hw: Remove unused files
None of these files are used in any meaningful way. They're just leftovers from citra. Also has the benefit of getting rid of an unused global variable.
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@ -309,10 +309,6 @@ add_library(core STATIC
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hle/service/vi/vi_u.h
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hle/service/wlan/wlan.cpp
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hle/service/wlan/wlan.h
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hw/hw.cpp
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hw/hw.h
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hw/lcd.cpp
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hw/lcd.h
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loader/deconstructed_rom_directory.cpp
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loader/deconstructed_rom_directory.h
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loader/elf.cpp
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@ -15,7 +15,6 @@
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#include "core/hle/service/service.h"
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#include "core/hle/service/sm/controller.h"
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#include "core/hle/service/sm/sm.h"
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#include "core/hw/hw.h"
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#include "core/loader/loader.h"
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#include "core/memory_setup.h"
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#include "core/settings.h"
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@ -180,7 +179,6 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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telemetry_session = std::make_unique<Core::TelemetrySession>();
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service_manager = std::make_shared<Service::SM::ServiceManager>();
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HW::Init();
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Kernel::Init(system_mode);
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Service::Init(service_manager);
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GDBStub::Init();
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@ -224,7 +222,6 @@ void System::Shutdown() {
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GDBStub::Shutdown();
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Service::Shutdown();
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Kernel::Shutdown();
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HW::Shutdown();
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service_manager.reset();
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telemetry_session.reset();
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gpu_core.reset();
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@ -1,28 +0,0 @@
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hw/aes/ccm.h"
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#include "core/hw/aes/key.h"
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namespace HW {
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namespace AES {
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std::vector<u8> EncryptSignCCM(const std::vector<u8>& pdata, const CCMNonce& nonce,
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size_t slot_id) {
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UNIMPLEMENTED();
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return {};
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}
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std::vector<u8> DecryptVerifyCCM(const std::vector<u8>& cipher, const CCMNonce& nonce,
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size_t slot_id) {
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UNIMPLEMENTED();
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return {};
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}
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} // namespace AES
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} // namespace HW
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@ -1,96 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/hw/hw.h"
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#include "core/hw/lcd.h"
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namespace HW {
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template <typename T>
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inline void Read(T& var, const u32 addr) {
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switch (addr & 0xFFFFF000) {
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case VADDR_GPU:
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case VADDR_GPU + 0x1000:
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case VADDR_GPU + 0x2000:
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case VADDR_GPU + 0x3000:
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case VADDR_GPU + 0x4000:
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case VADDR_GPU + 0x5000:
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case VADDR_GPU + 0x6000:
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case VADDR_GPU + 0x7000:
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case VADDR_GPU + 0x8000:
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case VADDR_GPU + 0x9000:
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case VADDR_GPU + 0xA000:
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case VADDR_GPU + 0xB000:
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case VADDR_GPU + 0xC000:
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case VADDR_GPU + 0xD000:
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case VADDR_GPU + 0xE000:
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case VADDR_GPU + 0xF000:
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break;
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case VADDR_LCD:
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LCD::Read(var, addr);
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break;
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default:
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LOG_ERROR(HW_Memory, "Unknown Read{} @ 0x{:08X}", sizeof(var) * 8, addr);
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break;
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}
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}
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template <typename T>
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inline void Write(u32 addr, const T data) {
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switch (addr & 0xFFFFF000) {
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case VADDR_GPU:
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case VADDR_GPU + 0x1000:
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case VADDR_GPU + 0x2000:
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case VADDR_GPU + 0x3000:
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case VADDR_GPU + 0x4000:
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case VADDR_GPU + 0x5000:
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case VADDR_GPU + 0x6000:
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case VADDR_GPU + 0x7000:
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case VADDR_GPU + 0x8000:
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case VADDR_GPU + 0x9000:
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case VADDR_GPU + 0xA000:
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case VADDR_GPU + 0xB000:
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case VADDR_GPU + 0xC000:
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case VADDR_GPU + 0xD000:
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case VADDR_GPU + 0xE000:
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case VADDR_GPU + 0xF000:
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break;
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case VADDR_LCD:
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LCD::Write(addr, data);
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break;
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default:
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LOG_ERROR(HW_Memory, "Unknown Write{} 0x{:08X} @ 0x{:08X}", sizeof(data) * 8, data, addr);
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break;
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}
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}
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// Explicitly instantiate template functions because we aren't defining this in the header:
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template void Read<u64>(u64& var, const u32 addr);
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template void Read<u32>(u32& var, const u32 addr);
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template void Read<u16>(u16& var, const u32 addr);
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template void Read<u8>(u8& var, const u32 addr);
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template void Write<u64>(u32 addr, const u64 data);
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template void Write<u32>(u32 addr, const u32 data);
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template void Write<u16>(u32 addr, const u16 data);
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template void Write<u8>(u32 addr, const u8 data);
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/// Update hardware
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void Update() {}
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/// Initialize hardware
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void Init() {
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LCD::Init();
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LOG_DEBUG(HW, "Initialized OK");
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}
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/// Shutdown hardware
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void Shutdown() {
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LCD::Shutdown();
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LOG_DEBUG(HW, "Shutdown OK");
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}
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} // namespace HW
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@ -1,50 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace HW {
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/// Beginnings of IO register regions, in the user VA space.
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enum : u32 {
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VADDR_HASH = 0x1EC01000,
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VADDR_CSND = 0x1EC03000,
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VADDR_DSP = 0x1EC40000,
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VADDR_PDN = 0x1EC41000,
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VADDR_CODEC = 0x1EC41000,
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VADDR_SPI = 0x1EC42000,
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VADDR_SPI_2 = 0x1EC43000, // Only used under TWL_FIRM?
