core: Fix clang-format errors.
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@ -243,7 +243,8 @@ struct System::Impl {
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// Log last frame performance stats if game was loded
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if (perf_stats) {
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const auto perf_results = GetAndResetPerfStats();
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telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
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telemetry_session->AddField(Telemetry::FieldType::Performance,
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"Shutdown_EmulationSpeed",
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perf_results.emulation_speed * 100.0);
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telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
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perf_results.game_fps);
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