Added check to see if ARB_texture_mirror_clamp_to_edge is supported
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@ -377,6 +377,8 @@ bool GMainWindow::SupportsRequiredGLExtensions() {
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unsupported_ext.append("ARB_vertex_attrib_binding");
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unsupported_ext.append("ARB_vertex_attrib_binding");
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if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
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if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
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unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
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unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
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if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
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unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
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// Extensions required to support some texture formats.
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// Extensions required to support some texture formats.
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if (!GLAD_GL_EXT_texture_compression_s3tc)
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if (!GLAD_GL_EXT_texture_compression_s3tc)
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@ -89,6 +89,8 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
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unsupported_ext.push_back("ARB_vertex_attrib_binding");
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unsupported_ext.push_back("ARB_vertex_attrib_binding");
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if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
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if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
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unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
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unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
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if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
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unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
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// Extensions required to support some texture formats.
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// Extensions required to support some texture formats.
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if (!GLAD_GL_EXT_texture_compression_s3tc)
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if (!GLAD_GL_EXT_texture_compression_s3tc)
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