gl_state_tracker: Track state of index buffers
This commit is contained in:
parent
a42a6e1a2c
commit
a5bfc0d045
@ -223,7 +223,7 @@ private:
|
|||||||
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
|
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
|
||||||
OGLBufferCache buffer_cache;
|
OGLBufferCache buffer_cache;
|
||||||
|
|
||||||
VertexArrayPushBuffer vertex_array_pushbuffer;
|
VertexArrayPushBuffer vertex_array_pushbuffer{state_tracker};
|
||||||
BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER};
|
BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER};
|
||||||
BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER};
|
BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER};
|
||||||
|
|
||||||
|
@ -6,7 +6,10 @@
|
|||||||
|
|
||||||
#include <limits>
|
#include <limits>
|
||||||
|
|
||||||
|
#include <glad/glad.h>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
#include "core/core.h"
|
||||||
#include "video_core/dirty_flags.h"
|
#include "video_core/dirty_flags.h"
|
||||||
#include "video_core/engines/maxwell_3d.h"
|
#include "video_core/engines/maxwell_3d.h"
|
||||||
|
|
||||||
@ -85,6 +88,14 @@ public:
|
|||||||
|
|
||||||
void Initialize();
|
void Initialize();
|
||||||
|
|
||||||
|
void BindIndexBuffer(GLuint new_index_buffer) {
|
||||||
|
if (index_buffer == new_index_buffer) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
index_buffer = new_index_buffer;
|
||||||
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, new_index_buffer);
|
||||||
|
}
|
||||||
|
|
||||||
void NotifyScreenDrawVertexArray() {
|
void NotifyScreenDrawVertexArray() {
|
||||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||||
flags[OpenGL::Dirty::VertexFormats] = true;
|
flags[OpenGL::Dirty::VertexFormats] = true;
|
||||||
@ -175,6 +186,8 @@ public:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
Core::System& system;
|
Core::System& system;
|
||||||
|
|
||||||
|
GLuint index_buffer = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace OpenGL
|
} // namespace OpenGL
|
||||||
|
@ -9,6 +9,7 @@
|
|||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
#include "video_core/renderer_opengl/gl_state_tracker.h"
|
||||||
#include "video_core/renderer_opengl/utils.h"
|
#include "video_core/renderer_opengl/utils.h"
|
||||||
|
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
@ -20,7 +21,8 @@ struct VertexArrayPushBuffer::Entry {
|
|||||||
GLsizei stride{};
|
GLsizei stride{};
|
||||||
};
|
};
|
||||||
|
|
||||||
VertexArrayPushBuffer::VertexArrayPushBuffer() = default;
|
VertexArrayPushBuffer::VertexArrayPushBuffer(StateTracker& state_tracker)
|
||||||
|
: state_tracker{state_tracker} {}
|
||||||
|
|
||||||
VertexArrayPushBuffer::~VertexArrayPushBuffer() = default;
|
VertexArrayPushBuffer::~VertexArrayPushBuffer() = default;
|
||||||
|
|
||||||
@ -40,10 +42,9 @@ void VertexArrayPushBuffer::SetVertexBuffer(GLuint binding_index, const GLuint*
|
|||||||
|
|
||||||
void VertexArrayPushBuffer::Bind() {
|
void VertexArrayPushBuffer::Bind() {
|
||||||
if (index_buffer) {
|
if (index_buffer) {
|
||||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, *index_buffer);
|
state_tracker.BindIndexBuffer(*index_buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO(Rodrigo): Find a way to ARB_multi_bind this
|
|
||||||
for (const auto& entry : vertex_buffers) {
|
for (const auto& entry : vertex_buffers) {
|
||||||
glBindVertexBuffer(entry.binding_index, *entry.buffer, entry.offset, entry.stride);
|
glBindVertexBuffer(entry.binding_index, *entry.buffer, entry.offset, entry.stride);
|
||||||
}
|
}
|
||||||
|
@ -11,9 +11,11 @@
|
|||||||
|
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
|
|
||||||
|
class StateTracker;
|
||||||
|
|
||||||
class VertexArrayPushBuffer final {
|
class VertexArrayPushBuffer final {
|
||||||
public:
|
public:
|
||||||
explicit VertexArrayPushBuffer();
|
explicit VertexArrayPushBuffer(StateTracker& state_tracker);
|
||||||
~VertexArrayPushBuffer();
|
~VertexArrayPushBuffer();
|
||||||
|
|
||||||
void Setup();
|
void Setup();
|
||||||
@ -28,6 +30,8 @@ public:
|
|||||||
private:
|
private:
|
||||||
struct Entry;
|
struct Entry;
|
||||||
|
|
||||||
|
StateTracker& state_tracker;
|
||||||
|
|
||||||
const GLuint* index_buffer{};
|
const GLuint* index_buffer{};
|
||||||
std::vector<Entry> vertex_buffers;
|
std::vector<Entry> vertex_buffers;
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user