vulkan_common: use device local preferred for image memory
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@ -221,8 +221,8 @@ vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo& ci) const {
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const VmaAllocationCreateInfo alloc_ci = {
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.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
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.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
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.requiredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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.preferredFlags = 0,
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.requiredFlags = 0,
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.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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.memoryTypeBits = 0,
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.pool = VK_NULL_HANDLE,
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.pUserData = nullptr,
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