i3dl2/reverb: Mark relevant member functions as const
These two don't modify member state.
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@ -99,7 +99,7 @@ public:
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return out_sample;
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return out_sample;
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}
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}
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Common::FixedPoint<50, 14> Read() {
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Common::FixedPoint<50, 14> Read() const {
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return *output;
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return *output;
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}
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}
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@ -110,7 +110,7 @@ public:
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}
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}
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}
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}
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Common::FixedPoint<50, 14> TapOut(const s32 index) {
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Common::FixedPoint<50, 14> TapOut(const s32 index) const {
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auto out{input - (index + 1)};
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auto out{input - (index + 1)};
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if (out < buffer.data()) {
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if (out < buffer.data()) {
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out += max_delay + 1;
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out += max_delay + 1;
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@ -95,7 +95,7 @@ public:
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return out_sample;
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return out_sample;
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}
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}
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Common::FixedPoint<50, 14> Read() {
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Common::FixedPoint<50, 14> Read() const {
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return *output;
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return *output;
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}
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}
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@ -106,7 +106,7 @@ public:
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}
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}
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}
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}
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Common::FixedPoint<50, 14> TapOut(const s32 index) {
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Common::FixedPoint<50, 14> TapOut(const s32 index) const {
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auto out{input - (index + 1)};
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auto out{input - (index + 1)};
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if (out < buffer.data()) {
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if (out < buffer.data()) {
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out += sample_count;
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out += sample_count;
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