audren
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@ -169,10 +169,9 @@ private:
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class IAudioDevice final : public ServiceFramework<IAudioDevice> {
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public:
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explicit IAudioDevice(Core::System& system_, u32_le revision_num)
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: ServiceFramework{system_, "IAudioDevice"}, revision{revision_num},
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buffer_event{system.Kernel()}, audio_input_device_switch_event{system.Kernel()},
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audio_output_device_switch_event{system.Kernel()} {
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explicit IAudioDevice(Core::System& system_, Kernel::KEvent& buffer_event_, u32_le revision_)
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: ServiceFramework{system_, "IAudioDevice"}, buffer_event{buffer_event_}, revision{
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revision_} {
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static const FunctionInfo functions[] = {
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{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
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{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
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@ -189,18 +188,6 @@ public:
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{13, nullptr, "GetAudioSystemMasterVolumeSetting"},
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};
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RegisterHandlers(functions);
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Kernel::KAutoObject::Create(std::addressof(buffer_event));
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buffer_event.Initialize("IAudioOutBufferReleasedEvent");
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// Should be similar to audio_output_device_switch_event
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Kernel::KAutoObject::Create(std::addressof(audio_input_device_switch_event));
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audio_input_device_switch_event.Initialize("IAudioDevice:AudioInputDeviceSwitchedEvent");
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// Should only be signalled when an audio output device has been changed, example: speaker
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// to headset
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Kernel::KAutoObject::Create(std::addressof(audio_output_device_switch_event));
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audio_output_device_switch_event.Initialize("IAudioDevice:AudioOutputDeviceSwitchedEvent");
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}
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private:
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@ -310,7 +297,7 @@ private:
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(audio_input_device_switch_event.GetReadableEvent());
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rb.PushCopyObjects(buffer_event.GetReadableEvent());
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}
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void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) {
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@ -318,17 +305,16 @@ private:
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(audio_output_device_switch_event.GetReadableEvent());
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rb.PushCopyObjects(buffer_event.GetReadableEvent());
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}
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Kernel::KEvent& buffer_event;
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u32_le revision = 0;
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Kernel::KEvent buffer_event;
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Kernel::KEvent audio_input_device_switch_event;
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Kernel::KEvent audio_output_device_switch_event;
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};
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}; // namespace Audio
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AudRenU::AudRenU(Core::System& system_)
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: ServiceFramework{system_, "audren:u"}, buffer_event{system.Kernel()} {
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AudRenU::AudRenU(Core::System& system_) : ServiceFramework{system_, "audren:u"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
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@ -340,6 +326,9 @@ AudRenU::AudRenU(Core::System& system_) : ServiceFramework{system_, "audren:u"}
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// clang-format on
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RegisterHandlers(functions);
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Kernel::KAutoObject::Create(std::addressof(buffer_event));
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buffer_event.Initialize("IAudioOutBufferReleasedEvent");
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}
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AudRenU::~AudRenU() = default;
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@ -662,7 +651,7 @@ void AudRenU::GetAudioDeviceService(Kernel::HLERequestContext& ctx) {
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// always assumes the initial release revision (REV1).
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IAudioDevice>(system, Common::MakeMagic('R', 'E', 'V', '1'));
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rb.PushIpcInterface<IAudioDevice>(system, buffer_event, Common::MakeMagic('R', 'E', 'V', '1'));
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}
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void AudRenU::OpenAudioRendererForManualExecution(Kernel::HLERequestContext& ctx) {
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@ -684,7 +673,7 @@ void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& c
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IAudioDevice>(system, revision);
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rb.PushIpcInterface<IAudioDevice>(system, buffer_event, revision);
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}
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void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
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@ -4,6 +4,7 @@
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#pragma once
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/service/service.h"
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namespace Core {
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@ -31,6 +32,7 @@ private:
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void OpenAudioRendererImpl(Kernel::HLERequestContext& ctx);
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std::size_t audren_instance_count = 0;
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Kernel::KEvent buffer_event;
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};
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// Describes a particular audio feature that may be supported in a particular revision.
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