settings_enums: Cannonicalize settings names

Gives every option of the enums a string literal via a macro.
This commit is contained in:
lat9nq 2023-06-07 01:53:05 -04:00
parent d146dd9d12
commit 8c17a945f7

View File

@ -207,16 +207,177 @@ enum class AspectRatio : u32 {
Stretch, Stretch,
}; };
static std::map<std::type_index, std::map<std::string, u32>> translations = { #define X(ENUM, NAME) \
{ (#NAME), static_cast<u32>(ENUM::NAME) }
static std::map<std::type_index, std::map<std::string, u32>> canonicalizations = {
{typeid(AudioEngine), {typeid(AudioEngine),
{ {
{"auto", static_cast<u32>(AudioEngine::Auto)}, {"auto", static_cast<u32>(AudioEngine::Auto)},
{"cubeb", static_cast<u32>(AudioEngine::Cubeb)}, {"cubeb", static_cast<u32>(AudioEngine::Cubeb)},
{"sdl2", static_cast<u32>(AudioEngine::Sdl2)}, {"sdl2", static_cast<u32>(AudioEngine::Sdl2)},
{"null", static_cast<u32>(AudioEngine::Null)}, {"null", static_cast<u32>(AudioEngine::Null)},
}},
{typeid(AudioMode),
{
X(AudioMode, Mono),
X(AudioMode, Stereo),
X(AudioMode, Surround),
}},
{typeid(Language),
{
X(Language, Japanese),
X(Language, EnglishAmerican),
X(Language, French),
X(Language, German),
X(Language, Italian),
X(Language, Spanish),
X(Language, Chinese),
X(Language, Korean),
X(Language, Dutch),
X(Language, Portuguese),
X(Language, Russian),
X(Language, Taiwanese),
X(Language, EnglishBritish),
X(Language, FrenchCanadian),
X(Language, SpanishLatin),
X(Language, ChineseSimplified),
X(Language, ChineseTraditional),
X(Language, PortugueseBrazilian),
}},
{typeid(Region),
{
X(Region, Japan),
X(Region, Usa),
X(Region, Europe),
X(Region, Australia),
X(Region, China),
X(Region, Korea),
X(Region, Taiwan),
}},
{typeid(TimeZone),
{
X(TimeZone, Auto), X(TimeZone, Default), X(TimeZone, CET),
X(TimeZone, CST6CDT), X(TimeZone, Cuba), X(TimeZone, EET),
X(TimeZone, Egypt), X(TimeZone, Eire), X(TimeZone, EST5EDT),
X(TimeZone, GB), X(TimeZone, GBEire), X(TimeZone, GMT),
X(TimeZone, GMTPlusZero), X(TimeZone, GMTMinusZero), X(TimeZone, GMTZero),
X(TimeZone, Greenwich), X(TimeZone, Hongkong), X(TimeZone, HST),
X(TimeZone, Iceland), X(TimeZone, Iran), X(TimeZone, Israel),
X(TimeZone, Jamaica), X(TimeZone, Japan), X(TimeZone, Kwajalein),
X(TimeZone, Libya), X(TimeZone, MET), X(TimeZone, MST),
X(TimeZone, MST7MDT), X(TimeZone, Navajo), X(TimeZone, NZ),
X(TimeZone, NZCHAT), X(TimeZone, Poland), X(TimeZone, Portugal),
X(TimeZone, PRC), X(TimeZone, ROC), X(TimeZone, ROK),
X(TimeZone, Singapore), X(TimeZone, Turkey), X(TimeZone, UCT),
X(TimeZone, Universal), X(TimeZone, UTC), X(TimeZone, W_SU),
X(TimeZone, WET), X(TimeZone, Zulu),
}},
{typeid(AnisotropyMode),
{
X(AnisotropyMode, Automatic),
X(AnisotropyMode, Default),
X(AnisotropyMode, X2),
X(AnisotropyMode, X4),
X(AnisotropyMode, X8),
X(AnisotropyMode, X16),
}},
{typeid(AstcDecodeMode),
{
X(AstcDecodeMode, Cpu),
X(AstcDecodeMode, Gpu),
X(AstcDecodeMode, CpuAsynchronous),
}},
{typeid(AstcRecompression),
{
X(AstcRecompression, Uncompressed),
X(AstcRecompression, Bc1),
X(AstcRecompression, Bc3),
}},
{typeid(VSyncMode),
{
X(VSyncMode, Immediate),
X(VSyncMode, Mailbox),
X(VSyncMode, Fifo),
X(VSyncMode, FifoRelaxed),
}},
{typeid(RendererBackend),
{
X(RendererBackend, OpenGL),
X(RendererBackend, Vulkan),
X(RendererBackend, Null),
}},
{typeid(ShaderBackend),
{
X(ShaderBackend, Glsl),
X(ShaderBackend, Glasm),
X(ShaderBackend, SpirV),
}},
{typeid(GpuAccuracy),
{
X(GpuAccuracy, Normal),
X(GpuAccuracy, High),
X(GpuAccuracy, Extreme),
}},
{typeid(CpuAccuracy),
{
X(CpuAccuracy, Auto),
X(CpuAccuracy, Accurate),
X(CpuAccuracy, Unsafe),
X(CpuAccuracy, Paranoid),
}},
{typeid(FullscreenMode),
{
X(FullscreenMode, Borderless),
X(FullscreenMode, Exclusive),
}},
{typeid(NvdecEmulation),
{
X(NvdecEmulation, Off),
X(NvdecEmulation, Cpu),
X(NvdecEmulation, Gpu),
}},
{typeid(ResolutionSetup),
{
X(ResolutionSetup, Res1_2X),
X(ResolutionSetup, Res3_4X),
X(ResolutionSetup, Res1X),
X(ResolutionSetup, Res3_2X),
X(ResolutionSetup, Res2X),
X(ResolutionSetup, Res3X),
X(ResolutionSetup, Res4X),
X(ResolutionSetup, Res5X),
X(ResolutionSetup, Res6X),
X(ResolutionSetup, Res7X),
X(ResolutionSetup, Res8X),
}},
{typeid(ScalingFilter),
{
X(ScalingFilter, NearestNeighbor),
X(ScalingFilter, Bilinear),
X(ScalingFilter, Bicubic),
X(ScalingFilter, Gaussian),
X(ScalingFilter, ScaleForce),
X(ScalingFilter, Fsr),
}},
{typeid(AntiAliasing),
{
X(AntiAliasing, None),
X(AntiAliasing, Fxaa),
X(AntiAliasing, Smaa),
}},
{typeid(AspectRatio),
{
X(AspectRatio, R16_9),
X(AspectRatio, R4_3),
X(AspectRatio, R21_9),
X(AspectRatio, R16_10),
X(AspectRatio, Stretch),
}}}; }}};
static std::string empty_string{}; #undef X
static std::string invalid_string{"(invalid setting)"};
template <typename Type> template <typename Type>
const std::string& CanonicalizeEnum(Type id) { const std::string& CanonicalizeEnum(Type id) {