Commit Graph

1139 Commits

Author SHA1 Message Date
bunnei
0e9262885d Merge pull request #296 from lioncash/dyn
dyncom: Implement UMAAL
2014-12-20 16:24:12 -05:00
bunnei
993afd3bf0 Merge pull request #310 from lioncash/ssat16
armemu: Fix SSAT16.
2014-12-20 16:23:54 -05:00
Lioncash
2a097f0990 armemu: Should be using labs for USAD8/USADA8 2014-12-20 15:34:14 -05:00
bunnei
7095c4959b Merge pull request #311 from lioncash/usada
armemu: Implement USAD8 and USADA8
2014-12-20 15:21:25 -05:00
bunnei
52bc58283d Merge pull request #313 from lioncash/smlsd
armemu: Implement SMLSD
2014-12-20 15:18:52 -05:00
bunnei
1c50a036dd Merge pull request #314 from lioncash/qsax-qasx
armemu: Implement QASX and QSAX
2014-12-20 15:18:05 -05:00
Tony Wasserka
08f42c2b8c Pica/VertexShader: Promote a log message to critical status. 2014-12-20 18:06:56 +01:00
Tony Wasserka
17f31de364 Pica/VertexShader: Small optimization. 2014-12-20 18:06:56 +01:00
Tony Wasserka
a664574ecb Pica/VertexShader: Be robust against invalid inputs.
More specifically, this also fixes crashes by Citra trying to load a src2 register even if the current instruction does not use that.
2014-12-20 18:06:56 +01:00
Tony Wasserka
ad5db467d7 Pica/VertexShader: Clarify a comment. 2014-12-20 18:06:56 +01:00
Tony Wasserka
871418e62b Pica/DebugUtils: Further cleanups to LookupTexture. 2014-12-20 18:06:56 +01:00
Tony Wasserka
88e9efe4b8 Pica/DebugUtils: Fix two warnings. 2014-12-20 18:06:56 +01:00
Tony Wasserka
6e275778c9 Pica/DebugUtils: Better document LookupTexture. 2014-12-20 18:06:55 +01:00
Tony Wasserka
e4e9710d18 Pica/Rasterizer: Get rid of C-style casts. 2014-12-20 18:06:55 +01:00
Tony Wasserka
d81370682f Pica/DebugUtils: Make a number of variables static.
Makes for cleaner and faster code.
2014-12-20 18:06:55 +01:00
Tony Wasserka
6bd41de276 Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions. 2014-12-20 18:06:55 +01:00
Tony Wasserka
22afb9d830 Pica/VertexShader: Run instruction handlers according to the effective opcode.
This allows for proper emulation of the different CMP/LRP/MAD instructions.
2014-12-20 18:06:55 +01:00
Tony Wasserka
cd163fb59a Pica/VertexShader: Implement MAX instructions. 2014-12-20 18:06:55 +01:00
Tony Wasserka
aff808b2fd Pica: Add support for boolean uniforms. 2014-12-20 18:06:55 +01:00
Tony Wasserka
67618a2c55 Pica/VertexShader: Add support for MOVA, CMP and IFC. 2014-12-20 18:06:55 +01:00
Tony Wasserka
cb1804e0ab Pica/VertexShader: Move code around a bit. 2014-12-20 18:06:55 +01:00
Tony Wasserka
b85524c760 Pica/VertexShader: Some cleanups using std::array. 2014-12-20 18:06:55 +01:00
Tony Wasserka
ce36ad454e Pica/VertexShader: Support negating src2. 2014-12-20 18:06:55 +01:00
Tony Wasserka
cc5746abfe Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones. 2014-12-20 18:06:55 +01:00
Tony Wasserka
8ce1d32460 Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones. 2014-12-20 18:06:55 +01:00
Tony Wasserka
79c29243ed Pica/DebugUtils: Add an event triggered after loading a vertex. 2014-12-20 18:06:55 +01:00
Tony Wasserka
cd322e328e Pica/PrimitiveAssembly: Implement triangle strips. 2014-12-20 18:06:54 +01:00
Tony Wasserka
346012f29e Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations. 2014-12-20 18:06:54 +01:00
Tony Wasserka
1e960e9ee2 Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes. 2014-12-20 18:06:54 +01:00
Tony Wasserka
1c972ef3b9 Add support for a ridiculous number of texture formats. 2014-12-20 18:06:54 +01:00
Tony Wasserka
40f123b7c0 Pica: Unify ugly address translation hacks. 2014-12-20 18:06:53 +01:00
Tony Wasserka
7e210e0229 Pica: Further improve Tev emulation. 2014-12-20 18:05:53 +01:00
Tony Wasserka
3df88d59b0 Pica: Merge texture lookup logic for DebugUtils and Rasterizer.
This effectively adds support for a lot texture formats in the rasterizer.
2014-12-20 18:05:53 +01:00
Tony Wasserka
0fba1d48a6 Pica: Implement texture wrapping. 2014-12-20 18:05:53 +01:00
Tony Wasserka
c81f1a9ebc Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats. 2014-12-20 18:05:53 +01:00
Tony Wasserka
782592e6d3 citra-qt: Fix invalid memory read upon program startup.
