am: Stub GetIndirectLayerConsumerHandle

Needed by Monster Hunter Generations Ultimate
This commit is contained in:
David Marcec 2020-06-28 16:51:28 +10:00
parent 0ea4a8bcc4
commit dcf345febe

View File

@ -841,7 +841,7 @@ public:
{110, nullptr, "NeedsToExitProcess"}, {110, nullptr, "NeedsToExitProcess"},
{120, nullptr, "GetLibraryAppletInfo"}, {120, nullptr, "GetLibraryAppletInfo"},
{150, nullptr, "RequestForAppletToGetForeground"}, {150, nullptr, "RequestForAppletToGetForeground"},
{160, nullptr, "GetIndirectLayerConsumerHandle"}, {160, &ILibraryAppletAccessor::GetIndirectLayerConsumerHandle, "GetIndirectLayerConsumerHandle"},
}; };
// clang-format on // clang-format on
@ -960,6 +960,18 @@ private:
rb.PushCopyObjects(applet->GetBroker().GetInteractiveDataEvent()); rb.PushCopyObjects(applet->GetBroker().GetInteractiveDataEvent());
} }
void GetIndirectLayerConsumerHandle(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
// We require a non-zero handle to be valid. Using 0xdeadbeef allows us to trace if this is
// actually used anywhere
constexpr u64 handle = 0xdeadbeef;
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(handle);
}
std::shared_ptr<Applets::Applet> applet; std::shared_ptr<Applets::Applet> applet;
}; };