shader: Support SSA loops on IR
This commit is contained in:
parent
8af9297f09
commit
cbfb7d182a
@ -32,6 +32,8 @@ add_executable(shader_recompiler
|
|||||||
frontend/ir/opcodes.cpp
|
frontend/ir/opcodes.cpp
|
||||||
frontend/ir/opcodes.h
|
frontend/ir/opcodes.h
|
||||||
frontend/ir/opcodes.inc
|
frontend/ir/opcodes.inc
|
||||||
|
frontend/ir/post_order.cpp
|
||||||
|
frontend/ir/post_order.h
|
||||||
frontend/ir/pred.h
|
frontend/ir/pred.h
|
||||||
frontend/ir/program.cpp
|
frontend/ir/program.cpp
|
||||||
frontend/ir/program.h
|
frontend/ir/program.h
|
||||||
|
@ -159,10 +159,10 @@ private:
|
|||||||
Id EmitWorkgroupId(EmitContext& ctx);
|
Id EmitWorkgroupId(EmitContext& ctx);
|
||||||
Id EmitLocalInvocationId(EmitContext& ctx);
|
Id EmitLocalInvocationId(EmitContext& ctx);
|
||||||
Id EmitUndefU1(EmitContext& ctx);
|
Id EmitUndefU1(EmitContext& ctx);
|
||||||
void EmitUndefU8(EmitContext& ctx);
|
Id EmitUndefU8(EmitContext& ctx);
|
||||||
void EmitUndefU16(EmitContext& ctx);
|
Id EmitUndefU16(EmitContext& ctx);
|
||||||
void EmitUndefU32(EmitContext& ctx);
|
Id EmitUndefU32(EmitContext& ctx);
|
||||||
void EmitUndefU64(EmitContext& ctx);
|
Id EmitUndefU64(EmitContext& ctx);
|
||||||
void EmitLoadGlobalU8(EmitContext& ctx);
|
void EmitLoadGlobalU8(EmitContext& ctx);
|
||||||
void EmitLoadGlobalS8(EmitContext& ctx);
|
void EmitLoadGlobalS8(EmitContext& ctx);
|
||||||
void EmitLoadGlobalU16(EmitContext& ctx);
|
void EmitLoadGlobalU16(EmitContext& ctx);
|
||||||
@ -297,12 +297,12 @@ private:
|
|||||||
void EmitBitFieldInsert(EmitContext& ctx);
|
void EmitBitFieldInsert(EmitContext& ctx);
|
||||||
void EmitBitFieldSExtract(EmitContext& ctx);
|
void EmitBitFieldSExtract(EmitContext& ctx);
|
||||||
Id EmitBitFieldUExtract(EmitContext& ctx, Id base, Id offset, Id count);
|
Id EmitBitFieldUExtract(EmitContext& ctx, Id base, Id offset, Id count);
|
||||||
void EmitSLessThan(EmitContext& ctx);
|
Id EmitSLessThan(EmitContext& ctx, Id lhs, Id rhs);
|
||||||
void EmitULessThan(EmitContext& ctx);
|
void EmitULessThan(EmitContext& ctx);
|
||||||
void EmitIEqual(EmitContext& ctx);
|
void EmitIEqual(EmitContext& ctx);
|
||||||
void EmitSLessThanEqual(EmitContext& ctx);
|
void EmitSLessThanEqual(EmitContext& ctx);
|
||||||
void EmitULessThanEqual(EmitContext& ctx);
|
void EmitULessThanEqual(EmitContext& ctx);
|
||||||
void EmitSGreaterThan(EmitContext& ctx);
|
Id EmitSGreaterThan(EmitContext& ctx, Id lhs, Id rhs);
|
||||||
void EmitUGreaterThan(EmitContext& ctx);
|
void EmitUGreaterThan(EmitContext& ctx);
|
||||||
void EmitINotEqual(EmitContext& ctx);
|
void EmitINotEqual(EmitContext& ctx);
|
||||||
void EmitSGreaterThanEqual(EmitContext& ctx);
|
void EmitSGreaterThanEqual(EmitContext& ctx);
|
||||||
|
@ -73,8 +73,8 @@ Id EmitSPIRV::EmitBitFieldUExtract(EmitContext& ctx, Id base, Id offset, Id coun
|
|||||||
return ctx.OpBitFieldUExtract(ctx.u32[1], base, offset, count);
|
return ctx.OpBitFieldUExtract(ctx.u32[1], base, offset, count);
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmitSPIRV::EmitSLessThan(EmitContext&) {
|
Id EmitSPIRV::EmitSLessThan(EmitContext& ctx, Id lhs, Id rhs) {
|
||||||
throw NotImplementedException("SPIR-V Instruction");
|
return ctx.OpSLessThan(ctx.u1, lhs, rhs);
