shader: Implement TLD4 and TLD4_B
This commit is contained in:
parent
32c5483beb
commit
c7c518e280
@ -124,6 +124,7 @@ add_library(shader_recompiler STATIC
|
|||||||
frontend/maxwell/translate/impl/select_source_with_predicate.cpp
|
frontend/maxwell/translate/impl/select_source_with_predicate.cpp
|
||||||
frontend/maxwell/translate/impl/texture_fetch.cpp
|
frontend/maxwell/translate/impl/texture_fetch.cpp
|
||||||
frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
|
frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
|
||||||
|
frontend/maxwell/translate/impl/texture_gather.cpp
|
||||||
frontend/maxwell/translate/impl/vote.cpp
|
frontend/maxwell/translate/impl/vote.cpp
|
||||||
frontend/maxwell/translate/impl/warp_shuffle.cpp
|
frontend/maxwell/translate/impl/warp_shuffle.cpp
|
||||||
frontend/maxwell/translate/translate.cpp
|
frontend/maxwell/translate/translate.cpp
|
||||||
|
@ -340,10 +340,14 @@ Id EmitBindlessImageSampleImplicitLod(EmitContext&);
|
|||||||
Id EmitBindlessImageSampleExplicitLod(EmitContext&);
|
Id EmitBindlessImageSampleExplicitLod(EmitContext&);
|
||||||
Id EmitBindlessImageSampleDrefImplicitLod(EmitContext&);
|
Id EmitBindlessImageSampleDrefImplicitLod(EmitContext&);
|
||||||
Id EmitBindlessImageSampleDrefExplicitLod(EmitContext&);
|
Id EmitBindlessImageSampleDrefExplicitLod(EmitContext&);
|
||||||
|
Id EmitBindlessImageGather(EmitContext&);
|
||||||
|
Id EmitBindlessImageGatherDref(EmitContext&);
|
||||||
Id EmitBoundImageSampleImplicitLod(EmitContext&);
|
Id EmitBoundImageSampleImplicitLod(EmitContext&);
|
||||||
Id EmitBoundImageSampleExplicitLod(EmitContext&);
|
Id EmitBoundImageSampleExplicitLod(EmitContext&);
|
||||||
Id EmitBoundImageSampleDrefImplicitLod(EmitContext&);
|
Id EmitBoundImageSampleDrefImplicitLod(EmitContext&);
|
||||||
Id EmitBoundImageSampleDrefExplicitLod(EmitContext&);
|
Id EmitBoundImageSampleDrefExplicitLod(EmitContext&);
|
||||||
|
Id EmitBoundImageGather(EmitContext&);
|
||||||
|
Id EmitBoundImageGatherDref(EmitContext&);
|
||||||
Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
|
Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
|
||||||
Id bias_lc, Id offset);
|
Id bias_lc, Id offset);
|
||||||
Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
|
Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
|
||||||
@ -352,6 +356,10 @@ Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Va
|
|||||||
Id coords, Id dref, Id bias_lc, Id offset);
|
Id coords, Id dref, Id bias_lc, Id offset);
|
||||||
Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
|
Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
|
||||||
Id coords, Id dref, Id lod_lc, Id offset);
|
Id coords, Id dref, Id lod_lc, Id offset);
|
||||||
|
Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
|
||||||
|
Id offset2);
|
||||||
|
Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
|
||||||
|
Id offset, Id offset2, Id dref);
|
||||||
Id EmitVoteAll(EmitContext& ctx, Id pred);
|
Id EmitVoteAll(EmitContext& ctx, Id pred);
|
||||||
Id EmitVoteAny(EmitContext& ctx, Id pred);
|
Id EmitVoteAny(EmitContext& ctx, Id pred);
|
||||||
Id EmitVoteEqual(EmitContext& ctx, Id pred);
|
Id EmitVoteEqual(EmitContext& ctx, Id pred);
|
||||||
|
@ -30,6 +30,12 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
explicit ImageOperands([[maybe_unused]] EmitContext& ctx, Id offset) {
|
