Merge pull request #4290 from lioncash/latest
CMakeLists: Make use of /std:c++latest on MSVC
This commit is contained in:
commit
ed89bcc767
@ -118,8 +118,15 @@ message(STATUS "Target architecture: ${ARCHITECTURE}")
|
|||||||
# Configure C++ standard
|
# Configure C++ standard
|
||||||
# ===========================
|
# ===========================
|
||||||
|
|
||||||
set(CMAKE_CXX_STANDARD 17)
|
if (MSVC)
|
||||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
add_compile_options(/std:c++latest)
|
||||||
|
|
||||||
|
# cubeb and boost still make use of deprecated result_of.
|
||||||
|
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
|
||||||
|
else()
|
||||||
|
set(CMAKE_CXX_STANDARD 17)
|
||||||
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Output binaries to bin/
|
# Output binaries to bin/
|
||||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
|
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
|
||||||
|
@ -531,8 +531,8 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
|
|||||||
UISettings::GameDir& game_dir =
|
UISettings::GameDir& game_dir =
|
||||||
*selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
|
*selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
|
||||||
|
|
||||||
QAction* move_up = context_menu.addAction(tr(u8"\U000025b2 Move Up"));
|
QAction* move_up = context_menu.addAction(tr("\u25B2 Move Up"));
|
||||||
QAction* move_down = context_menu.addAction(tr(u8"\U000025bc Move Down "));
|
QAction* move_down = context_menu.addAction(tr("\u25bc Move Down"));
|
||||||
QAction* open_directory_location = context_menu.addAction(tr("Open Directory Location"));
|
QAction* open_directory_location = context_menu.addAction(tr("Open Directory Location"));
|
||||||
|
|
||||||
const int row = selected.row();
|
const int row = selected.row();
|
||||||
|
Loading…
Reference in New Issue
Block a user