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmitSPIRV::EmitULessThan(EmitContext&) {
|
void EmitSPIRV::EmitULessThan(EmitContext&) {
|
||||||
@ -93,8 +93,8 @@ void EmitSPIRV::EmitULessThanEqual(EmitContext&) {
|
|||||||
throw NotImplementedException("SPIR-V Instruction");
|
throw NotImplementedException("SPIR-V Instruction");
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmitSPIRV::EmitSGreaterThan(EmitContext&) {
|
Id EmitSPIRV::EmitSGreaterThan(EmitContext& ctx, Id lhs, Id rhs) {
|
||||||
throw NotImplementedException("SPIR-V Instruction");
|
return ctx.OpSGreaterThan(ctx.u1, lhs, rhs);
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmitSPIRV::EmitUGreaterThan(EmitContext&) {
|
void EmitSPIRV::EmitUGreaterThan(EmitContext&) {
|
||||||
|
@ -10,19 +10,19 @@ Id EmitSPIRV::EmitUndefU1(EmitContext& ctx) {
|
|||||||
return ctx.OpUndef(ctx.u1);
|
return ctx.OpUndef(ctx.u1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmitSPIRV::EmitUndefU8(EmitContext&) {
|
Id EmitSPIRV::EmitUndefU8(EmitContext&) {
|
||||||
throw NotImplementedException("SPIR-V Instruction");
|
throw NotImplementedException("SPIR-V Instruction");
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmitSPIRV::EmitUndefU16(EmitContext&) {
|
Id EmitSPIRV::EmitUndefU16(EmitContext&) {
|
||||||
throw NotImplementedException("SPIR-V Instruction");
|
throw NotImplementedException("SPIR-V Instruction");
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmitSPIRV::EmitUndefU32(EmitContext&) {
|
Id EmitSPIRV::EmitUndefU32(EmitContext& ctx) {
|
||||||
throw NotImplementedException("SPIR-V Instruction");
|
return ctx.OpUndef(ctx.u32[1]);
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmitSPIRV::EmitUndefU64(EmitContext&) {
|
Id EmitSPIRV::EmitUndefU64(EmitContext&) {
|
||||||
throw NotImplementedException("SPIR-V Instruction");
|
throw NotImplementedException("SPIR-V Instruction");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -12,6 +12,7 @@ namespace Shader::IR {
|
|||||||
|
|
||||||
struct Function {
|
struct Function {
|
||||||
BlockList blocks;
|
BlockList blocks;
|
||||||
|
BlockList post_order_blocks;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Shader::IR
|
} // namespace Shader::IR
|
||||||
|
48
src/shader_recompiler/frontend/ir/post_order.cpp
Normal file
48
src/shader_recompiler/frontend/ir/post_order.cpp
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
// Copyright 2021 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <boost/container/flat_set.hpp>
|
||||||
|
#include <boost/container/small_vector.hpp>
|
||||||
|
|
||||||
|
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||||
|
#include "shader_recompiler/frontend/ir/post_order.h"
|
||||||
|
|
||||||
|
namespace Shader::IR {
|
||||||
|
|
||||||
|
BlockList PostOrder(const BlockList& blocks) {
|
||||||
|
boost::container::small_vector<Block*, 16> block_stack;
|
||||||
|
boost::container::flat_set<Block*> visited;
|
||||||
|
|
||||||
|
BlockList post_order_blocks;
|
||||||
|
post_order_blocks.reserve(blocks.size());
|
||||||
|
|
||||||
|
Block* const first_block{blocks.front()};
|
||||||
|
visited.insert(first_block);
|
||||||
|
block_stack.push_back(first_block);
|
||||||
|
|
||||||
|
const auto visit_branch = [&](Block* block, Block* branch) {
|
||||||
|