||||||
|
if (Sirit::ValidId(offset)) {
|
||||||
|
Add(spv::ImageOperandsMask::Offset, offset);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void Add(spv::ImageOperandsMask new_mask, Id value) {
|
void Add(spv::ImageOperandsMask new_mask, Id value) {
|
||||||
mask = static_cast<spv::ImageOperandsMask>(static_cast<unsigned>(mask) |
|
mask = static_cast<spv::ImageOperandsMask>(static_cast<unsigned>(mask) |
|
||||||
static_cast<unsigned>(new_mask));
|
static_cast<unsigned>(new_mask));
|
||||||
@ -98,6 +104,14 @@ Id EmitBindlessImageSampleDrefExplicitLod(EmitContext&) {
|
|||||||
throw LogicError("Unreachable instruction");
|
throw LogicError("Unreachable instruction");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Id EmitBindlessImageGather(EmitContext&) {
|
||||||
|
throw LogicError("Unreachable instruction");
|
||||||
|
}
|
||||||
|
|
||||||
|
Id EmitBindlessImageGatherDref(EmitContext&) {
|
||||||
|
throw LogicError("Unreachable instruction");
|
||||||
|
}
|
||||||
|
|
||||||
Id EmitBoundImageSampleImplicitLod(EmitContext&) {
|
Id EmitBoundImageSampleImplicitLod(EmitContext&) {
|
||||||
throw LogicError("Unreachable instruction");
|
throw LogicError("Unreachable instruction");
|
||||||
}
|
}
|
||||||
@ -114,6 +128,14 @@ Id EmitBoundImageSampleDrefExplicitLod(EmitContext&) {
|
|||||||
throw LogicError("Unreachable instruction");
|
throw LogicError("Unreachable instruction");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Id EmitBoundImageGather(EmitContext&) {
|
||||||
|
throw LogicError("Unreachable instruction");
|
||||||
|
}
|
||||||
|
|
||||||
|
Id EmitBoundImageGatherDref(EmitContext&) {
|
||||||
|
throw LogicError("Unreachable instruction");
|
||||||
|
}
|
||||||
|
|
||||||
Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
|
Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
|
||||||
Id bias_lc, Id offset) {
|
Id bias_lc, Id offset) {
|
||||||
const auto info{inst->Flags<IR::TextureInstInfo>()};
|
const auto info{inst->Flags<IR::TextureInstInfo>()};
|
||||||
@ -152,4 +174,22 @@ Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Va
|
|||||||
Texture(ctx, index), coords, dref, operands.Mask(), operands.Span());
|
Texture(ctx, index), coords, dref, operands.Mask(), operands.Span());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
|
||||||
|
[[maybe_unused]] Id offset2) {
|
||||||
|
const auto info{inst->Flags<IR::TextureInstInfo>()};
|
||||||
|
const ImageOperands operands(ctx, offset);
|
||||||
|
return Emit(&EmitContext::OpImageSparseGather, &EmitContext::OpImageGather, ctx, inst,
|
||||||
|
ctx.F32[4], Texture(ctx, index), coords,
|
||||||
|
ctx.Constant(ctx.U32[1], info.gather_component.Value()), operands.Mask(),
|
||||||
|
operands.Span());
|
||||||
|
}
|
||||||
|
|
||||||
|
Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
|
||||||
|
Id offset, [[maybe_unused]] Id offset2, Id dref) {
|
||||||
|
const auto info{inst->Flags<IR::TextureInstInfo>()};
|
||||||
|
const ImageOperands operands(ctx, offset);
|
||||||
|
return Emit(&EmitContext::OpImageSparseDrefGather, &EmitContext::OpImageDrefGather, ctx, inst,
|
||||||
|
ctx.F32[4], Texture(ctx, index), coords, dref, operands.Mask(), operands.Span());
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Shader::Backend::SPIRV
|
} // namespace Shader::Backend::SPIRV
|
||||||
|
