Texture cache: Fix dangling references on multichannel.
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@ -72,6 +72,7 @@ protected:
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std::deque<P> channel_storage;
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std::deque<P> channel_storage;
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std::deque<size_t> free_channel_ids;
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std::deque<size_t> free_channel_ids;
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std::unordered_map<s32, size_t> channel_map;
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std::unordered_map<s32, size_t> channel_map;
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std::vector<size_t> active_channel_ids;
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struct AddresSpaceRef {
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struct AddresSpaceRef {
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size_t ref_count;
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size_t ref_count;
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size_t storage_id;
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size_t storage_id;
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@ -1,3 +1,6 @@
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#include <algorithm>
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#include "video_core/control/channel_state.h"
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#include "video_core/control/channel_state.h"
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#include "video_core/control/channel_state_cache.h"
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#include "video_core/control/channel_state_cache.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/engines/kepler_compute.h"
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@ -27,6 +30,7 @@ void ChannelSetupCaches<P>::CreateChannel(struct Tegra::Control::ChannelState& c
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if (current_channel_id != UNSET_CHANNEL) {
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if (current_channel_id != UNSET_CHANNEL) {
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channel_state = &channel_storage[current_channel_id];
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channel_state = &channel_storage[current_channel_id];
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}
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}
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active_channel_ids.push_back(new_id);
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auto as_it = address_spaces.find(channel.memory_manager->GetID());
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auto as_it = address_spaces.find(channel.memory_manager->GetID());
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if (as_it != address_spaces.end()) {
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if (as_it != address_spaces.end()) {
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as_it->second.ref_count++;
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as_it->second.ref_count++;
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@ -73,7 +77,8 @@ void ChannelSetupCaches<P>::EraseChannel(s32 id) {
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} else if (current_channel_id != UNSET_CHANNEL) {
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} else if (current_channel_id != UNSET_CHANNEL) {
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channel_state = &channel_storage[current_channel_id];
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channel_state = &channel_storage[current_channel_id];
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}
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}
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active_channel_ids.erase(
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std::find(active_channel_ids.begin(), active_channel_ids.end(), this_id));
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}
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}
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} // namespace VideoCommon
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} // namespace VideoCommon
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@ -41,9 +41,6 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
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sampler_descriptor.mipmap_filter.Assign(Tegra::Texture::TextureMipmapFilter::Linear);
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sampler_descriptor.mipmap_filter.Assign(Tegra::Texture::TextureMipmapFilter::Linear);
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sampler_descriptor.cubemap_anisotropy.Assign(1);
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sampler_descriptor.cubemap_anisotropy.Assign(1);
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// Setup channels
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current_channel_id = UNSET_CHANNEL;
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// Make sure the first index is reserved for the null resources
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// Make sure the first index is reserved for the null resources
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// This way the null resource becomes a compile time constant
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// This way the null resource becomes a compile time constant
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void(slot_images.insert(NullImageParams{}));
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void(slot_images.insert(NullImageParams{}));
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@ -886,13 +883,15 @@ void TextureCache<P>::InvalidateScale(Image& image) {
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}
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}
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image.image_view_ids.clear();
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image.image_view_ids.clear();
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image.image_view_infos.clear();
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image.image_view_infos.clear();
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auto& channel_info = channel_storage[image.channel];
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for (size_t c : active_channel_ids) {
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auto& channel_info = channel_storage[c];
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if constexpr (ENABLE_VALIDATION) {
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if constexpr (ENABLE_VALIDATION) {
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std::ranges::fill(channel_info.graphics_image_view_ids, CORRUPT_ID);
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std::ranges::fill(channel_info.graphics_image_view_ids, CORRUPT_ID);
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std::ranges::fill(channel_info.compute_image_view_ids, CORRUPT_ID);
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std::ranges::fill(channel_info.compute_image_view_ids, CORRUPT_ID);
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}
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}
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channel_info.graphics_image_table.Invalidate();
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channel_info.graphics_image_table.Invalidate();
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channel_info.compute_image_table.Invalidate();
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channel_info.compute_image_table.Invalidate();
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}
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has_deleted_images = true;
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has_deleted_images = true;
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}
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}
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@ -1690,29 +1689,33 @@ void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
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if (alloc_images.empty()) {
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if (alloc_images.empty()) {
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image_allocs_table.erase(alloc_it);
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image_allocs_table.erase(alloc_it);
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}
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}
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for (auto& this_state : channel_storage) {
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for (size_t c : active_channel_ids) {
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auto& channel_info = channel_storage[c];
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if constexpr (ENABLE_VALIDATION) {
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if constexpr (ENABLE_VALIDATION) {
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std::ranges::fill(this_state.graphics_image_view_ids, CORRUPT_ID);
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std::ranges::fill(channel_info.graphics_image_view_ids, CORRUPT_ID);
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std::ranges::fill(this_state.compute_image_view_ids, CORRUPT_ID);
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std::ranges::fill(channel_info.compute_image_view_ids, CORRUPT_ID);
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}
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}
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this_state.graphics_image_table.Invalidate();
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channel_info.graphics_image_table.Invalidate();
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this_state.compute_image_table.Invalidate();
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channel_info.compute_image_table.Invalidate();
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}
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}
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has_deleted_images = true;
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has_deleted_images = true;
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}
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}
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template <class P>
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template <class P>
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void TextureCache<P>::RemoveImageViewReferences(std::span<const ImageViewId> removed_views) {
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void TextureCache<P>::RemoveImageViewReferences(std::span<const ImageViewId> removed_views) {
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auto it = channel_state->image_views.begin();
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for (size_t c : active_channel_ids) {
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while (it != channel_state->image_views.end()) {
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auto& channel_info = channel_storage[c];
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auto it = channel_info.image_views.begin();
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while (it != channel_info.image_views.end()) {
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const auto found = std::ranges::find(removed_views, it->second);
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const auto found = std::ranges::find(removed_views, it->second);
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if (found != removed_views.end()) {
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if (found != removed_views.end()) {
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it = channel_state->image_views.erase(it);
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it = channel_info.image_views.erase(it);
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} else {
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} else {
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++it;
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++it;
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}
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}
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}
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}
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}
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}
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}
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template <class P>
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template <class P>
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void TextureCache<P>::RemoveFramebuffers(std::span<const ImageViewId> removed_views) {
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void TextureCache<P>::RemoveFramebuffers(std::span<const ImageViewId> removed_views) {
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