Merge pull request #2439 from lioncash/audren
service/audren_u: Get rid of magic values within GetAudioRendererWorkBufferSize
This commit is contained in:
commit
6fd247c84a
@ -8,6 +8,7 @@
|
|||||||
|
|
||||||
#include "audio_core/audio_renderer.h"
|
#include "audio_core/audio_renderer.h"
|
||||||
#include "common/alignment.h"
|
#include "common/alignment.h"
|
||||||
|
#include "common/bit_util.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/string_util.h"
|
#include "common/string_util.h"
|
||||||
@ -262,64 +263,304 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
|
|||||||
OpenAudioRendererImpl(ctx);
|
OpenAudioRendererImpl(ctx);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static u64 CalculateNumPerformanceEntries(const AudioCore::AudioRendererParameter& params) {
|
||||||
|
// +1 represents the final mix.
|
||||||
|
return u64{params.effect_count} + params.submix_count + params.sink_count + params.voice_count +
|
||||||
|
1;
|
||||||
|
}
|
||||||
|
|
||||||
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||||
IPC::RequestParser rp{ctx};
|
|
||||||
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
|
|
||||||
LOG_DEBUG(Service_Audio, "called");
|
LOG_DEBUG(Service_Audio, "called");
|
||||||
|
|
||||||
u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40);
|
// Several calculations below align the sizes being calculated
|
||||||
buffer_sz += params.submix_count * 1024;
|
// onto a 64 byte boundary.
|
||||||
buffer_sz += 0x940 * (params.submix_count + 1);
|
static constexpr u64 buffer_alignment_size = 64;
|
||||||
buffer_sz += 0x3F0 * params.voice_count;
|
|
||||||
buffer_sz += Common::AlignUp(8 * (params.submix_count + 1), 0x10);
|
// Some calculations that calculate portions of the buffer
|
||||||
buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
|
// that will contain information, on the other hand, align
|
||||||
buffer_sz += Common::AlignUp(
|
// the result of some of their calcularions on a 16 byte boundary.
|
||||||
(0x3C0 * (params.sink_count + params.submix_count) + 4 * params.sample_count) *
|
static constexpr u64 info_field_alignment_size = 16;
|
||||||
(params.mix_buffer_count + 6),
|
|
||||||
0x40);
|
// Maximum detail entries that may exist at one time for performance
|
||||||
|
// frame statistics.
|
||||||
|
static constexpr u64 max_perf_detail_entries = 100;
|
||||||
|
|
||||||
|
// Size of the data structure representing the bulk of the voice-related state.
|
||||||
|
static constexpr u64 voice_state_size = 0x100;
|
||||||
|
|
||||||
|
// Size of the upsampler manager data structure
|
||||||
|
constexpr u64 upsampler_manager_size = 0x48;
|
||||||
|
|
||||||
|
// Calculates the part of the size that relates to mix buffers.
|
||||||
|
const auto calculate_mix_buffer_sizes = [](const AudioCore::AudioRendererParameter& params) {
|
||||||
|
// As of 8.0.0 this is the maximum on voice channels.
|
||||||
|
constexpr u64 max_voice_channels = 6;
|
||||||
|
|
||||||
|
// The service expects the sample_count member of the parameters to either be
|
||||||
|
// a value of 160 or 240, so the maximum sample count is assumed in order
|
||||||
|
// to adequately handle all values at runtime.
|
||||||
|
constexpr u64 default_max_sample_count = 240;
|
||||||
|
|
||||||
|
const u64 total_mix_buffers = params.mix_buffer_count + max_voice_channels;
|
||||||
|
|
||||||
|
u64 size = 0;
|
||||||
|
size += total_mix_buffers * (sizeof(s32) * params.sample_count);
|
||||||
|
size += total_mix_buffers * (sizeof(s32) * default_max_sample_count);
|
||||||
|
size += u64{params.submix_count} + params.sink_count;
|
||||||
|
size = Common::AlignUp(size, buffer_alignment_size);
|
||||||
|
size += Common::AlignUp(params.unknown_30, buffer_alignment_size);
|
||||||
|
size += Common::AlignUp(sizeof(s32) * params.mix_buffer_count, buffer_alignment_size);
|
||||||
|
return size;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Calculates the portion of the size related to the mix data (and the sorting thereof).