@ -1474,6 +1474,19 @@ F32 IREmitter::ImageSampleDrefExplicitLod(const Value& handle, const Value& coor
|
|||||||
return Inst<F32>(op, Flags{info}, handle, coords, dref, lod_lc, offset);
|
return Inst<F32>(op, Flags{info}, handle, coords, dref, lod_lc, offset);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Value IREmitter::ImageGather(const Value& handle, const Value& coords, const Value& offset,
|
||||||
|
const Value& offset2, TextureInstInfo info) {
|
||||||
|
const Opcode op{handle.IsImmediate() ? Opcode::BoundImageGather : Opcode::BindlessImageGather};
|
||||||
|
return Inst(op, Flags{info}, handle, coords, offset, offset2);
|
||||||
|
}
|
||||||
|
|
||||||
|
Value IREmitter::ImageGatherDref(const Value& handle, const Value& coords, const Value& offset,
|
||||||
|
const Value& offset2, const F32& dref, TextureInstInfo info) {
|
||||||
|
const Opcode op{handle.IsImmediate() ? Opcode::BoundImageGatherDref
|
||||||
|
: Opcode::BindlessImageGatherDref};
|
||||||
|
return Inst(op, Flags{info}, handle, coords, offset, offset2, dref);
|
||||||
|
}
|
||||||
|
|
||||||
U1 IREmitter::VoteAll(const U1& value) {
|
U1 IREmitter::VoteAll(const U1& value) {
|
||||||
return Inst<U1>(Opcode::VoteAll, value);
|
return Inst<U1>(Opcode::VoteAll, value);
|
||||||
}
|
}
|
||||||
|
@ -240,6 +240,12 @@ public:
|
|||||||
const Value& offset, const F32& lod_clamp,
|
const Value& offset, const F32& lod_clamp,
|
||||||
TextureInstInfo info);
|
TextureInstInfo info);
|
||||||
|
|
||||||
|
[[nodiscard]] Value ImageGather(const Value& handle, const Value& coords, const Value& offset,
|
||||||
|
const Value& offset2, TextureInstInfo info);
|
||||||
|
|
||||||
|
[[nodiscard]] Value ImageGatherDref(const Value& handle, const Value& coords, const Value& offset,
|
||||||
|
const Value& offset2, const F32& dref, TextureInstInfo info);
|
||||||
|
|
||||||
[[nodiscard]] U1 VoteAll(const U1& value);
|
[[nodiscard]] U1 VoteAll(const U1& value);
|
||||||
[[nodiscard]] U1 VoteAny(const U1& value);
|
[[nodiscard]] U1 VoteAny(const U1& value);
|
||||||
[[nodiscard]] U1 VoteEqual(const U1& value);
|
[[nodiscard]] U1 VoteEqual(const U1& value);
|
||||||
|
@ -38,6 +38,7 @@ union TextureInstInfo {
|
|||||||
BitField<8, 1, u32> has_bias;
|
BitField<8, 1, u32> has_bias;
|
||||||
BitField<9, 1, u32> has_lod_clamp;
|
BitField<9, 1, u32> has_lod_clamp;
|
||||||
BitField<10, 1, u32> relaxed_precision;
|
BitField<10, 1, u32> relaxed_precision;
|
||||||
|
BitField<11, 2, u32> gather_component;
|
||||||
};
|
};
|
||||||
static_assert(sizeof(TextureInstInfo) <= sizeof(u32));
|
static_assert(sizeof(TextureInstInfo) <= sizeof(u32));
|
||||||
|
|
||||||
|
@ -353,16 +353,22 @@ OPCODE(BindlessImageSampleImplicitLod, F32x4, U32,
|
|||||||
OPCODE(BindlessImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
|
OPCODE(BindlessImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
|
||||||
OPCODE(BindlessImageSampleDrefImplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
|
OPCODE(BindlessImageSampleDrefImplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
|
||||||
OPCODE(BindlessImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
|
OPCODE(BindlessImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
|
||||||
|
OPCODE(BindlessImageGather, F32x4, U32, Opaque, Opaque, Opaque, )
|
||||||
|
OPCODE(BindlessImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, )
|
||||||
|
|