if (!branch) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!visited.insert(branch).second) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
// Calling push_back twice is faster than insert on msvc
|
||||||
|
block_stack.push_back(block);
|
||||||
|
block_stack.push_back(branch);
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
while (!block_stack.empty()) {
|
||||||
|
Block* const block{block_stack.back()};
|
||||||
|
block_stack.pop_back();
|
||||||
|
|
||||||
|
if (!visit_branch(block, block->TrueBranch()) &&
|
||||||
|
!visit_branch(block, block->FalseBranch())) {
|
||||||
|
post_order_blocks.push_back(block);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return post_order_blocks;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Shader::IR
|
13
src/shader_recompiler/frontend/ir/post_order.h
Normal file
13
src/shader_recompiler/frontend/ir/post_order.h
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
// Copyright 2021 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||||
|
|
||||||
|
namespace Shader::IR {
|
||||||
|
|
||||||
|
BlockList PostOrder(const BlockList& blocks);
|
||||||
|
|
||||||
|
} // namespace Shader::IR
|
@ -7,6 +7,7 @@
|
|||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||||
|
#include "shader_recompiler/frontend/ir/post_order.h"
|
||||||
#include "shader_recompiler/frontend/ir/structured_control_flow.h"
|
#include "shader_recompiler/frontend/ir/structured_control_flow.h"
|
||||||
#include "shader_recompiler/frontend/maxwell/program.h"
|
#include "shader_recompiler/frontend/maxwell/program.h"
|
||||||
#include "shader_recompiler/frontend/maxwell/translate/translate.h"
|
#include "shader_recompiler/frontend/maxwell/translate/translate.h"
|
||||||
@ -56,11 +57,14 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
|
|||||||
}
|
}
|
||||||
|
|
||||||
fmt::print(stdout, "No optimizations: {}", IR::DumpProgram(program));
|
fmt::print(stdout, "No optimizations: {}", IR::DumpProgram(program));
|
||||||
std::ranges::for_each(functions, Optimization::SsaRewritePass);
|
|
||||||
for (IR::Function& function : functions) {
|
for (IR::Function& function : functions) {
|
||||||
Optimization::Invoke(Optimization::GlobalMemoryToStorageBufferPass, function);
|
function.post_order_blocks = PostOrder(function.blocks);
|
||||||
Optimization::Invoke(Optimization::ConstantPropagationPass, function);
|
Optimization::SsaRewritePass(function.post_order_blocks);
|
||||||
Optimization::Invoke(Optimization::DeadCodeEliminationPass, function);
|
}
|
||||||
|
for (IR::Function& function : functions) {
|
||||||
|
Optimization::PostOrderInvoke(Optimization::GlobalMemoryToStorageBufferPass, function);
|
||||||
|
Optimization::PostOrderInvoke(Optimization::ConstantPropagationPass, function);
|
||||||
|
Optimization::PostOrderInvoke(Optimization::DeadCodeEliminationPass, function);
|
||||||
Optimization::IdentityRemovalPass(function);
|
Optimization::IdentityRemovalPass(function);
|
||||||
Optimization::VerificationPass(function);
|
Optimization::VerificationPass(function);
|
||||||
}
|
}
|
||||||
|
@ -13,7 +13,7 @@ namespace Shader::Optimization {
|
|||||||
void DeadCodeEliminationPass(IR::Block& block) {
|
void DeadCodeEliminationPass(IR::Block& block) {
|
||||||
// We iterate over the instructions in reverse order.