This was caused by the framebuffer display widget not checking whether we are actually in a valid emulation state or not.
2014-12-20 18:05:53 +01:00
Tony Wasserka
fd2539121c Pica: Initial support for multitexturing. 2014-12-20 18:05:53 +01:00
Tony Wasserka
95be6a09b2 BitField: Add an explicit Assign method.
This is useful when doing crazy stuff like inheriting from BitField.
2014-12-20 18:05:53 +01:00
Tony Wasserka
8cd0d9c000 citra-qt: static-constify a map. 2014-12-20 18:05:52 +01:00
bunnei
2b0d7a1d29 Merge pull request #315 from chinhodado/master
Clean up some warnings
2014-12-20 11:59:18 -05:00
Chin
e795692614 Clean up some warnings 2014-12-20 10:03:36 -05:00
Yuri Kunde Schlesner
82528ba7df Common: Add a clone of std::make_unique 2014-12-20 03:45:02 -02:00
Yuri Kunde Schlesner
adee775f44 Kernel: Implement support for current thread pseudo-handle
This boots a few (mostly Nintendo 1st party) games further.
2014-12-20 03:27:47 -02:00
bunnei
f1309e6bf0 Merge pull request #306 from Subv/even_more_savedata
SaveData: Added some documentation to FormatSaveData
2014-12-19 23:20:31 -05:00
Subv
fc73bef692 FS_U: Added the command to the docs of SaveData functions 2014-12-19 22:45:39 -05:00
bunnei
eb394ac0af Merge pull request #309 from chinhodado/patch-1
Properly erase/remove a DebuggerObserver
2014-12-19 16:47:42 -05:00
bunnei
245abb4125 Merge pull request #294 from lioncash/var
armemu: Narrow the scope of some variables in handle_v6_insn
2014-12-19 16:46:56 -05:00
bunnei
dc5d1a9061 Merge pull request #305 from lioncash/paren
armemu: Get rid of bitwise parenthesis warnings
2014-12-19 16:46:36 -05:00
chinhodado
d31c23e958 Properly erase/remove an observer 2014-12-19 14:24:44 -05:00
Lioncash
4b506cec01 armemu: Implement QASX and QSAX 2014-12-19 14:09:18 -05:00
Lioncash
0f3a6a161c armemu: Implement SMLSD 2014-12-19 09:53:54 -05:00
Lioncash
4a646ace1f dyncom: Implement UMAAL 2014-12-19 04:02:14 -05:00
bunnei
017e6a488e Merge pull request #302 from purpasmart96/flushshutup
GSP_GPU: Shut up FlushDataCache
2014-12-18 23:40:10 -05:00
Lioncash
00e8ec4a9e armemu: Implement USAD8 and USADA8 2014-12-18 23:38:57 -05:00
Lioncash
92c53fe522 armemu: Fix SSAT16
The lower-bound would never be negative like it should
2014-12-18 20:35:14 -05:00
Lioncash
b9fc0b4b80 armemu: Clean up naming and formatting for SSAT16 2014-12-18 20:34:22 -05:00
purpasmart96
b2c64eb5ff GSP_GPU: Shut up FlushDataCache 2014-12-18 16:39:55 -08:00
bunnei
765dbabdb6 Merge pull request #308 from Subv/more_savedata
SystemSaveData: Fixed a typo that was segfaulting
2014-12-18 18:05:03 -05:00
Subv
78e0f36857 SystemSaveData: Fixed a typo that was segfaulting 2014-12-18 18:01:47 -05:00
bunnei
24b5e87279 Merge pull request #304 from lioncash/sflags
armemu: Set GE flags properly for SSUB16, SADD16, SSAX, and SASX.
2014-12-18 17:46:10 -05:00
bunnei
4959e3b2c0 Merge pull request #307 from lioncash/usat16
armemu: Fix USAT16.
2014-12-18 17:45:25 -05:00
bunnei
c71f8840e5 Merge pull request #301 from Subv/more_savedata
SaveData: Implemented the SystemSaveData archive.
2014-12-18 17:29:34 -05:00
Subv
f9472eda0a SystemSaveData: Added a TODO to move it to the NAND.
Maybe sometime when we actually implement that
2014-12-18 16:58:42 -05:00
Lioncash
e683f654ce armemu: Fix lower-bounds clamping for USAT16 2014-12-18 16:54:01 -05:00
Subv
77f0cdfaf4 SaveData: Added some documentation to FormatSaveData
We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData.
Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
2014-12-18 15:30:28 -05:00
Lioncash
6b632bbe37 armemu: More concise names for USAT16-related variables 2014-12-18 14:25:07 -05:00
Lioncash
eaae0ad502 armemu: Get rid of bitwise parenthesis warnings 2014-12-18 12:07:18 -05:00
Lioncash
4dc8eb40be armemu: Set GE flags correctly for SSUB16, SADD16, SSAX, and SASX. 2014-12-18 11:45:40 -05:00
bunnei
8ac22e7efc Merge pull request #299 from lioncash/join
Combine SSUB16, SADD16, SASX, and SSAX.
