Commit Graph

23353 Commits

Author SHA1 Message Date
Marco Rubin
56b0f979eb
Use execlp instead of execl to avoid failure 2022-12-18 14:03:26 +00:00
german77
c218c7d4da yuzu: Remember last selected directory 2022-12-18 00:37:06 -06:00
german77
f999d268f9 bootmanager: Use proper camera size 2022-12-18 00:13:18 -06:00
german77
c489cbee29 bootmanager: Encapsulate all QCamera code 2022-12-17 23:54:47 -06:00
german77
dffeca66fa yuzu: fix device name setting 2022-12-17 23:54:36 -06:00
Matías Locatti
fd1ea0fd84
Enable compiler optimizations and enforce x86-64-v2 on GCC/Clang (#9442)
* Testing LTO (#4)

* Testing LTO

* clang

* linux

* Added the rest of Blinkhawk's optimizations

* Unlikely asserts

* Removing LTO from Linux builds - GCC

* Removing LTO from Linux builds - Clang
2022-12-17 17:16:52 -08:00
bunnei
48108a8c9b
Merge pull request #9456 from german77/virtual_gamepad
input_common: Add virtual gamepad
2022-12-17 17:16:13 -08:00
Liam
92ce241d4d qt: use _exit instead of exit on SIGINT 2022-12-17 16:26:25 -05:00
Liam
d3123079e8 EmuThread: refactor 2022-12-17 16:26:24 -05:00
liamwhite
5da72a891f
Merge pull request #7450 from FernandoS27/ndc-vulkan
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-17 16:08:10 -05:00
Mai
f8a7d6a0ae
Merge pull request #9461 from liamwhite/wanative
qt: avoid setting WA_DontCreateNativeAncestors on all platforms
2022-12-17 21:07:01 +00:00
Mai
da31326c17
Merge pull request #9454 from liamwhite/wayland-egl
qt: handle wayland-egl platform name
2022-12-17 21:05:46 +00:00
Liam
45672d43e3 qt: avoid setting WA_DontCreateNativeAncestors on all platforms 2022-12-17 10:41:20 -05:00
liamwhite
a3bac5550d
Merge pull request #9451 from ameerj/camera-data-array
camera: Use pre-allocated vector for camera data
2022-12-17 10:21:50 -05:00
liamwhite
4faea2bbf4
Merge pull request #9452 from ameerj/hle-read-buffer-resreve
hle_ipc: Refactor ReadBuffer to set buffer size upon initialization
2022-12-17 10:21:30 -05:00
liamwhite
fa10374d39
Merge pull request #9455 from Kelebek1/audio_signal
[audio_core] Signal buffer event on audio in/out system stop
2022-12-17 10:21:19 -05:00
liamwhite
98135dee16
Merge pull request #9457 from Kelebek1/silence_tfb
Remove unimplemented geometry transform feedback log spam
2022-12-17 10:21:05 -05:00
german77
243404bf34 input_common: Add virtual gamepad 2022-12-16 18:26:11 -06:00
ameerj
7bf4bec257 camera: Use pre-allocated vector for camera data
And avoid an unnecessary copy
2022-12-16 18:00:47 -05:00
Kelebek1
f7d95d0a3a Remove unimplemented transform feedback geometry spam, it should be implemented 2022-12-16 22:52:29 +00:00
liamwhite
bbb202ceed
Merge pull request #6354 from ogniK5377/device-name
Set: Allow setting device nickname
2022-12-16 14:05:00 -05:00
liamwhite
789da737af
Merge pull request #9450 from ameerj/hle-ipc-vector-reserve
hle_ipc: Reserve vectors before populating
2022-12-16 11:57:48 -05:00
liamwhite
b541a35e27
Merge pull request #9444 from german77/free_threads
kernel: process: Implement GetFreeThreadCount
2022-12-16 11:57:42 -05:00
liamwhite
6bc1a477bf
Merge pull request #8605 from devsnek/graceful-shutdown
let games gracefully exit
2022-12-16 11:57:33 -05:00
liamwhite
9bfd4d880e
Merge pull request #6769 from lat9nq/create-shortcut-2
yuzu qt, common: Add option to create game shortcuts on Linux
2022-12-16 11:57:16 -05:00
Kelebek1
6a56f42f5d Signal buffer event on audio in/out system stop, and force remove all registered audio buffers 2022-12-16 16:07:24 +00:00
Liam
b81caf1879 qt: handle wayland-egl platform name 2022-12-16 08:47:22 -05:00
ameerj
b1d633532f hle_ipc: Refactor ReadBuffer to set buffer size upon initialization
Initializing the vector size during initialization is more efficient than a later call to resize()
2022-12-15 23:22:11 -05:00
ameerj
12c0f682e6 hle_ipc: Reserve vectors before populating 2022-12-15 22:30:42 -05:00
Narr the Reg
9ff891ce71
Merge pull request #9431 from liamwhite/sixty-five-oh-two
vulkan_common: declare storageBuffer8BitAccess
2022-12-15 17:52:16 -06:00
Matías Locatti
82d80869fc
Merge pull request #9430 from liamwhite/capable
spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId
2022-12-15 20:52:05 -03:00
Narr the Reg
20cbf6f3db kernel: svc: Fix duplicated InfoType enum 2022-12-15 14:18:30 -06:00
Narr the Reg
dca4f0687a kernel: process: Implement GetFreeThreadCount
Used by Just Dance® 2023 Edition
2022-12-15 13:44:21 -06:00
liamwhite
b8c03411e7
Merge pull request #9433 from Tachi107/cmake-is-awful
build: tweak the find modules even more
2022-12-15 12:05:13 -05:00
liamwhite
3ff7a5de1a
Merge pull request #7410 from Nefsen402/wayland-fixes
Wayland fixes
2022-12-15 12:05:01 -05:00
Andrea Pappacoda
4447c9a46e
build: tweak the find modules even more
As described in
https://github.com/yuzu-emu/yuzu/pull/9395#discussion_r1047456172
checking for PKG_CONFIG_FOUND before calling pkg_search_module() is
unneeded, and some find modules (like FindFFmpeg.cmake) don't do this
already. Consequently, this patch removes these checks.
2022-12-15 11:52:50 +01:00
bunnei
e2f32e8c88
Merge pull request #9441 from yuzu-emu/revert-9232-audio-default-thread
Revert "hle: service: audio: Use default service thread."
2022-12-14 14:58:17 -08:00
bunnei
beba9c9b61
Revert "hle: service: audio: Use default service thread." 2022-12-14 14:57:33 -08:00
liamwhite
a222f02c7a
Merge pull request #6688 from yzct12345/valid-intel-max
render_vulkan: Fix validation errors on less compatible Intel GPUs
2022-12-14 15:33:10 -05:00
FernandoS27
0104e28fe4 Vulkan: Add support for VK_EXT_depth_clip_control. 2022-12-13 21:39:18 -05:00
Chloe Marcec
c5f519e1e4 Set: Allow setting device nickname 2022-12-13 19:54:17 -05:00
lat9nq
5a5bb91f40 main: Address review feedback
Moves icon path to ~/.local/share/icons, though I'm opting to avoid
using the game title for the icon and desktop entry name as that would
cause filenames such as
"yuzu-cadence-of-hyrule-crypt-of-the-necrodancer-featuring-the-legend-of-zelda-demo.desktop".
2022-12-13 19:23:54 -05:00
Liam
4fce72c902 vulkan_common: declare storageBuffer8BitAccess 2022-12-13 18:28:50 -05:00
Liam
77b0d01639 spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId 2022-12-13 18:25:53 -05:00
lat9nq
18bdf45868 yuzu qt: Create shortcuts on Linux
This creates a Desktop Entry file and a PNG icon for the entry when the
user right-clicks a game and selects "Create Shortcut -> Create
{Application,Desktop} Shortcut". This uses the current executable's path
to create the shortcut.