||||||
OPCODE(BoundImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
|
OPCODE(BoundImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
|
||||||
OPCODE(BoundImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
|
OPCODE(BoundImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
|
||||||
OPCODE(BoundImageSampleDrefImplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
|
OPCODE(BoundImageSampleDrefImplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
|
||||||
OPCODE(BoundImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
|
OPCODE(BoundImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
|
||||||
|
OPCODE(BoundImageGather, F32x4, U32, Opaque, Opaque, Opaque, )
|
||||||
|
OPCODE(BoundImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, )
|
||||||
|
|
||||||
OPCODE(ImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
|
OPCODE(ImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
|
||||||
OPCODE(ImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
|
OPCODE(ImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
|
||||||
OPCODE(ImageSampleDrefImplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
|
OPCODE(ImageSampleDrefImplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
|
||||||
OPCODE(ImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
|
OPCODE(ImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
|
||||||
|
OPCODE(ImageGather, F32x4, U32, Opaque, Opaque, Opaque, )
|
||||||
|
OPCODE(ImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, )
|
||||||
|
|
||||||
// Warp operations
|
// Warp operations
|
||||||
OPCODE(VoteAll, U1, U1, )
|
OPCODE(VoteAll, U1, U1, )
|
||||||
|
@ -254,8 +254,8 @@ INST(TEX_b, "TEX (b)", "1101 1110 10-- ----")
|
|||||||
INST(TEXS, "TEXS", "1101 -00- ---- ----")
|
INST(TEXS, "TEXS", "1101 -00- ---- ----")
|
||||||
INST(TLD, "TLD", "1101 1100 --11 1---")
|
INST(TLD, "TLD", "1101 1100 --11 1---")
|
||||||
INST(TLD_b, "TLD (b)", "1101 1101 --11 1---")
|
INST(TLD_b, "TLD (b)", "1101 1101 --11 1---")
|
||||||
INST(TLD4, "TLD4", "1100 10-- --11 1---")
|
INST(TLD4, "TLD4", "1100 10-- ---- ----")
|
||||||
INST(TLD4_b, "TLD4 (b)", "1101 1110 1111 1---")
|
INST(TLD4_b, "TLD4 (b)", "1101 1110 11-- ----")
|
||||||
INST(TLD4S, "TLD4S", "1101 1111 -0-- ----")
|
INST(TLD4S, "TLD4S", "1101 1111 -0-- ----")
|
||||||
INST(TLDS, "TLDS", "1101 -01- ---- ----")
|
INST(TLDS, "TLDS", "1101 -01- ---- ----")
|
||||||
INST(TMML, "TMML", "1101 1111 0101 1---")
|
INST(TMML, "TMML", "1101 1111 0101 1---")
|
||||||
|
@ -349,14 +349,6 @@ void TranslatorVisitor::TLD_b(u64) {
|
|||||||
ThrowNotImplemented(Opcode::TLD_b);
|
ThrowNotImplemented(Opcode::TLD_b);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TranslatorVisitor::TLD4(u64) {
|
|
||||||
ThrowNotImplemented(Opcode::TLD4);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TranslatorVisitor::TLD4_b(u64) {
|
|
||||||
ThrowNotImplemented(Opcode::TLD4_b);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TranslatorVisitor::TLD4S(u64) {
|
void TranslatorVisitor::TLD4S(u64) {
|
||||||
ThrowNotImplemented(Opcode::TLD4S);
|
ThrowNotImplemented(Opcode::TLD4S);
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,209 @@
|
|||||||
|
// Copyright 2021 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <optional>
|
||||||
|
|
||||||
|
#include "common/bit_field.h"