|
||||||
|
const auto calculate_mix_info_size = [this](const AudioCore::AudioRendererParameter& params) {
|
||||||
|
// The size of the mixing info data structure.
|
||||||
|
constexpr u64 mix_info_size = 0x940;
|
||||||
|
|
||||||
|
// Consists of total submixes with the final mix included.
|
||||||
|
const u64 total_mix_count = u64{params.submix_count} + 1;
|
||||||
|
|
||||||
|
// The total number of effects that may be available to the audio renderer at any time.
|
||||||
|
constexpr u64 max_effects = 256;
|
||||||
|
|
||||||
|
// Calculates the part of the size related to the audio node state.
|
||||||
|
// This will only be used if the audio revision supports the splitter.
|
||||||
|
const auto calculate_node_state_size = [](std::size_t num_nodes) {
|
||||||
|
// Internally within a nodestate, it appears to use a data structure
|
||||||
|
// similar to a std::bitset<64> twice.
|
||||||
|
constexpr u64 bit_size = Common::BitSize<u64>();
|
||||||
|
constexpr u64 num_bitsets = 2;
|
||||||
|
|
||||||
|
// Node state instances have three states internally for performing
|
||||||
|
// depth-first searches of nodes. Initialized, Found, and Done Sorting.
|
||||||
|
constexpr u64 num_states = 3;
|
||||||
|
|
||||||
|
u64 size = 0;
|
||||||
|
size += (num_nodes * num_nodes) * sizeof(s32);
|
||||||
|
size += num_states * (num_nodes * sizeof(s32));
|
||||||
|
size += num_bitsets * (Common::AlignUp(num_nodes, bit_size) / Common::BitSize<u8>());
|
||||||
|
return size;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Calculates the part of the size related to the adjacency (aka edge) matrix.
|
||||||
|
const auto calculate_edge_matrix_size = [](std::size_t num_nodes) {
|
||||||
|
return (num_nodes * num_nodes) * sizeof(s32);
|
||||||
|
};
|
||||||
|
|
||||||
|
u64 size = 0;
|
||||||
|
size += Common::AlignUp(sizeof(void*) * total_mix_count, info_field_alignment_size);
|
||||||
|
size += Common::AlignUp(mix_info_size * total_mix_count, info_field_alignment_size);
|
||||||
|
size += Common::AlignUp(sizeof(s32) * max_effects * params.submix_count,
|
||||||
|
info_field_alignment_size);
|
||||||
|
|
||||||
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
|
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
|
||||||
const u32 count = params.submix_count + 1;
|
size += Common::AlignUp(calculate_node_state_size(total_mix_count) +
|
||||||
u64 node_count = Common::AlignUp(count, 0x40);
|
calculate_edge_matrix_size(total_mix_count),
|
||||||
const u64 node_state_buffer_sz =
|
info_field_alignment_size);
|
||||||
4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8);
|
|
||||||
u64 edge_matrix_buffer_sz = 0;
|
|
||||||
node_count = Common::AlignUp(count * count, 0x40);
|
|
||||||
if (node_count >> 31 != 0) {
|
|
||||||
edge_matrix_buffer_sz = (node_count | 7) / 8;
|
|
||||||
} else {
|
|
||||||
edge_matrix_buffer_sz = node_count / 8;
|
|
||||||
}
|
|
||||||
buffer_sz += Common::AlignUp(node_state_buffer_sz + edge_matrix_buffer_sz, 0x10);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50;
|
return size;
|
||||||
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
|
};
|
||||||
buffer_sz += 0xE0 * params.num_splitter_send_channels;
|
|
||||||
buffer_sz += 0x20 * params.splitter_count;
|
|
||||||
buffer_sz += Common::AlignUp(4 * params.num_splitter_send_channels, 0x10);
|
|
||||||
}
|
|
||||||
buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count;
|
|
||||||
u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count +
|
|
||||||
((params.voice_count * 256) | 0x40);
|
|
||||||
|
|
||||||
if (params.performance_frame_count >= 1) {
|
// Calculates the part of the size related to voice channel info.