|
// We iterate over the instructions in reverse order.
|
||||||
// This is because removing an instruction reduces the number of uses for earlier instructions.
|
// This is because removing an instruction reduces the number of uses for earlier instructions.
|
||||||
for (IR::Inst& inst : std::views::reverse(block)) {
|
for (IR::Inst& inst : block | std::views::reverse) {
|
||||||
if (!inst.HasUses() && !inst.MayHaveSideEffects()) {
|
if (!inst.HasUses() && !inst.MayHaveSideEffects()) {
|
||||||
inst.Invalidate();
|
inst.Invalidate();
|
||||||
}
|
}
|
||||||
|
@ -4,14 +4,16 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <span>
|
||||||
|
|
||||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||||
#include "shader_recompiler/frontend/ir/function.h"
|
#include "shader_recompiler/frontend/ir/function.h"
|
||||||
|
|
||||||
namespace Shader::Optimization {
|
namespace Shader::Optimization {
|
||||||
|
|
||||||
template <typename Func>
|
template <typename Func>
|
||||||
void Invoke(Func&& func, IR::Function& function) {
|
void PostOrderInvoke(Func&& func, IR::Function& function) {
|
||||||
for (const auto& block : function.blocks) {
|
for (const auto& block : function.post_order_blocks) {
|
||||||
func(*block);
|
func(*block);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -20,7 +22,7 @@ void ConstantPropagationPass(IR::Block& block);
|
|||||||
void DeadCodeEliminationPass(IR::Block& block);
|
void DeadCodeEliminationPass(IR::Block& block);
|
||||||
void GlobalMemoryToStorageBufferPass(IR::Block& block);
|
void GlobalMemoryToStorageBufferPass(IR::Block& block);
|
||||||
void IdentityRemovalPass(IR::Function& function);
|
void IdentityRemovalPass(IR::Function& function);
|
||||||
void SsaRewritePass(IR::Function& function);
|
void SsaRewritePass(std::span<IR::Block* const> post_order_blocks);
|
||||||
void VerificationPass(const IR::Function& function);
|
void VerificationPass(const IR::Function& function);
|
||||||
|
|
||||||
} // namespace Shader::Optimization
|
} // namespace Shader::Optimization
|
||||||
|
@ -14,7 +14,13 @@
|
|||||||
// https://link.springer.com/chapter/10.1007/978-3-642-37051-9_6
|
// https://link.springer.com/chapter/10.1007/978-3-642-37051-9_6
|
||||||
//
|
//
|
||||||
|
|
||||||
|
#include <ranges>
|
||||||
|
#include <span>
|
||||||
|
#include <variant>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
#include <boost/container/flat_map.hpp>
|
#include <boost/container/flat_map.hpp>
|
||||||
|
#include <boost/container/flat_set.hpp>
|
||||||
|
|
||||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||||
#include "shader_recompiler/frontend/ir/function.h"
|
#include "shader_recompiler/frontend/ir/function.h"
|
||||||
@ -26,9 +32,9 @@
|
|||||||
|
|
||||||
namespace Shader::Optimization {
|
namespace Shader::Optimization {
|
||||||
namespace {
|
namespace {
|
||||||
using ValueMap = boost::container::flat_map<IR::Block*, IR::Value, std::less<IR::Block*>>;
|
struct FlagTag {
|
||||||
|
auto operator<=>(const FlagTag&) const noexcept = default;
|
||||||
struct FlagTag {};
|
};
|
||||||
struct ZeroFlagTag : FlagTag {};
|
struct ZeroFlagTag : FlagTag {};
|
||||||
struct SignFlagTag : FlagTag {};