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "shader_recompiler/frontend/ir/modifiers.h"
|
||||||
|
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
|
||||||
|
|
||||||
|
namespace Shader::Maxwell {
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
enum class TextureType : u64 {
|
||||||
|
_1D,
|
||||||
|
ARRAY_1D,
|
||||||
|
_2D,
|
||||||
|
ARRAY_2D,
|
||||||
|
_3D,
|
||||||
|
ARRAY_3D,
|
||||||
|
CUBE,
|
||||||
|
ARRAY_CUBE,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class OffsetType : u64 {
|
||||||
|
None = 0,
|
||||||
|
AOFFI,
|
||||||
|
PTP,
|
||||||
|
Invalid,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class ComponentType : u64 {
|
||||||
|
R = 0,
|
||||||
|
G = 1,
|
||||||
|
B = 2,
|
||||||
|
A = 3,
|
||||||
|
};
|
||||||
|
|
||||||
|
Shader::TextureType GetType(TextureType type, bool dc) {
|
||||||
|
switch (type) {
|
||||||
|
case TextureType::_1D:
|
||||||
|
return dc ? Shader::TextureType::Shadow1D : Shader::TextureType::Color1D;
|
||||||
|
case TextureType::ARRAY_1D:
|
||||||
|
return dc ? Shader::TextureType::ShadowArray1D : Shader::TextureType::ColorArray1D;
|
||||||
|
case TextureType::_2D:
|
||||||
|
return dc ? Shader::TextureType::Shadow2D : Shader::TextureType::Color2D;
|
||||||
|
case TextureType::ARRAY_2D:
|
||||||
|
return dc ? Shader::TextureType::ShadowArray2D : Shader::TextureType::ColorArray2D;
|
||||||
|
case TextureType::_3D:
|
||||||
|
return dc ? Shader::TextureType::Shadow3D : Shader::TextureType::Color3D;
|
||||||
|
case TextureType::ARRAY_3D:
|
||||||
|
throw NotImplementedException("3D array texture type");
|
||||||
|
case TextureType::CUBE:
|
||||||
|
return dc ? Shader::TextureType::ShadowCube : Shader::TextureType::ColorCube;
|
||||||
|
case TextureType::ARRAY_CUBE:
|
||||||
|
return dc ? Shader::TextureType::ShadowArrayCube : Shader::TextureType::ColorArrayCube;
|
||||||
|
}
|
||||||
|
throw NotImplementedException("Invalid texture type {}", type);
|
||||||
|
}
|
||||||
|
|
||||||
|
IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) {
|
||||||
|
const auto read_array{[&]() -> IR::F32 { return v.ir.ConvertUToF(32, 16, v.X(reg)); }};
|
||||||
|
switch (type) {
|
||||||
|
case TextureType::_1D:
|
||||||
|
return v.F(reg);
|
||||||
|
case TextureType::ARRAY_1D:
|
||||||
|
return v.ir.CompositeConstruct(read_array(), v.F(reg + 1));
|
||||||
|
case TextureType::_2D:
|
||||||
|
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1));
|
||||||
|
case TextureType::ARRAY_2D:
|
||||||
|
return v.ir.CompositeConstruct(read_array(), v.F(reg + 1), v.F(reg + 2));
|
||||||
|
case TextureType::_3D:
|
||||||
|
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
|
||||||
|
case TextureType::ARRAY_3D:
|
||||||
|
throw NotImplementedException("3D array texture type");
|
||||||
|
case TextureType::CUBE:
|
||||||
|
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
|
||||||
|
case TextureType::ARRAY_CUBE:
|
||||||
|
return v.ir.CompositeConstruct(read_array(), v.F(reg + 1), v.F(reg + 2), v.F(reg + 3));
|
||||||
|
}
|
||||||
|
throw NotImplementedException("Invalid texture type {}", type);
|
||||||
|
}
|
||||||
|
|
||||||
|
IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg& reg, TextureType type) {
|
||||||
|
const IR::U32 value{v.X(reg++)};
|
||||||
|
switch (type) {
|
||||||
|
case TextureType::_1D:
|
||||||
|
case TextureType::ARRAY_1D:
|
||||||
|