|
||||||
output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count +
|
const auto calculate_voice_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||||
16 * params.voice_count + 16) +
|
constexpr u64 voice_info_size = 0x220;
|
||||||
0x658) *
|
constexpr u64 voice_resource_size = 0xD0;
|
||||||
(params.performance_frame_count + 1) +
|
|
||||||
0xc0,
|
u64 size = 0;
|
||||||
0x40) +
|
size += Common::AlignUp(sizeof(void*) * params.voice_count, info_field_alignment_size);
|
||||||
output_sz;
|
size += Common::AlignUp(voice_info_size * params.voice_count, info_field_alignment_size);
|
||||||
|
size +=
|
||||||
|
Common::AlignUp(voice_resource_size * params.voice_count, info_field_alignment_size);
|
||||||
|
size += Common::AlignUp(voice_state_size * params.voice_count, info_field_alignment_size);
|
||||||
|
return size;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Calculates the part of the size related to memory pools.
|
||||||
|
const auto calculate_memory_pools_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||||
|
const u64 num_memory_pools = sizeof(s32) * (u64{params.effect_count} + params.voice_count);
|
||||||
|
const u64 memory_pool_info_size = 0x20;
|
||||||
|
return Common::AlignUp(num_memory_pools * memory_pool_info_size, info_field_alignment_size);
|
||||||
|
};
|
||||||
|
|
||||||
|
// Calculates the part of the size related to the splitter context.
|
||||||
|
const auto calculate_splitter_context_size =
|
||||||
|
[this](const AudioCore::AudioRendererParameter& params) -> u64 {
|
||||||
|
if (!IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
output_sz = Common::AlignUp(output_sz + 0x1807e, 0x1000);
|
|
||||||
|
constexpr u64 splitter_info_size = 0x20;
|
||||||
|
constexpr u64 splitter_destination_data_size = 0xE0;
|
||||||
|
|
||||||
|
u64 size = 0;
|
||||||
|
size += params.num_splitter_send_channels;
|
||||||
|
size +=
|
||||||
|
Common::AlignUp(splitter_info_size * params.splitter_count, info_field_alignment_size);
|
||||||
|
size += Common::AlignUp(splitter_destination_data_size * params.num_splitter_send_channels,
|
||||||
|
info_field_alignment_size);
|
||||||
|
|
||||||
|
return size;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Calculates the part of the size related to the upsampler info.
|
||||||
|
const auto calculate_upsampler_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||||
|
constexpr u64 upsampler_info_size = 0x280;
|
||||||
|
// Yes, using the buffer size over info alignment size is intentional here.
|
||||||
|
return Common::AlignUp(upsampler_info_size * (u64{params.submix_count} + params.sink_count),
|
||||||
|
buffer_alignment_size);
|
||||||
|
};
|
||||||
|
|
||||||
|
// Calculates the part of the size related to effect info.
|
||||||
|
const auto calculate_effect_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||||
|
constexpr u64 effect_info_size = 0x2B0;
|
||||||
|
return Common::AlignUp(effect_info_size * params.effect_count, info_field_alignment_size);
|
||||||
|
};
|
||||||
|
|
||||||
|
// Calculates the part of the size related to audio sink info.
|
||||||
|
const auto calculate_sink_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||||
|
const u64 sink_info_size = 0x170;
|
||||||
|
return Common::AlignUp(sink_info_size * params.sink_count, info_field_alignment_size);
|
||||||
|
};
|
||||||
|
|
||||||
|
// Calculates the part of the size related to voice state info.
|
||||||
|
const auto calculate_voice_state_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||||
|
const u64 voice_state_size = 0x100;
|
||||||
|
const u64 additional_size = buffer_alignment_size - 1;
|
||||||
|
return Common::AlignUp(voice_state_size * params.voice_count + additional_size,
|
||||||
|
info_field_alignment_size);
|
||||||
|
};
|
||||||
|
|
||||||
|
// Calculates the part of the size related to performance statistics.
|
||||||
|
const auto calculate_perf_size = [this](const AudioCore::AudioRendererParameter& params) {
|
||||||
|
// Extra size value appended to the end of the calculation.
|
||||||
|
constexpr u64 appended = 128;
|
||||||
|
|
||||||
|
// Whether or not we assume the newer version of performance metrics data structures.