yuzu qt: Add more error checking and OS gating for shortcuts

main: Remove FreeBSD gating for shortcuts

I'm not going to test FreeBSD, so I don't know if they follow
Freedesktop.org or not. I just have to let someone else verify that it
works there and let them enable it.

main: Move shortcut function to its own function

This function should really be in a common library, at least among
frontends.

main: Remove image manip references

main: Fix difference in MinGW and native GCC versions

main: Fix negation in creat shortcut

Addresses review comment

Co-authored-by: Jan Beich <jbeich@FreeBSD.org>

main: Re-enable freedesktop shorcuts for FreeBSD
2022-12-13 16:42:00 -05:00
Alexander Orzechowski
09e3029c11 gl_device: Use a more robust way to use strict context mode
Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Alexander Orzechowski
2221afaf26 OpenGL: Check for threading support
We need this.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
45fcde817e wayland: Always use exclusive fullscreen
Wayland does not allow clients to choose their own size and position
on the screen. The concept of fullscreening an application by sizing
it to the screen and removing decorations does not exist. Use
exclusive fullscreen instead.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
29fbce9fe6 RenderWidget: Set WA_DontCreateNativeAncestors
Some windowing systems like wayland are designed to show hardware accellerated
surfaces as subsurfaces and not native windows.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
5754456292 emu_window_sdl2: Respect hidpi
Use SDL_GL_GetDrawableSize instead of SDL_GetWindowSize which
will return the true size our swapchain needs to be in even
for hidpi displays.
2022-12-13 13:23:35 -05:00