return v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true);
|
||||||
|
case TextureType::_2D:
|
||||||
|
case TextureType::ARRAY_2D:
|
||||||
|
return v.ir.CompositeConstruct(
|
||||||
|
v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true),
|
||||||
|
v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(6), true));
|
||||||
|
case TextureType::_3D:
|
||||||
|
case TextureType::ARRAY_3D:
|
||||||
|
return v.ir.CompositeConstruct(
|
||||||
|
v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true),
|
||||||
|
v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(6), true),
|
||||||
|
v.ir.BitFieldExtract(value, v.ir.Imm32(16), v.ir.Imm32(6), true));
|
||||||
|
case TextureType::CUBE:
|
||||||
|
case TextureType::ARRAY_CUBE:
|
||||||
|
throw NotImplementedException("Illegal offset on CUBE sample");
|
||||||
|
}
|
||||||
|
throw NotImplementedException("Invalid texture type {}", type);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::pair<IR::Value, IR::Value> MakeOffsetPTP(TranslatorVisitor& v, IR::Reg& reg) {
|
||||||
|
const IR::U32 value1{v.X(reg++)};
|
||||||
|
const IR::U32 value2{v.X(reg++)};
|
||||||
|
const auto getVector = ([&v](const IR::U32& value) {
|
||||||
|
return v.ir.CompositeConstruct(
|
||||||
|
v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true),
|
||||||
|
v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(6), true),
|
||||||
|
v.ir.BitFieldExtract(value, v.ir.Imm32(16), v.ir.Imm32(6), true),
|
||||||
|
v.ir.BitFieldExtract(value, v.ir.Imm32(24), v.ir.Imm32(6), true));
|
||||||
|
});
|
||||||
|
return {getVector(value1), getVector(value2)};
|
||||||
|
}
|
||||||
|
|
||||||
|
void Impl(TranslatorVisitor& v, u64 insn, ComponentType component_type, OffsetType offset_type,
|
||||||
|
bool is_bindless) {
|
||||||
|
union {
|
||||||
|
u64 raw;
|
||||||
|
BitField<35, 1, u64> ndv;
|
||||||
|
BitField<49, 1, u64> nodep;
|
||||||
|
BitField<50, 1, u64> dc;
|
||||||
|
BitField<51, 3, IR::Pred> sparse_pred;
|
||||||
|
BitField<0, 8, IR::Reg> dest_reg;
|
||||||
|
BitField<8, 8, IR::Reg> coord_reg;
|
||||||
|
BitField<20, 8, IR::Reg> meta_reg;
|
||||||
|
BitField<28, 3, TextureType> type;
|
||||||
|
BitField<31, 4, u64> mask;
|
||||||
|
BitField<36, 13, u64> cbuf_offset;
|
||||||
|
} const tld4{insn};
|
||||||
|
|
||||||
|
const IR::Value coords{MakeCoords(v, tld4.coord_reg, tld4.type)};
|
||||||
|
|
||||||
|
IR::Reg meta_reg{tld4.meta_reg};
|
||||||
|
IR::Value handle;
|
||||||
|
IR::Value offset;
|
||||||
|
IR::Value offset2;
|
||||||
|
IR::F32 dref;
|
||||||
|
if (!is_bindless) {
|
||||||
|
handle = v.ir.Imm32(static_cast<u32>(tld4.cbuf_offset.Value() * 4));
|
||||||
|
} else {
|
||||||
|
handle = v.X(meta_reg++);
|
||||||
|
}
|
||||||
|
switch (offset_type) {
|
||||||
|
case OffsetType::None:
|
||||||
|
break;
|
||||||
|
case OffsetType::AOFFI: {
|
||||||
|
offset = MakeOffset(v, meta_reg, tld4.type);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case OffsetType::PTP: {
|
||||||
|
std::tie(offset, offset2) = MakeOffsetPTP(v, meta_reg);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
throw NotImplementedException("Invalid offset type {}", offset_type);
|
||||||
|
}
|
||||||
|
if (tld4.dc != 0) {
|
||||||
|
dref = v.F(meta_reg++);
|
||||||
|
}
|
||||||
|
IR::TextureInstInfo info{};
|
||||||
|
info.type.Assign(GetType(tld4.type, tld4.dc != 0));
|
||||||
|
