Kernel: Clang Format
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@ -414,7 +414,7 @@ u64 Scheduler::GetLastContextSwitchTicks() const {
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}
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}
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void Scheduler::TryDoContextSwitch() {
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void Scheduler::TryDoContextSwitch() {
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if (is_context_switch_pending ) {
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if (is_context_switch_pending) {
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SwitchContext();
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SwitchContext();
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}
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}
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}
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}
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@ -42,7 +42,7 @@ Thread::~Thread() = default;
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void Thread::Stop() {
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void Thread::Stop() {
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// Cancel any outstanding wakeup events for this thread
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// Cancel any outstanding wakeup events for this thread
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
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callback_handle);
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callback_handle);
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kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
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kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
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callback_handle = 0;
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callback_handle = 0;
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SetStatus(ThreadStatus::Dead);
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SetStatus(ThreadStatus::Dead);
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@ -68,13 +68,13 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
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// This function might be called from any thread so we have to be cautious and use the
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// This function might be called from any thread so we have to be cautious and use the
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// thread-safe version of ScheduleEvent.
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// thread-safe version of ScheduleEvent.
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const s64 cycles = Core::Timing::nsToCycles(std::chrono::nanoseconds{nanoseconds});
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const s64 cycles = Core::Timing::nsToCycles(std::chrono::nanoseconds{nanoseconds});
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Core::System::GetInstance().CoreTiming().ScheduleEvent(cycles, kernel.ThreadWakeupCallbackEventType(),
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Core::System::GetInstance().CoreTiming().ScheduleEvent(
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callback_handle);
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cycles, kernel.ThreadWakeupCallbackEventType(), callback_handle);
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}
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}
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void Thread::CancelWakeupTimer() {
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void Thread::CancelWakeupTimer() {
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
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callback_handle);
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callback_handle);
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}
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}
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static std::optional<s32> GetNextProcessorId(u64 mask) {
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static std::optional<s32> GetNextProcessorId(u64 mask) {
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