gl_device: Intel: Disable texture view formats workaround on mesa
This commit is contained in:
parent
7412f314e4
commit
6a2084a204
@ -241,7 +241,7 @@ Device::Device() {
|
||||
has_variable_aoffi = TestVariableAoffi();
|
||||
has_component_indexing_bug = is_amd;
|
||||
has_precise_bug = TestPreciseBug();
|
||||
has_broken_texture_view_formats = is_amd || is_intel;
|
||||
has_broken_texture_view_formats = is_amd || (!is_linux && is_intel);
|
||||
has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2;
|
||||
has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory;
|
||||
has_debugging_tool_attached = IsDebugToolAttached(extensions);
|
||||
|
Loading…
Reference in New Issue
Block a user