SVC: Correct WaitSynchronization, WaitProcessWideKey, SignalProcessWideKey.
This commit is contained in:
parent
5b6a67f849
commit
d4ebb510a0
@ -187,7 +187,6 @@ void Process::RemoveConditionVariableThread(std::shared_ptr<Thread> thread) {
|
||||
}
|
||||
++it;
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<Thread>> Process::GetConditionVariableThreads(
|
||||
|
@ -632,7 +632,7 @@ void Scheduler::SwitchContext() {
|
||||
cpu_core.SaveContext(previous_thread->GetContext64());
|
||||
// Save the TPIDR_EL0 system register in case it was modified.
|
||||
previous_thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
|
||||
|
||||
cpu_core.ClearExclusiveState();
|
||||
}
|
||||
if (previous_thread->GetStatus() == ThreadStatus::Running) {
|
||||
previous_thread->SetStatus(ThreadStatus::Ready);
|
||||
|
@ -1541,33 +1541,50 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
UNIMPLEMENTED();
|
||||
|
||||
ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
|
||||
|
||||
auto& kernel = system.Kernel();
|
||||
Handle event_handle;
|
||||
Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
|
||||
auto* const current_process = system.Kernel().CurrentProcess();
|
||||
{
|
||||
SchedulerLockAndSleep lock(kernel, event_handle, current_thread, nano_seconds);
|
||||
const auto& handle_table = current_process->GetHandleTable();
|
||||
std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
|
||||
ASSERT(thread);
|
||||
|
||||
current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
|
||||
|
||||
const auto release_result = current_process->GetMutex().Release(mutex_addr);
|
||||
if (release_result.IsError()) {
|
||||
lock.CancelSleep();
|
||||
return release_result;
|
||||
}
|
||||
|
||||
Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
|
||||
if (nano_seconds == 0) {
|
||||
lock.CancelSleep();
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
current_thread->SetCondVarWaitAddress(condition_variable_addr);
|
||||
current_thread->SetMutexWaitAddress(mutex_addr);
|
||||
current_thread->SetWaitHandle(thread_handle);
|
||||
current_thread->SetStatus(ThreadStatus::WaitCondVar);
|
||||
current_thread->InvalidateWakeupCallback();
|
||||
current_process->InsertConditionVariableThread(SharedFrom(current_thread));
|
||||
}
|
||||
|
||||
current_thread->WakeAfterDelay(nano_seconds);
|
||||
if (event_handle != InvalidHandle) {
|
||||
auto& time_manager = kernel.TimeManager();
|
||||
time_manager.UnscheduleTimeEvent(event_handle);
|
||||
}
|
||||
|
||||
{
|
||||
SchedulerLock lock(kernel);
|
||||
|
||||
current_process->RemoveConditionVariableThread(SharedFrom(current_thread));
|
||||
}
|
||||
// Note: Deliberately don't attempt to inherit the lock owner's priority.
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
return current_thread->GetSignalingResult();
|
||||
}
|
||||
|
||||
/// Signal process wide key
|
||||
@ -1577,10 +1594,10 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
|
||||
|
||||
ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
|
||||
|
||||
UNIMPLEMENTED();
|
||||
|
||||
// Retrieve a list of all threads that are waiting for this condition variable.
|
||||
auto* const current_process = system.Kernel().CurrentProcess();
|
||||
auto& kernel = system.Kernel();
|
||||
SchedulerLock lock(kernel);
|
||||
auto* const current_process = kernel.CurrentProcess();
|
||||
std::vector<std::shared_ptr<Thread>> waiting_threads =
|
||||
current_process->GetConditionVariableThreads(condition_variable_addr);
|
||||
|
||||
@ -1589,10 +1606,18 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
|
||||
std::size_t last = waiting_threads.size();
|
||||
if (target > 0)
|
||||
last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
|
||||
|
||||
auto& time_manager = kernel.TimeManager();
|
||||
for (std::size_t index = 0; index < last; ++index) {
|
||||
auto& thread = waiting_threads[index];
|
||||
|
||||
if (thread->GetStatus() != ThreadStatus::WaitCondVar) {
|
||||
last++;
|
||||
last = std::min(waiting_threads.size(), last);
|
||||
continue;
|
||||
}
|
||||
|
||||
time_manager.CancelTimeEvent(thread.get());
|
||||
|
||||
ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
|
||||
|
||||
// liberate Cond Var Thread.
|
||||
@ -1630,17 +1655,13 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
|
||||
}
|
||||
|
||||
thread->SetLockOwner(nullptr);
|
||||
thread->SetMutexWaitAddress(0);
|
||||
thread->SetWaitHandle(0);
|
||||
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
thread->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
|
||||
} else {
|
||||
// The mutex is already owned by some other thread, make this thread wait on it.
