vulkan_memory_allocator: Add allocation support for download types
Implements the allocator logic to handle download memory types. This will try to use HOST_CACHED_BIT when available.
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72541af3bc
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@ -5,7 +5,6 @@
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#include <algorithm>
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#include <bit>
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#include <optional>
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#include <tuple>
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#include <vector>
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#include "common/alignment.h"
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@ -27,7 +26,7 @@ struct Range {
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}
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};
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[[nodiscard]] u64 GetAllocationChunkSize(u64 required_size) {
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[[nodiscard]] u64 AllocationChunkSize(u64 required_size) {
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static constexpr std::array sizes{
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0x1000ULL << 10, 0x1400ULL << 10, 0x1800ULL << 10, 0x1c00ULL << 10, 0x2000ULL << 10,
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0x3200ULL << 10, 0x4000ULL << 10, 0x6000ULL << 10, 0x8000ULL << 10, 0xA000ULL << 10,
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@ -38,14 +37,28 @@ struct Range {
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const auto it = std::ranges::lower_bound(sizes, required_size);
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return it != sizes.end() ? *it : Common::AlignUp(required_size, 4ULL << 20);
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}
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[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
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switch (usage) {
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case MemoryUsage::DeviceLocal:
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return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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case MemoryUsage::Upload:
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return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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case MemoryUsage::Download:
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return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
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VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
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}
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UNREACHABLE_MSG("Invalid memory usage={}", usage);
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return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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}
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} // Anonymous namespace
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class MemoryAllocation {
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public:
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explicit MemoryAllocation(const Device& device_, vk::DeviceMemory memory_,
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VkMemoryPropertyFlags properties_, u64 allocation_size_, u32 type_)
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: device{device_}, memory{std::move(memory_)}, properties{properties_},
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allocation_size{allocation_size_}, shifted_type{ShiftType(type_)} {}
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VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type)
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: device{device_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
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property_flags{properties}, shifted_memory_type{1U << type} {}
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[[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) {
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const std::optional<u64> alloc = FindFreeRegion(size, alignment);
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@ -68,17 +81,16 @@ public:
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}
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[[nodiscard]] std::span<u8> Map() {
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if (!memory_mapped_span.empty()) {
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return memory_mapped_span;
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if (memory_mapped_span.empty()) {
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u8* const raw_pointer = memory.Map(0, allocation_size);
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memory_mapped_span = std::span<u8>(raw_pointer, allocation_size);
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}
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u8* const raw_pointer = memory.Map(0, allocation_size);
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memory_mapped_span = std::span<u8>(raw_pointer, allocation_size);
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return memory_mapped_span;
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}
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/// Returns whether this allocation is compatible with the arguments.
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[[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags wanted_properties, u32 type_mask) const {
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return (wanted_properties & properties) && (type_mask & shifted_type) != 0;
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[[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
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return (flags & property_flags) && (type_mask & shifted_memory_type) != 0;
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}
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private:
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@ -106,13 +118,13 @@ private:
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return candidate;
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}
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const Device& device; ///< Vulkan device.
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const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
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const VkMemoryPropertyFlags properties; ///< Vulkan properties.
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const u64 allocation_size; ///< Size of this allocation.
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const u32 shifted_type; ///< Stored Vulkan type of this allocation, shifted.
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std::vector<Range> commits; ///< All commit ranges done from this allocation.
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std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
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const Device& device; ///< Vulkan device.
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const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
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const u64 allocation_size; ///< Size of this allocation.
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const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags.
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const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
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std::vector<Range> commits; ///< All commit ranges done from this allocation.
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std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
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};
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MemoryCommit::MemoryCommit(const Device& device_, MemoryAllocation* allocation_,
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@ -138,10 +150,9 @@ MemoryCommit::MemoryCommit(MemoryCommit&& rhs) noexcept
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interval{rhs.interval}, span{std::exchange(rhs.span, std::span<u8>{})} {}
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std::span<u8> MemoryCommit::Map() {
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if (!span.empty()) {
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return span;
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if (span.empty()) {
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span = allocation->Map().subspan(interval.first, interval.second - interval.first);
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}
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span = allocation->Map().subspan(interval.first, interval.second - interval.first);
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return span;
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}
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@ -157,25 +168,18 @@ MemoryAllocator::MemoryAllocator(const Device& device_)
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MemoryAllocator::~MemoryAllocator() = default;
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MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, MemoryUsage usage) {
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const u64 chunk_size = GetAllocationChunkSize(requirements.size);
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// When a host visible commit is asked, search for host visible and coherent, otherwise search
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// for a fast device local type.