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VADDR_I2C = 0x1EC44000,
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VADDR_CODEC_2 = 0x1EC45000,
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VADDR_HID = 0x1EC46000,
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VADDR_GPIO = 0x1EC47000,
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VADDR_I2C_2 = 0x1EC48000,
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VADDR_SPI_3 = 0x1EC60000,
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VADDR_I2C_3 = 0x1EC61000,
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VADDR_MIC = 0x1EC62000,
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VADDR_PXI = 0x1EC63000,
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VADDR_LCD = 0x1ED02000,
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VADDR_DSP_2 = 0x1ED03000,
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VADDR_HASH_2 = 0x1EE01000,
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VADDR_GPU = 0x1EF00000,
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};
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template <typename T>
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void Read(T& var, const u32 addr);
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template <typename T>
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void Write(u32 addr, const T data);
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/// Update hardware
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void Update();
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/// Initialize hardware
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void Init();
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/// Shutdown hardware
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void Shutdown();
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} // namespace HW
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@ -1,67 +0,0 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstring>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/hw/hw.h"
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#include "core/hw/lcd.h"
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#include "core/tracer/recorder.h"
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namespace LCD {
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Regs g_regs;
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template <typename T>
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inline void Read(T& var, const u32 raw_addr) {
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u32 addr = raw_addr - HW::VADDR_LCD;
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u32 index = addr / 4;
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// Reads other than u32 are untested, so I'd rather have them abort than silently fail
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if (index >= 0x400 || !std::is_same<T, u32>::value) {
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LOG_ERROR(HW_LCD, "Unknown Read{} @ 0x{:08X}", sizeof(var) * 8, addr);
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return;
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}
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var = g_regs[index];
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}
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template <typename T>
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inline void Write(u32 addr, const T data) {
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addr -= HW::VADDR_LCD;
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u32 index = addr / 4;
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// Writes other than u32 are untested, so I'd rather have them abort than silently fail
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if (index >= 0x400 || !std::is_same<T, u32>::value) {
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LOG_ERROR(HW_LCD, "Unknown Write{} 0x{:08X} @ 0x{:08X}", sizeof(data) * 8, data, addr);
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return;
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}
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g_regs[index] = static_cast<u32>(data);
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}
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// Explicitly instantiate template functions because we aren't defining this in the header:
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template void Read<u64>(u64& var, const u32 addr);
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template void Read<u32>(u32& var, const u32 addr);
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template void Read<u16>(u16& var, const u32 addr);
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template void Read<u8>(u8& var, const u32 addr);
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template void Write<u64>(u32 addr, const u64 data);
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template void Write<u32>(u32 addr, const u32 data);
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template void Write<u16>(u32 addr, const u16 data);
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template void Write<u8>(u32 addr, const u8 data);
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/// Initialize hardware
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void Init() {
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memset(&g_regs, 0, sizeof(g_regs));
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LOG_DEBUG(HW_LCD, "Initialized OK");
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}
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/// Shutdown hardware
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void Shutdown() {
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LOG_DEBUG(HW_LCD, "Shutdown OK");
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}
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} // namespace LCD
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@ -1,86 +0,0 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include <type_traits>
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#define LCD_REG_INDEX(field_name) (offsetof(LCD::Regs, field_name) / sizeof(u32))
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namespace LCD {
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struct Regs {
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union ColorFill {
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u32 raw;
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BitField<0, 8, u32> color_r;
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BitField<8, 8, u32> color_g;
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BitField<16, 8, u32> color_b;
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BitField<24, 1, u32> is_enabled;
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};
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INSERT_PADDING_WORDS(0x81);
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ColorFill color_fill_top;
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INSERT_PADDING_WORDS(0xE);
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u32 backlight_top;
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INSERT_PADDING_WORDS(0x1F0);
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ColorFill color_fill_bottom;
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INSERT_PADDING_WORDS(0xE);
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u32 backlight_bottom;
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INSERT_PADDING_WORDS(0x16F);
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static constexpr size_t NumIds() {
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return sizeof(Regs) / sizeof(u32);
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}
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const u32& operator[](int index) const {
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const u32* content = reinterpret_cast<const u32*>(this);
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return content[index];
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}
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u32& operator[](int index) {
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u32* content = reinterpret_cast<u32*>(this);
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return content[index];
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}
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};
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static_assert(std::is_standard_layout<Regs>::value, "Structure does not use standard layout");
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// TODO: MSVC does not support using offsetof() on non-static data members even though this
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// is technically allowed since C++11. This macro should be enabled once MSVC adds
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// support for that.
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#ifndef _MSC_VER
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#define ASSERT_REG_POSITION(field_name, position) \
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static_assert(offsetof(Regs, field_name) == position * 4, \
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"Field " #field_name " has invalid position")
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ASSERT_REG_POSITION(color_fill_top, 0x81);
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ASSERT_REG_POSITION(backlight_top, 0x90);
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ASSERT_REG_POSITION(color_fill_bottom, 0x281);
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ASSERT_REG_POSITION(backlight_bottom, 0x290);
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#undef ASSERT_REG_POSITION
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#endif // !defined(_MSC_VER)
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extern Regs g_regs;
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template <typename T>
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void Read(T& var, const u32 addr);
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template <typename T>
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void Write(u32 addr, const T data);
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/// Initialize hardware
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void Init();
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/// Shutdown hardware
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void Shutdown();
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} // namespace LCD
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