2014-12-18 10:04:31 -05:00
Subv
bec527fa24 SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-17 23:44:32 -05:00
bunnei
797efbde1a Merge pull request #298 from lioncash/flags
armemu: Unset GE flags for UADD8 if results are < 0x100
2014-12-17 22:06:27 -05:00
bunnei
a968adf50e Merge pull request #295 from lioncash/umaal
armemu: Implement UMAAL
2014-12-17 21:44:13 -05:00
Lioncash
85c318078d armemu: Combine SSUB16, SADD16, SASX, and SSAX. 2014-12-17 21:17:54 -05:00
bunnei
075126247f Merge pull request #292 from lioncash/backports
Backport more skyeye fixes from 3dmoo
2014-12-17 20:58:00 -05:00
bunnei
e00e303275 Merge pull request #297 from lioncash/ssub16
armemu: Fix SSUB16
2014-12-17 20:56:37 -05:00
bunnei
7bae450379 Merge pull request #185 from purpasmart96/mem_perm
Kernel: Add missing permissions
2014-12-17 20:56:04 -05:00
Subv
ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
Lioncash
41fee1c940 armemu: Unset GE flags for UADD8 if results are < 0x100
Reference manual states these must be set to zero if this case is true.
2014-12-17 17:54:49 -05:00
Lioncash
58dc554733 armemu: Fix SSUB16
Broken from the same reason SADD16 was.

The lo part of the result should only be constructed from the lo halfwords of rm and rn.
The hi part of the result should only be constructed from the hi halfwords of rm and rn.
2014-12-17 15:40:10 -05:00
bunnei
e6f440ea7f Merge pull request #293 from lioncash/sops
armemu: Fix SADD16
2014-12-17 14:54:24 -05:00
bunnei
3e9d4a7917 Merge pull request #287 from lioncash/qaddsub16
armemu: Join QADD16/QSUB16 and fix saturation clamping.
2014-12-17 12:34:52 -05:00
Lioncash
5820dba6b7 armemu: Implement UMAAL 2014-12-17 12:21:21 -05:00
Lioncash
2d91164bb9 armemu: Narrow the scope of some variables in handle_v6_insn
There's no reason to have these in the outer-most scope.
2014-12-17 10:26:20 -05:00
Lioncash
5289a496a7 armemu: Fix SADD16
The lo and hi parts of the result were being constructed as a result of hi and lo halfword intermixing from the rm and rn regs. However the lo part of the result should be constructed only from the lo halfwords of rm and rn, and the hi part of the result should only be constructed from the hi halfwords of rm and rn.
2014-12-17 09:36:25 -05:00
Normmatt
73211dc8fe armemu: Fix PKHTB 2014-12-17 03:26:12 -05:00
Normmatt
8045df14d2 armemu: Implement REVSH 2014-12-17 03:26:01 -05:00
Normmatt
bc81cc9490 armemu: Fix UXTAB/UXTAH 2014-12-17 03:24:25 -05:00
Normmatt
b5dbd6f2a2 armemu: Fix SXTAB 2014-12-17 03:17:44 -05:00
Normmatt
efebd5589a armemu: Fix SXTAH 2014-12-17 03:16:40 -05:00
bunnei
fdb4ef5210 Merge pull request #289 from lioncash/smops
Join SMUAD, SMUSD, and SMLAD ops. Also fix them as well.
2014-12-17 00:08:43 -05:00
bunnei
ec9ac2f51a Merge pull request #290 from lioncash/vsub
armemu: Backport some VFP fixes from 3dmoo.
2014-12-16 23:22:58 -05:00
Normmatt
9c127f4a01 armemu: Fix FTOUI NaN sign. 2014-12-16 05:56:06 -05:00
Normmatt
2ed03c10e0 armemu: Fix FSUBS bug where NaN shouldn't be negated 2014-12-16 05:54:00 -05:00
Lioncash
d5bcddb77c armemu: Fix SMUAD, SMUSD, and SMLAD
Wrong values were being multiplied together.
2014-12-16 03:13:06 -05:00
Lioncash
0f9e3baf39 armemu: Join SMUAD, SMUSD, and SMLAD 2014-12-16 03:11:50 -05:00
Lioncash
4c53799229 armemu: Fix lower-bound signed saturation clamping for QADD16/QSUB16. 2014-12-16 00:11:51 -05:00
Lioncash
49817e89d9 armemu: Join QADD16 and QSUB16 together.
The only difference between these ops is one adds and one subtracts. Everything is literally the same.
2014-12-16 00:11:19 -05:00
bunnei
cdfa7157eb Merge pull request #286 from yuriks/msvc-fix
Comment out empty arrays causing compile errors in MSVC
2014-12-15 22:52:35 -05:00
Yuri Kunde Schlesner
082bf803ab Comment out empty arrays causing compile errors in MSVC 2014-12-16 01:37:13 -02:00
bunnei
a8098187aa Merge pull request #285 from lioncash/uxtab16
armemu: Implement UXTAB16
2014-12-15 22:29:12 -05:00