GPU: Allow using R16F as a render target format.
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@ -29,6 +29,7 @@ enum class RenderTargetFormat : u32 {
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RG16_UINT = 0xDD,
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RG16_FLOAT = 0xDE,
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R11G11B10_FLOAT = 0xE0,
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R16_FLOAT = 0xF2,
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R8_UNORM = 0xF3,
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};
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@ -230,7 +230,8 @@ struct SurfaceParams {
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return PixelFormat::RG16;
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case Tegra::RenderTargetFormat::RG16_SNORM:
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return PixelFormat::RG16S;
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case Tegra::RenderTargetFormat::R16_FLOAT:
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return PixelFormat::R16F;
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default:
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LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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@ -437,6 +438,7 @@ struct SurfaceParams {
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case Tegra::RenderTargetFormat::RGBA32_FLOAT:
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case Tegra::RenderTargetFormat::RG32_FLOAT:
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case Tegra::RenderTargetFormat::RG16_FLOAT:
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case Tegra::RenderTargetFormat::R16_FLOAT:
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return ComponentType::Float;
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case Tegra::RenderTargetFormat::RGBA32_UINT:
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case Tegra::RenderTargetFormat::RG16_UINT:
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