settings: Allow vsync to be changed per-game
This commit is contained in:
parent
5acffe75df
commit
6c6e8b8de0
@ -256,7 +256,7 @@ struct Values {
|
||||
AstcDecodeMode::CpuAsynchronous,
|
||||
"accelerate_astc",
|
||||
Category::Renderer};
|
||||
Setting<VSyncMode, true> vsync_mode{
|
||||
SwitchableSetting<VSyncMode, true> vsync_mode{
|
||||
linkage, VSyncMode::Fifo, VSyncMode::Immediate, VSyncMode::FifoRelaxed,
|
||||
"use_vsync", Category::Renderer, Specialization::RuntimeList, true,
|
||||
true};
|
||||
|
Loading…
Reference in New Issue
Block a user