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// TODO: Deduce memory types from usage in a better way
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const bool host_visible = IsHostVisible(usage);
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const VkMemoryPropertyFlags wanted_properties =
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host_visible ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
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: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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if (std::optional<MemoryCommit> commit = TryAllocCommit(requirements, wanted_properties)) {
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// Find the fastest memory flags we can afford with the current requirements
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const VkMemoryPropertyFlags flags = MemoryPropertyFlags(requirements.memoryTypeBits, usage);
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if (std::optional<MemoryCommit> commit = TryCommit(requirements, flags)) {
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return std::move(*commit);
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}
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// Commit has failed, allocate more memory.
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// TODO(Rodrigo): Handle out of memory situations in some way like flushing to guest memory.
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AllocMemory(wanted_properties, requirements.memoryTypeBits, chunk_size);
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AllocMemory(flags, requirements.memoryTypeBits, AllocationChunkSize(requirements.size));
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// Commit again, this time it won't fail since there's a fresh allocation above.
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// If it does, there's a bug.
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return TryAllocCommit(requirements, wanted_properties).value();
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return TryCommit(requirements, flags).value();
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}
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MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage) {
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@ -190,33 +194,22 @@ MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage)
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return commit;
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}
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void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask,
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u64 size) {
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const u32 type = [&] {
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for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
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const auto flags = properties.memoryTypes[type_index].propertyFlags;
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if ((type_mask & (1U << type_index)) && (flags & wanted_properties)) {
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// The type matches in type and in the wanted properties.
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return type_index;
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}
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}
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UNREACHABLE_MSG("Couldn't find a compatible memory type!");
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return 0U;
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}();
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void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
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const u32 type = FindType(flags, type_mask).value();
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vk::DeviceMemory memory = device.GetLogical().AllocateMemory({
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.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
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.pNext = nullptr,
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.allocationSize = size,
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.memoryTypeIndex = type,
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});
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allocations.push_back(std::make_unique<MemoryAllocation>(device, std::move(memory),
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wanted_properties, size, type));
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allocations.push_back(
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std::make_unique<MemoryAllocation>(device, std::move(memory), flags, size, type));
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}
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std::optional<MemoryCommit> MemoryAllocator::TryAllocCommit(
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const VkMemoryRequirements& requirements, VkMemoryPropertyFlags wanted_properties) {
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std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements,
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VkMemoryPropertyFlags flags) {
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for (auto& allocation : allocations) {
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if (!allocation->IsCompatible(wanted_properties, requirements.memoryTypeBits)) {
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if (!allocation->IsCompatible(flags, requirements.memoryTypeBits)) {
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continue;
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}
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if (auto commit = allocation->Commit(requirements.size, requirements.alignment)) {
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@ -226,6 +219,40 @@ std::optional<MemoryCommit> MemoryAllocator::TryAllocCommit(
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return std::nullopt;
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}
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VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask, MemoryUsage usage) const {
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return MemoryPropertyFlags(type_mask, MemoryUsagePropertyFlags(usage));
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}
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VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask,
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VkMemoryPropertyFlags flags) const {
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if (FindType(flags, type_mask)) {
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// Found a memory type with those requirements
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return flags;
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}
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if (flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) {
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// Remove host cached bit in case it's not supported
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return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_HOST_CACHED_BIT);
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}
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if (flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) {
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// Remove device local, if it's not supported by the requested resource
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return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
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}
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UNREACHABLE_MSG("No compatible memory types found");
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return 0;
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}
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std::optional<u32> MemoryAllocator::FindType(VkMemoryPropertyFlags flags, u32 type_mask) const {
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for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
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const VkMemoryPropertyFlags type_flags = properties.memoryTypes[type_index].propertyFlags;
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if ((type_mask & (1U << type_index)) && (type_flags & flags)) {
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// The type matches in type and in the wanted properties.
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return type_index;
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}
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}
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// Failed to find index
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return std::nullopt;
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}
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bool IsHostVisible(MemoryUsage usage) noexcept {
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switch (usage) {
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case MemoryUsage::DeviceLocal:
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@ -92,13 +92,22 @@ public:
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private:
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/// Allocates a chunk of memory.
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void AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask, u64 size);
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void AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size);
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/// Tries to allocate a memory commit.
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std::optional<MemoryCommit> TryAllocCommit(const VkMemoryRequirements& requirements,
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VkMemoryPropertyFlags wanted_properties);
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std::optional<MemoryCommit> TryCommit(const VkMemoryRequirements& requirements,
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VkMemoryPropertyFlags flags);
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const Device& device; ///< Device handler.
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/// Returns the fastest compatible memory property flags from a wanted usage.
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VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, MemoryUsage usage) const;
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/// Returns the fastest compatible memory property flags from the wanted flags.
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VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, VkMemoryPropertyFlags flags) const;
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/// Returns index to the fastest memory type compatible with the passed requirements.
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std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
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const Device& device; ///< Device handle.
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const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
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std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
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};
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