info.gather_component.Assign(static_cast<u32>(component_type));
|
||||||
|
const IR::Value sample{[&]() -> IR::Value {
|
||||||
|
if (tld4.dc == 0) {
|
||||||
|
return v.ir.ImageGather(handle, coords, offset, offset2, info);
|
||||||
|
}
|
||||||
|
return v.ir.ImageGatherDref(handle, coords, offset, offset2, dref, info);
|
||||||
|
}()};
|
||||||
|
|
||||||
|
IR::Reg dest_reg{tld4.dest_reg};
|
||||||
|
for (size_t element = 0; element < 4; ++element) {
|
||||||
|
if (((tld4.mask >> element) & 1) == 0) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
v.F(dest_reg, IR::F32{v.ir.CompositeExtract(sample, element)});
|
||||||
|
++dest_reg;
|
||||||
|
}
|
||||||
|
if (tld4.sparse_pred != IR::Pred::PT) {
|
||||||
|
v.ir.SetPred(tld4.sparse_pred, v.ir.LogicalNot(v.ir.GetSparseFromOp(sample)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} // Anonymous namespace
|
||||||
|
|
||||||
|
void TranslatorVisitor::TLD4(u64 insn) {
|
||||||
|
union {
|
||||||
|
u64 raw;
|
||||||
|
BitField<56, 2, ComponentType> component;
|
||||||
|
BitField<54, 2, OffsetType> offset;
|
||||||
|
} const tld4{insn};
|
||||||
|
Impl(*this, insn, tld4.component, tld4.offset, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TranslatorVisitor::TLD4_b(u64 insn) {
|
||||||
|
union {
|
||||||
|
u64 raw;
|
||||||
|
BitField<38, 2, ComponentType> component;
|
||||||
|
BitField<36, 2, OffsetType> offset;
|
||||||
|
} const tld4{insn};
|
||||||
|
Impl(*this, insn, tld4.component, tld4.offset, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Shader::Maxwell
|
@ -352,14 +352,20 @@ void VisitUsages(Info& info, IR::Inst& inst) {
|
|||||||
case IR::Opcode::BindlessImageSampleExplicitLod:
|
case IR::Opcode::BindlessImageSampleExplicitLod:
|
||||||
case IR::Opcode::BindlessImageSampleDrefImplicitLod:
|
case IR::Opcode::BindlessImageSampleDrefImplicitLod:
|
||||||
case IR::Opcode::BindlessImageSampleDrefExplicitLod:
|
case IR::Opcode::BindlessImageSampleDrefExplicitLod:
|
||||||
|
case IR::Opcode::BindlessImageGather:
|
||||||
|
case IR::Opcode::BindlessImageGatherDref:
|
||||||
case IR::Opcode::BoundImageSampleImplicitLod:
|
case IR::Opcode::BoundImageSampleImplicitLod:
|
||||||
case IR::Opcode::BoundImageSampleExplicitLod:
|
case IR::Opcode::BoundImageSampleExplicitLod:
|
||||||
case IR::Opcode::BoundImageSampleDrefImplicitLod:
|
case IR::Opcode::BoundImageSampleDrefImplicitLod:
|
||||||
case IR::Opcode::BoundImageSampleDrefExplicitLod:
|
case IR::Opcode::BoundImageSampleDrefExplicitLod:
|
||||||
|
case IR::Opcode::BoundImageGather:
|
||||||
|
case IR::Opcode::BoundImageGatherDref:
|
||||||
case IR::Opcode::ImageSampleImplicitLod:
|
case IR::Opcode::ImageSampleImplicitLod:
|
||||||
case IR::Opcode::ImageSampleExplicitLod:
|
case IR::Opcode::ImageSampleExplicitLod:
|
||||||
case IR::Opcode::ImageSampleDrefImplicitLod:
|
case IR::Opcode::ImageSampleDrefImplicitLod:
|
||||||
case IR::Opcode::ImageSampleDrefExplicitLod: {
|
case IR::Opcode::ImageSampleDrefExplicitLod:
|
||||||
|
case IR::Opcode::ImageGather:
|
||||||
|
case IR::Opcode::ImageGatherDref: {
|
||||||
const TextureType type{inst.Flags<IR::TextureInstInfo>().type};
|
const TextureType type{inst.Flags<IR::TextureInstInfo>().type};
|
||||||
info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D ||
|
info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D ||
|
||||||
