Remove same output bpp restriction on FastSwizzle

This commit is contained in:
FernandoS27 2018-09-21 11:10:44 -04:00
parent 68aaa83836
commit f020319a45

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@ -71,7 +71,7 @@ struct alignas(64) SwizzleTable {
constexpr auto swizzle_table = SwizzleTable<8, 4>(); constexpr auto swizzle_table = SwizzleTable<8, 4>();
void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u8* swizzled_data, void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, u8* swizzled_data,
u8* unswizzled_data, bool unswizzle, u32 block_height) { u8* unswizzled_data, bool unswizzle, u32 block_height) {
std::array<u8*, 2> data_ptrs; std::array<u8*, 2> data_ptrs;
const std::size_t stride{width * bytes_per_pixel}; const std::size_t stride{width * bytes_per_pixel};
@ -84,14 +84,15 @@ void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u8* swizzled_da
const std::size_t initial_gob = const std::size_t initial_gob =
(y / (gobs_in_y * block_height)) * gobs_size * block_height * image_width_in_gobs + (y / (gobs_in_y * block_height)) * gobs_size * block_height * image_width_in_gobs +
(y % (gobs_in_y * block_height) / gobs_in_y) * gobs_size; (y % (gobs_in_y * block_height) / gobs_in_y) * gobs_size;
const std::size_t pixel_base{y * width * bytes_per_pixel}; const std::size_t pixel_base{y * width * out_bytes_per_pixel};
const auto& table = swizzle_table[y % gobs_in_y]; const auto& table = swizzle_table[y % gobs_in_y];
for (std::size_t xb = 0; xb < stride; xb += copy_size) { for (std::size_t xb = 0; xb < stride; xb += copy_size) {
const std::size_t truncated_copy = std::min(copy_size, stride - xb); const std::size_t truncated_copy = std::min(copy_size, stride - xb);
const std::size_t gob_address{initial_gob + const std::size_t gob_address{initial_gob +
(xb / gobs_in_x) * gobs_size * block_height}; (xb / gobs_in_x) * gobs_size * block_height};
const std::size_t swizzle_offset{gob_address + table[(xb / 16) % 4]}; const std::size_t swizzle_offset{gob_address + table[(xb / 16) % 4]};
const std::size_t pixel_index{xb + pixel_base}; const std::size_t out_x = xb*out_bytes_per_pixel / bytes_per_pixel;
const std::size_t pixel_index{out_x + pixel_base};
data_ptrs[unswizzle] = swizzled_data + swizzle_offset; data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
data_ptrs[!unswizzle] = unswizzled_data + pixel_index; data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
std::memcpy(data_ptrs[0], data_ptrs[1], truncated_copy); std::memcpy(data_ptrs[0], data_ptrs[1], truncated_copy);
@ -146,7 +147,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pix
u32 height, u32 block_height) { u32 height, u32 block_height) {
std::vector<u8> unswizzled_data(width * height * bytes_per_pixel); std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);
if (bytes_per_pixel % 3 != 0) { if (bytes_per_pixel % 3 != 0) {
FastSwizzleData(width / tile_size, height / tile_size, bytes_per_pixel, FastSwizzleData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel,
Memory::GetPointer(address), unswizzled_data.data(), true, block_height); Memory::GetPointer(address), unswizzled_data.data(), true, block_height);
} else { } else {
CopySwizzledData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel, CopySwizzledData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel,