main: Only show DRD deprecation warning once
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parent
e973cceadd
commit
87be4bc283
@ -10,7 +10,6 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "common/swap.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs.h"
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#include "core/loader/loader.h"
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namespace Loader {
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namespace Loader {
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enum class ResultStatus : u16;
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enum class ResultStatus : u16;
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@ -13,6 +13,7 @@
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/nca_metadata.h"
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#include "core/file_sys/nca_metadata.h"
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#include "core/file_sys/registered_cache.h"
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#include "core/file_sys/registered_cache.h"
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#include "core/file_sys/submission_package.h"
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#include "core/file_sys/vfs_concat.h"
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#include "core/file_sys/vfs_concat.h"
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#include "core/loader/loader.h"
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#include "core/loader/loader.h"
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@ -17,6 +17,7 @@
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namespace FileSys {
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namespace FileSys {
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class CNMT;
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class CNMT;
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class NCA;
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class NCA;
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class NSP;
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class XCI;
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class XCI;
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enum class ContentRecordType : u8;
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enum class ContentRecordType : u8;
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@ -7,6 +7,7 @@
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#include "common/hex_util.h"
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#include "common/hex_util.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/nca_metadata.h"
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#include "core/file_sys/nca_metadata.h"
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#include "core/file_sys/partition_filesystem.h"
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#include "core/file_sys/submission_package.h"
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#include "core/file_sys/submission_package.h"
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#include "core/loader/loader.h"
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#include "core/loader/loader.h"
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@ -13,10 +13,11 @@
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#include "core/file_sys/romfs_factory.h"
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#include "core/file_sys/romfs_factory.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs.h"
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#include "core/loader/loader.h"
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#include "core/loader/loader.h"
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#include "romfs_factory.h"
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namespace FileSys {
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namespace FileSys {
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class PartitionFilesystem;
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class NSP : public ReadOnlyVfsDirectory {
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class NSP : public ReadOnlyVfsDirectory {
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public:
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public:
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explicit NSP(VirtualFile file);
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explicit NSP(VirtualFile file);
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@ -8,7 +8,7 @@
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#include "core/file_sys/card_image.h"
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#include "core/file_sys/card_image.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/control_metadata.h"
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#include "core/file_sys/control_metadata.h"
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#include "core/file_sys/registered_cache.h"
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#include "core/file_sys/nca_metadata.h"
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#include "core/file_sys/romfs.h"
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#include "core/file_sys/romfs.h"
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#include "core/file_sys/submission_package.h"
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#include "core/file_sys/submission_package.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/process.h"
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@ -34,7 +34,9 @@
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/registered_cache.h"
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#include "core/file_sys/registered_cache.h"
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#include "core/file_sys/savedata_factory.h"
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#include "core/file_sys/savedata_factory.h"
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#include "core/file_sys/submission_package.h"
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#include "core/file_sys/vfs_real.h"
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#include "core/file_sys/vfs_real.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/loader/loader.h"
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#include "core/loader/loader.h"
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#include "core/perf_stats.h"
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#include "core/perf_stats.h"
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@ -76,6 +78,7 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
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*/
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*/
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enum class CalloutFlag : uint32_t {
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enum class CalloutFlag : uint32_t {
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Telemetry = 0x1,
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Telemetry = 0x1,
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DRDDeprecation = 0x2,
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};
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};
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static void ShowCalloutMessage(const QString& message, CalloutFlag flag) {
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static void ShowCalloutMessage(const QString& message, CalloutFlag flag) {
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@ -488,14 +491,21 @@ bool GMainWindow::LoadROM(const QString& filename) {
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const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
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const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
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if (system.GetAppLoader().GetFileType() == Loader::FileType::DeconstructedRomDirectory) {
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const auto drd_callout =
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(UISettings::values.callout_flags & static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0;
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if (result == Core::System::ResultStatus::Success &&
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system.GetAppLoader().GetFileType() == Loader::FileType::DeconstructedRomDirectory &&
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drd_callout) {
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UISettings::values.callout_flags |= static_cast<u32>(CalloutFlag::DRDDeprecation);
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QMessageBox::warning(
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QMessageBox::warning(
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this, tr("Warning Outdated Game Format"),
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this, tr("Warning Outdated Game Format"),
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tr("You are using the deconstructed ROM directory format for this game, which is an "
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tr("You are using the deconstructed ROM directory format for this game, which is an "
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"outdated format that has been superseded by others such as NCA, NAX, XCI, or "
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"outdated format that has been superseded by others such as NCA, NAX, XCI, or "
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"NSP.<br><br>For an explanation of the various Switch formats yuzu supports, <a "
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"NSP. Deconstructed ROM directories lack icons, metadata, and update "
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"support.<br><br>For an explanation of the various Switch formats yuzu supports, <a "
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"href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our "
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"href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our "
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"wiki</a>."));
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"wiki</a>. This message will not be shown again."));
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}
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}
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render_window->DoneCurrent();
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render_window->DoneCurrent();
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