|
struct SignFlagTag : FlagTag {};
|
||||||
struct CarryFlagTag : FlagTag {};
|
struct CarryFlagTag : FlagTag {};
|
||||||
@ -38,9 +44,15 @@ struct GotoVariable : FlagTag {
|
|||||||
GotoVariable() = default;
|
GotoVariable() = default;
|
||||||
explicit GotoVariable(u32 index_) : index{index_} {}
|
explicit GotoVariable(u32 index_) : index{index_} {}
|
||||||
|
|
||||||
|
auto operator<=>(const GotoVariable&) const noexcept = default;
|
||||||
|
|
||||||
u32 index;
|
u32 index;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
using Variant = std::variant<IR::Reg, IR::Pred, ZeroFlagTag, SignFlagTag, CarryFlagTag,
|
||||||
|
OverflowFlagTag, GotoVariable>;
|
||||||
|
using ValueMap = boost::container::flat_map<IR::Block*, IR::Value, std::less<IR::Block*>>;
|
||||||
|
|
||||||
struct DefTable {
|
struct DefTable {
|
||||||
[[nodiscard]] ValueMap& operator[](IR::Reg variable) noexcept {
|
[[nodiscard]] ValueMap& operator[](IR::Reg variable) noexcept {
|
||||||
return regs[IR::RegIndex(variable)];
|
return regs[IR::RegIndex(variable)];
|
||||||
@ -102,19 +114,35 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
IR::Value ReadVariable(auto variable, IR::Block* block) {
|
IR::Value ReadVariable(auto variable, IR::Block* block) {
|
||||||
auto& def{current_def[variable]};
|
const ValueMap& def{current_def[variable]};
|
||||||
if (const auto it{def.find(block)}; it != def.end()) {
|
if (const auto it{def.find(block)}; it != def.end()) {
|
||||||
return it->second;
|
return it->second;
|
||||||
}
|
}
|
||||||
return ReadVariableRecursive(variable, block);
|
return ReadVariableRecursive(variable, block);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SealBlock(IR::Block* block) {
|
||||||
|
const auto it{incomplete_phis.find(block)};
|
||||||
|
if (it != incomplete_phis.end()) {
|
||||||
|
for (auto& [variant, phi] : it->second) {
|
||||||
|
std::visit([&](auto& variable) { AddPhiOperands(variable, *phi, block); }, variant);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
sealed_blocks.insert(block);
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
IR::Value ReadVariableRecursive(auto variable, IR::Block* block) {
|
IR::Value ReadVariableRecursive(auto variable, IR::Block* block) {
|
||||||
IR::Value val;
|
IR::Value val;
|
||||||
if (const std::span preds{block->ImmediatePredecessors()}; preds.size() == 1) {
|
if (!sealed_blocks.contains(block)) {
|
||||||
|
// Incomplete CFG
|
||||||
|
IR::Inst* phi{&*block->PrependNewInst(block->begin(), IR::Opcode::Phi)};
|
||||||
|
incomplete_phis[block].insert_or_assign(variable, phi);
|
||||||
|
val = IR::Value{&*phi};
|
||||||
|
} else if (const std::span imm_preds{block->ImmediatePredecessors()};
|
||||||
|
imm_preds.size() == 1) {
|
||||||
// Optimize the common case of one predecessor: no phi needed
|
// Optimize the common case of one predecessor: no phi needed
|
||||||
val = ReadVariable(variable, preds.front());
|
val = ReadVariable(variable, imm_preds.front());
|
||||||
} else {
|
} else {
|
||||||
// Break potential cycles with operandless phi
|
// Break potential cycles with operandless phi
|
||||||
IR::Inst& phi_inst{*block->PrependNewInst(block->begin(), IR::Opcode::Phi)};
