Merge pull request #10783 from liamwhite/memory
video_core: preallocate fewer IR blocks
This commit is contained in:
commit
ec423c6919
@ -16,9 +16,9 @@ struct ShaderPools {
|
||||
inst.ReleaseContents();
|
||||
}
|
||||
|
||||
Shader::ObjectPool<Shader::IR::Inst> inst;
|
||||
Shader::ObjectPool<Shader::IR::Block> block;
|
||||
Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block;
|
||||
Shader::ObjectPool<Shader::IR::Inst> inst{8192};
|
||||
Shader::ObjectPool<Shader::IR::Block> block{32};
|
||||
Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block{32};
|
||||
};
|
||||
|
||||
struct Context {
|
||||
|
@ -92,9 +92,9 @@ struct ShaderPools {
|
||||
inst.ReleaseContents();
|
||||
}
|
||||
|
||||
Shader::ObjectPool<Shader::IR::Inst> inst;
|
||||
Shader::ObjectPool<Shader::IR::Block> block;
|
||||
Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block;
|
||||
Shader::ObjectPool<Shader::IR::Inst> inst{8192};
|
||||
Shader::ObjectPool<Shader::IR::Block> block{32};
|
||||
Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block{32};
|
||||
};
|
||||
|
||||
class PipelineCache : public VideoCommon::ShaderCache {
|
||||
|
Loading…
Reference in New Issue
Block a user