shader_ir/decode: Silent implicit sign conversion warning
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
This commit is contained in:
parent
e8abe4b77c
commit
da02946f4f
@ -564,7 +564,7 @@ std::vector<Node> ShaderIR::GetAoffiCoordinates(Node aoffi_reg, std::size_t coor
|
||||
return {{0, 4, 8}, 4, 8, 16};
|
||||
}
|
||||
}();
|
||||
const u32 mask = (1 << size) - 1;
|
||||
const u32 mask = (1U << size) - 1;
|
||||
|
||||
std::vector<Node> aoffi;
|
||||
aoffi.reserve(coord_count);
|
||||
@ -595,4 +595,4 @@ std::vector<Node> ShaderIR::GetAoffiCoordinates(Node aoffi_reg, std::size_t coor
|
||||
return aoffi;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
Loading…
Reference in New Issue
Block a user