|
IR::Inst& phi_inst{*block->PrependNewInst(block->begin(), IR::Opcode::Phi)};
|
||||||
@ -127,8 +155,8 @@ private:
|
|||||||
}
|
}
|
||||||
|
|
||||||
IR::Value AddPhiOperands(auto variable, IR::Inst& phi, IR::Block* block) {
|
IR::Value AddPhiOperands(auto variable, IR::Inst& phi, IR::Block* block) {
|
||||||
for (IR::Block* const pred : block->ImmediatePredecessors()) {
|
for (IR::Block* const imm_pred : block->ImmediatePredecessors()) {
|
||||||
phi.AddPhiOperand(pred, ReadVariable(variable, pred));
|
phi.AddPhiOperand(imm_pred, ReadVariable(variable, imm_pred));
|
||||||
}
|
}
|
||||||
return TryRemoveTrivialPhi(phi, block, UndefOpcode(variable));
|
return TryRemoveTrivialPhi(phi, block, UndefOpcode(variable));
|
||||||
}
|
}
|
||||||
@ -159,6 +187,9 @@ private:
|
|||||||
return same;
|
return same;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
boost::container::flat_set<IR::Block*> sealed_blocks;
|
||||||
|
boost::container::flat_map<IR::Block*, boost::container::flat_map<Variant, IR::Inst*>>
|
||||||
|
incomplete_phis;
|
||||||
DefTable current_def;
|
DefTable current_def;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -218,14 +249,19 @@ void VisitInst(Pass& pass, IR::Block* block, IR::Inst& inst) {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} // Anonymous namespace
|
|
||||||
|
|
||||||
void SsaRewritePass(IR::Function& function) {
|
void VisitBlock(Pass& pass, IR::Block* block) {
|
||||||
Pass pass;
|
|
||||||
for (IR::Block* const block : function.blocks) {
|
|
||||||
for (IR::Inst& inst : block->Instructions()) {
|
for (IR::Inst& inst : block->Instructions()) {
|
||||||
VisitInst(pass, block, inst);
|
VisitInst(pass, block, inst);
|
||||||
}
|
}
|
||||||
|
pass.SealBlock(block);
|
||||||
|
}
|
||||||
|
} // Anonymous namespace
|
||||||
|
|
||||||
|
void SsaRewritePass(std::span<IR::Block* const> post_order_blocks) {
|
||||||
|
Pass pass;
|
||||||
|
for (IR::Block* const block : post_order_blocks | std::views::reverse) {
|
||||||
|
VisitBlock(pass, block);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -69,7 +69,6 @@ int main() {
|
|||||||
|
|
||||||
// FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
|
// FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
|
||||||
FileEnvironment env{"D:\\Shaders\\shader.bin"};
|
FileEnvironment env{"D:\\Shaders\\shader.bin"};
|
||||||
for (int i = 0; i < 1; ++i) {
|
|
||||||
block_pool->ReleaseContents();
|
block_pool->ReleaseContents();
|
||||||
inst_pool->ReleaseContents();
|
inst_pool->ReleaseContents();
|
||||||
flow_block_pool->ReleaseContents();
|
flow_block_pool->ReleaseContents();
|
||||||
@ -77,6 +76,5 @@ int main() {
|
|||||||
fmt::print(stdout, "{}\n", cfg.Dot());
|
fmt::print(stdout, "{}\n", cfg.Dot());
|
||||||
IR::Program program{TranslateProgram(*inst_pool, *block_pool, env, cfg)};
|
IR::Program program{TranslateProgram(*inst_pool, *block_pool, env, cfg)};
|
||||||
fmt::print(stdout, "{}\n", IR::DumpProgram(program));
|
fmt::print(stdout, "{}\n", IR::DumpProgram(program));
|
||||||
Backend::SPIRV::EmitSPIRV spirv{program};
|
// Backend::SPIRV::EmitSPIRV spirv{program};
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user