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@ -563,13 +563,22 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
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case IR::Opcode::BitFieldSExtract:
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FoldWhenAllImmediates(inst, [](s32 base, u32 shift, u32 count) {
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const size_t back_shift{static_cast<size_t>(shift) + static_cast<size_t>(count)};
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if (back_shift > Common::BitSize<s32>()) {
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const size_t left_shift{32 - back_shift};
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const size_t right_shift{static_cast<size_t>(32 - count)};
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if (back_shift >= 32 || left_shift >= 32 || right_shift >= 32) {
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throw LogicError("Undefined result in {}({}, {}, {})", IR::Opcode::BitFieldSExtract,
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base, shift, count);
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}
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const size_t left_shift{Common::BitSize<s32>() - back_shift};
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return static_cast<u32>(static_cast<s32>(base << left_shift) >>
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static_cast<size_t>(Common::BitSize<s32>() - count));
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return static_cast<u32>((base << left_shift) >> right_shift);
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});
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return;
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case IR::Opcode::BitFieldInsert:
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FoldWhenAllImmediates(inst, [](u32 base, u32 insert, u32 offset, u32 bits) {
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if (bits >= 32 || offset >= 32) {
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throw LogicError("Undefined result in {}({}, {}, {}, {})",
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IR::Opcode::BitFieldInsert, base, insert, offset, bits);
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}
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return (base & ~(~(~0u << bits) << offset)) | (insert << offset);
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});
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return;
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case IR::Opcode::BranchConditional:
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