|
||||||
|
const bool is_v2 =
|
||||||
|
IsFeatureSupported(AudioFeatures::PerformanceMetricsVersion2, params.revision);
|
||||||
|
|
||||||
|
// Data structure sizes
|
||||||
|
constexpr u64 perf_statistics_size = 0x0C;
|
||||||
|
const u64 header_size = is_v2 ? 0x30 : 0x18;
|
||||||
|
const u64 entry_size = is_v2 ? 0x18 : 0x10;
|
||||||
|
const u64 detail_size = is_v2 ? 0x18 : 0x10;
|
||||||
|
|
||||||
|
const u64 entry_count = CalculateNumPerformanceEntries(params);
|
||||||
|
const u64 size_per_frame =
|
||||||
|
header_size + (entry_size * entry_count) + (detail_size * max_perf_detail_entries);
|
||||||
|
|
||||||
|
u64 size = 0;
|
||||||
|
size += Common::AlignUp(size_per_frame * params.performance_frame_count + 1,
|
||||||
|
buffer_alignment_size);
|
||||||
|
size += Common::AlignUp(perf_statistics_size, buffer_alignment_size);
|
||||||
|
size += appended;
|
||||||
|
return size;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Calculates the part of the size that relates to the audio command buffer.
|
||||||
|
const auto calculate_command_buffer_size =
|
||||||
|
[this](const AudioCore::AudioRendererParameter& params) {
|
||||||
|
constexpr u64 alignment = (buffer_alignment_size - 1) * 2;
|
||||||
|
|
||||||
|
if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) {
|
||||||
|
constexpr u64 command_buffer_size = 0x18000;
|
||||||
|
|
||||||
|
return command_buffer_size + alignment;
|
||||||
|
}
|
||||||
|
|
||||||
|
// When the variadic command buffer is supported, this means
|
||||||
|
// the command generator for the audio renderer can issue commands
|
||||||
|
// that are (as one would expect), variable in size. So what we need to do
|
||||||
|
// is determine the maximum possible size for a few command data structures
|
||||||
|
// then multiply them by the amount of present commands indicated by the given
|
||||||
|
// respective audio parameters.
|
||||||
|
|
||||||
|
constexpr u64 max_biquad_filters = 2;
|
||||||
|
constexpr u64 max_mix_buffers = 24;
|
||||||
|
|
||||||
|
constexpr u64 biquad_filter_command_size = 0x2C;
|
||||||
|
|
||||||
|
constexpr u64 depop_mix_command_size = 0x24;
|
||||||
|
constexpr u64 depop_setup_command_size = 0x50;
|
||||||
|
|
||||||
|
constexpr u64 effect_command_max_size = 0x540;
|
||||||
|
|
||||||
|
constexpr u64 mix_command_size = 0x1C;
|
||||||
|
constexpr u64 mix_ramp_command_size = 0x24;
|
||||||
|
constexpr u64 mix_ramp_grouped_command_size = 0x13C;
|
||||||
|
|
||||||
|
constexpr u64 perf_command_size = 0x28;
|
||||||
|
|
||||||
|
constexpr u64 sink_command_size = 0x130;
|
||||||
|
|
||||||
|
constexpr u64 submix_command_max_size =
|
||||||
|
depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers;
|
||||||
|
|
||||||
|
constexpr u64 volume_command_size = 0x1C;
|
||||||
|
constexpr u64 volume_ramp_command_size = 0x20;
|
||||||
|
|
||||||
|
constexpr u64 voice_biquad_filter_command_size =
|
||||||
|
biquad_filter_command_size * max_biquad_filters;
|
||||||
|
constexpr u64 voice_data_command_size = 0x9C;
|
||||||
|
const u64 voice_command_max_size =
|
||||||
|
(params.splitter_count * depop_setup_command_size) +
|
||||||
|
(voice_data_command_size + voice_biquad_filter_command_size +
|
||||||
|
volume_ramp_command_size + mix_ramp_grouped_command_size);
|
||||||
|
|
||||||
|
// Now calculate the individual elements that comprise the size and add them together.
