Fixed crash with SetNpadMode
fixed crash due to handheld
This commit is contained in:
parent
7ce17b2cf6
commit
a9223c8182
@ -518,8 +518,9 @@ Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
|
void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
|
||||||
ASSERT(npad_id < shared_memory_entries.size());
|
const std::size_t npad_index = NPadIdToIndex(npad_id);
|
||||||
shared_memory_entries[npad_id].pad_assignment = assignment_mode;
|
ASSERT(npad_index < shared_memory_entries.size());
|
||||||
|
shared_memory_entries[npad_index].pad_assignment = assignment_mode;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
|
void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
|
||||||
|
Loading…
Reference in New Issue
Block a user