|
||||
const Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
|
||||
auto owner = handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitCondVar);
|
||||
thread->InvalidateWakeupCallback();
|
||||
thread->SetStatus(ThreadStatus::WaitMutex);
|
||||
|
||||
owner->AddMutexWaiter(thread);
|
||||
|
@ -17,12 +17,15 @@ namespace Kernel {
|
||||
Synchronization::Synchronization(Core::System& system) : system{system} {}
|
||||
|
||||
void Synchronization::SignalObject(SynchronizationObject& obj) const {
|
||||
SchedulerLock lock(system.Kernel());
|
||||
auto& kernel = system.Kernel();
|
||||
SchedulerLock lock(kernel);
|
||||
auto& time_manager = kernel.TimeManager();
|
||||
if (obj.IsSignaled()) {
|
||||
for (auto thread : obj.GetWaitingThreads()) {
|
||||
if (thread->GetSchedulingStatus() == ThreadSchedStatus::Paused) {
|
||||
thread->SetSynchronizationResults(&obj, RESULT_SUCCESS);
|
||||
thread->ResumeFromWait();
|
||||
time_manager.CancelTimeEvent(thread.get());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -79,6 +82,9 @@ std::pair<ResultCode, Handle> Synchronization::WaitFor(
|
||||
SchedulerLock lock(kernel);
|
||||
ResultCode signaling_result = thread->GetSignalingResult();
|
||||
SynchronizationObject* signaling_object = thread->GetSignalingObject();
|
||||
for (auto& obj : sync_objects) {
|
||||
obj->RemoveWaitingThread(SharedFrom(thread));
|
||||
}
|
||||
if (signaling_result == RESULT_SUCCESS) {
|
||||
const auto itr = std::find_if(
|
||||
sync_objects.begin(), sync_objects.end(),
|
||||
|
@ -102,6 +102,10 @@ void SynchronizationObject::WakeupAllWaitingThreads() {
|
||||
}
|
||||
}
|
||||
|
||||
void SynchronizationObject::ClearWaitingThreads() {
|
||||
waiting_threads.clear();
|
||||
}
|
||||
|
||||
const std::vector<std::shared_ptr<Thread>>& SynchronizationObject::GetWaitingThreads() const {
|
||||
return waiting_threads;
|
||||
}
|
||||
|
@ -68,6 +68,8 @@ public:
|
||||
/// Get a const reference to the waiting threads list for debug use
|
||||
const std::vector<std::shared_ptr<Thread>>& GetWaitingThreads() const;
|
||||
|
||||
void ClearWaitingThreads();
|
||||
|
||||
protected:
|
||||
bool is_signaled{}; // Tells if this sync object is signalled;
|
||||
|
||||
|
@ -49,12 +49,12 @@ Thread::~Thread() = default;
|
||||
void Thread::Stop() {
|
||||
SchedulerLock lock(kernel);
|
||||
// Cancel any outstanding wakeup events for this thread
|
||||
Signal();
|
||||
Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
|
||||
global_handle);
|
||||
kernel.GlobalHandleTable().Close(global_handle);
|
||||
global_handle = 0;
|
||||
SetStatus(ThreadStatus::Dead);
|
||||
Signal();
|
||||
|
||||
owner_process->UnregisterThread(this);
|
||||
|
||||
|
@ -8,15 +8,21 @@
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
TimeManager::TimeManager(Core::System& system) : system{system} {
|
||||
TimeManager::TimeManager(Core::System& system_) : system{system_} {
|
||||
time_manager_event_type = Core::Timing::CreateEvent(
|
||||
"Kernel::TimeManagerCallback", [this](u64 thread_handle, [[maybe_unused]] s64 cycles_late) {
|
||||
SchedulerLock lock(system.Kernel());
|
||||
Handle proper_handle = static_cast<Handle>(thread_handle);
|
||||
if (cancelled_events[proper_handle]) {
|
||||
return;
|
||||
}
|
||||
event_fired[proper_handle] = true;
|
||||
std::shared_ptr<Thread> thread =
|
||||
this->system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
|
||||
thread->OnWakeUp();
|
||||
@ -24,14 +30,16 @@ TimeManager::TimeManager(Core::System& system) : system{system} {
|
||||
}
|
||||
|
||||
void TimeManager::ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds) {
|
||||
event_handle = timetask->GetGlobalHandle();
|
||||
if (nanoseconds > 0) {
|
||||
ASSERT(timetask);
|
||||
event_handle = timetask->GetGlobalHandle();
|
||||
const s64 cycles = Core::Timing::nsToCycles(std::chrono::nanoseconds{nanoseconds});
|
||||
system.CoreTiming().ScheduleEvent(cycles, time_manager_event_type, event_handle);
|
||||
} else {
|
||||
event_handle = InvalidHandle;
|
||||
}
|
||||
cancelled_events[event_handle] = false;
|
||||
event_fired[event_handle] = false;
|
||||
}
|
||||
|
||||
void TimeManager::UnscheduleTimeEvent(Handle event_handle) {
|
||||
@ -39,6 +47,12 @@ void TimeManager::UnscheduleTimeEvent(Handle event_handle) {
|
||||
return;
|
||||
}
|
||||
system.CoreTiming().UnscheduleEvent(time_manager_event_type, event_handle);
|
||||
cancelled_events[event_handle] = true;
|
||||
}
|
||||
|
||||
void TimeManager::CancelTimeEvent(Thread* time_task) {
|
||||
Handle event_handle = time_task->GetGlobalHandle();
|
||||
UnscheduleTimeEvent(event_handle);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
@ -35,9 +36,13 @@ public:
|
||||
/// Unschedule an existing time event
|
||||
void UnscheduleTimeEvent(Handle event_handle);
|
||||
|
||||
void CancelTimeEvent(Thread* time_task);
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
std::shared_ptr<Core::Timing::EventType> time_manager_event_type;
|
||||
std::unordered_map<Handle, bool> cancelled_events;
|
||||
std::unordered_map<Handle, bool> event_fired;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
Loading…
Reference in New Issue
Block a user