|
||||||
|
const u64 effect_commands_size = params.effect_count * effect_command_max_size;
|
||||||
|
|
||||||
|
const u64 final_mix_commands_size =
|
||||||
|
depop_mix_command_size + volume_command_size * max_mix_buffers;
|
||||||
|
|
||||||
|
const u64 perf_commands_size =
|
||||||
|
perf_command_size *
|
||||||
|
(CalculateNumPerformanceEntries(params) + max_perf_detail_entries);
|
||||||
|
|
||||||
|
const u64 sink_commands_size = params.sink_count * sink_command_size;
|
||||||
|
|
||||||
|
const u64 splitter_commands_size =
|
||||||
|
params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size;
|
||||||
|
|
||||||
|
const u64 submix_commands_size = params.submix_count * submix_command_max_size;
|
||||||
|
|
||||||
|
const u64 voice_commands_size = params.voice_count * voice_command_max_size;
|
||||||
|
|
||||||
|
return effect_commands_size + final_mix_commands_size + perf_commands_size +
|
||||||
|
sink_commands_size + splitter_commands_size + submix_commands_size +
|
||||||
|
voice_commands_size + alignment;
|
||||||
|
};
|
||||||
|
|
||||||
|
IPC::RequestParser rp{ctx};
|
||||||
|
const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
|
||||||
|
|
||||||
|
u64 size = 0;
|
||||||
|
size += calculate_mix_buffer_sizes(params);
|
||||||
|
size += calculate_mix_info_size(params);
|
||||||
|
size += calculate_voice_info_size(params);
|
||||||
|
size += upsampler_manager_size;
|
||||||
|
size += calculate_memory_pools_size(params);
|
||||||
|
size += calculate_splitter_context_size(params);
|
||||||
|
|
||||||
|
size = Common::AlignUp(size, buffer_alignment_size);
|
||||||
|
|
||||||
|
size += calculate_upsampler_info_size(params);
|
||||||
|
size += calculate_effect_info_size(params);
|
||||||
|
size += calculate_sink_info_size(params);
|
||||||
|
size += calculate_voice_state_size(params);
|
||||||
|
size += calculate_perf_size(params);
|
||||||
|
size += calculate_command_buffer_size(params);
|
||||||
|
|
||||||
|
// finally, 4KB page align the size, and we're done.
|
||||||
|
size = Common::AlignUp(size, 4096);
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 4};
|
IPC::ResponseBuilder rb{ctx, 4};
|
||||||
|
|
||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
rb.Push<u64>(output_sz);
|
rb.Push<u64>(size);
|
||||||
|
|
||||||
LOG_DEBUG(Service_Audio, "buffer_size=0x{:X}", output_sz);
|
LOG_DEBUG(Service_Audio, "buffer_size=0x{:X}", size);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudRenU::GetAudioDeviceService(Kernel::HLERequestContext& ctx) {
|
void AudRenU::GetAudioDeviceService(Kernel::HLERequestContext& ctx) {
|
||||||
@ -357,10 +598,15 @@ void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
|
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
|
||||||
u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
|
// Byte swap
|
||||||
|
const u32_be version_num = revision - Common::MakeMagic('R', 'E', 'V', '0');
|
||||||
|
|
||||||
switch (feature) {
|
switch (feature) {
|
||||||
case AudioFeatures::Splitter:
|
case AudioFeatures::Splitter:
|
||||||
return version_num >= 2u;
|
return version_num >= 2U;
|
||||||
|
case AudioFeatures::PerformanceMetricsVersion2:
|
||||||
|
case AudioFeatures::VariadicCommandBuffer:
|
||||||
|
return version_num >= 5U;
|
||||||
default:
|
default:
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -28,6 +28,8 @@ private:
|
|||||||
|
|
||||||
enum class AudioFeatures : u32 {
|
enum class AudioFeatures : u32 {
|
||||||
Splitter,
|
Splitter,
|
||||||
|
PerformanceMetricsVersion2,
|
||||||
|
VariadicCommandBuffer,
|
||||||
};
|
};
|
||||||
|
|
||||||
bool IsFeatureSupported(AudioFeatures feature, u32_le revision) const;
|
bool IsFeatureSupported(AudioFeatures feature, u32_le revision) const;
|
||||||
|
Loading…
Reference in New Issue
Block a user