type == TextureType::Shadow1D || type == TextureType::ShadowArray1D;
|
type == TextureType::Shadow1D || type == TextureType::ShadowArray1D;
|
||||||
|
@ -403,6 +403,18 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
|
|||||||
return (base >> shift) & ((1U << count) - 1);
|
return (base >> shift) & ((1U << count) - 1);
|
||||||
});
|
});
|
||||||
return;
|
return;
|
||||||
|
case IR::Opcode::BitFieldSExtract:
|
||||||
|
FoldWhenAllImmediates(inst, [](s32 base, u32 shift, u32 count) {
|
||||||
|
const size_t back_shift = static_cast<size_t>(shift) + static_cast<size_t>(count);
|
||||||
|
if (back_shift > Common::BitSize<s32>()) {
|
||||||
|
throw LogicError("Undefined result in {}({}, {}, {})", IR::Opcode::BitFieldSExtract,
|
||||||
|
base, shift, count);
|
||||||
|
}
|
||||||
|
const size_t left_shift = Common::BitSize<s32>() - back_shift;
|
||||||
|
return static_cast<u32>(static_cast<s32>(base << left_shift) >>
|
||||||
|
static_cast<size_t>(Common::BitSize<s32>() - count));
|
||||||
|
});
|
||||||
|
return;
|
||||||
case IR::Opcode::BranchConditional:
|
case IR::Opcode::BranchConditional:
|
||||||
return FoldBranchConditional(inst);
|
return FoldBranchConditional(inst);
|
||||||
default:
|
default:
|
||||||
|
@ -45,6 +45,12 @@ IR::Opcode IndexedInstruction(const IR::Inst& inst) {
|
|||||||
case IR::Opcode::BoundImageSampleDrefExplicitLod:
|
case IR::Opcode::BoundImageSampleDrefExplicitLod:
|
||||||
case IR::Opcode::BindlessImageSampleDrefExplicitLod:
|
case IR::Opcode::BindlessImageSampleDrefExplicitLod:
|
||||||
return IR::Opcode::ImageSampleDrefExplicitLod;
|
return IR::Opcode::ImageSampleDrefExplicitLod;
|
||||||
|
case IR::Opcode::BindlessImageGather:
|
||||||
|
case IR::Opcode::BoundImageGather:
|
||||||
|
return IR::Opcode::ImageGather;
|
||||||
|
case IR::Opcode::BindlessImageGatherDref:
|
||||||
|
case IR::Opcode::BoundImageGatherDref:
|
||||||
|
return IR::Opcode::ImageGatherDref;
|
||||||
default:
|
default:
|
||||||
return IR::Opcode::Void;
|
return IR::Opcode::Void;
|
||||||
}
|
}
|
||||||
@ -56,11 +62,15 @@ bool IsBindless(const IR::Inst& inst) {
|
|||||||
case IR::Opcode::BindlessImageSampleExplicitLod:
|
case IR::Opcode::BindlessImageSampleExplicitLod:
|
||||||
case IR::Opcode::BindlessImageSampleDrefImplicitLod:
|
case IR::Opcode::BindlessImageSampleDrefImplicitLod:
|
||||||
case IR::Opcode::BindlessImageSampleDrefExplicitLod:
|
case IR::Opcode::BindlessImageSampleDrefExplicitLod:
|
||||||
|
case IR::Opcode::BindlessImageGather:
|
||||||
|
case IR::Opcode::BindlessImageGatherDref:
|
||||||
return true;
|
return true;
|
||||||
case IR::Opcode::BoundImageSampleImplicitLod:
|
case IR::Opcode::BoundImageSampleImplicitLod:
|
||||||
case IR::Opcode::BoundImageSampleExplicitLod:
|
case IR::Opcode::BoundImageSampleExplicitLod:
|
||||||
case IR::Opcode::BoundImageSampleDrefImplicitLod:
|
case IR::Opcode::BoundImageSampleDrefImplicitLod:
|
||||||
case IR::Opcode::BoundImageSampleDrefExplicitLod:
|
case IR::Opcode::BoundImageSampleDrefExplicitLod:
|
||||||
|
case IR::Opcode::BoundImageGather:
|
||||||
|
case IR::Opcode::BoundImageGatherDref:
|
||||||
return false;
|
return false;
|
||||||
default:
|
default:
|
||||||
throw InvalidArgument("Invalid opcode {}", inst.Opcode());
|
throw InvalidArgument("Invalid opcode {}", inst.Opcode());
|
||||||
|
Loading…
Reference in New Issue
Block a user