android: Adjust variable name format for native config
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ac222ceba2
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@ -21,13 +21,13 @@ std::unique_ptr<AndroidConfig> per_game_config;
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template <typename T>
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template <typename T>
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Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
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Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
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auto key = GetJString(env, jkey);
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auto key = GetJString(env, jkey);
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auto basicSetting = Settings::values.linkage.by_key[key];
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auto basic_setting = Settings::values.linkage.by_key[key];
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if (basicSetting != 0) {
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if (basic_setting != 0) {
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return static_cast<Settings::Setting<T>*>(basicSetting);
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return static_cast<Settings::Setting<T>*>(basic_setting);
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}
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}
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auto basicAndroidSetting = AndroidSettings::values.linkage.by_key[key];
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auto basic_android_setting = AndroidSettings::values.linkage.by_key[key];
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if (basicAndroidSetting != 0) {
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if (basic_android_setting != 0) {
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return static_cast<Settings::Setting<T>*>(basicAndroidSetting);
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return static_cast<Settings::Setting<T>*>(basic_android_setting);
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}
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}
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LOG_ERROR(Frontend, "[Android Native] Could not find setting - {}", key);
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LOG_ERROR(Frontend, "[Android Native] Could not find setting - {}", key);
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return nullptr;
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return nullptr;
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