ReinUsesLisp
3f0b7673f0
renderer_vulkan/wrapper: Add exception class
2020-03-27 03:21:04 -03:00
ReinUsesLisp
f5cee0e885
renderer_vulkan/wrapper: Add ToString function for VkResult
2020-03-27 03:21:03 -03:00
ReinUsesLisp
92c8d783b3
renderer_vulkan/wrapper: Add Vulakn wrapper and a span helper
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The intention behind a Vulkan wrapper is to drop Vulkan-Hpp.
The issues with Vulkan-Hpp are:
- Regular breaks of the API.
- Copy constructors that do the same as the aggregates (fixed recently)
- External dynamic dispatch that is hard to remove
- Alias KHR handles with non-KHR handles making it impossible to use
smart handles on Vulkan 1.0 instances with extensions that were included
on Vulkan 1.1.
- Dynamic dispatchers silently change size depending on preprocessor
definitions. Different files will have different dispatch definitions,
generating all kinds of hard to debug memory issues.
In other words, Vulkan-Hpp is not "production ready" for our needs and
this wrapper aims to replace it without losing RAII and exception
safety.
2020-03-27 03:13:18 -03:00
ReinUsesLisp
38c1e77f01
vk_texture_cache: Silence misc warnings
2020-03-18 20:03:19 -03:00
ReinUsesLisp
b6b2e31e5e
vk_staging_buffer_pool: Silence unused constant warning
2020-03-18 20:03:19 -03:00
ReinUsesLisp
fc51ece7bf
vk_rasterizer: Remove unused variable
2020-03-18 20:03:19 -03:00
ReinUsesLisp
98d85cdc20
vk_pipeline_cache: Remove unused variable
2020-03-18 20:03:19 -03:00
ReinUsesLisp
dab450ec46
maxwell_to_vk: Sielence -Wswitch warning
2020-03-18 20:03:19 -03:00
Mat M
edb9cccb36
Merge pull request #3510 from FernandoS27/dirty-write
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DirtyFlags: relax need to set render_targets as dirty
2020-03-17 17:29:22 -04:00
Mat M
d787856621
Merge pull request #3518 from ReinUsesLisp/scissor-clears
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vk_rasterizer: Implement scissor clears and layered clears
2020-03-17 17:27:15 -04:00
Mat M
9fdfd58f9f
Merge pull request #3519 from ReinUsesLisp/int-formats
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maxwell_to_vk: Implement RG32 and RGB32 integer vertex formats
2020-03-17 17:26:16 -04:00
Rodrigo Locatti
b16c8e0e8d
Merge pull request #3515 from ReinUsesLisp/vertex-vk-assert
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vk_rasterizer: Fix vertex range assert
2020-03-15 21:26:54 -03:00
Rodrigo Locatti
7cc46a6faa
Merge pull request #3501 from ReinUsesLisp/rgba16-snorm
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video_core: Implement RGBA16_SNORM
2020-03-15 21:24:53 -03:00
Rodrigo Locatti
d64edf21bb
Merge pull request #3503 from makigumo/patch-2
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maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32
2020-03-15 21:21:38 -03:00
ReinUsesLisp
52acb7f9a0
maxwell_to_vk: Implement RG32 and RGB32 integer vertex formats
2020-03-15 18:51:49 -03:00
ReinUsesLisp
71cc772988
vk_rasterizer: Implement layered clears
2020-03-15 18:37:19 -03:00
makigumo
f91046bf8d
vk_shader_decompiler: fix linux build
2020-03-15 18:00:14 +01:00
ReinUsesLisp
a7131af7d6
vk_rasterizer: Fix vertex range assert
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End can be equal to start in CalculateVertexArraysSize. This is quite
common when the vertex size is zero.
2020-03-15 04:04:17 -03:00
ReinUsesLisp
8baf98e439
vk_rasterizer: Reimplement clears with vkCmdClearAttachments
2020-03-15 03:40:41 -03:00
Fernando Sahmkow
380fc8d2e1
DirtyFlags: relax need to set render_targets as dirty
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The texture cache already takes care of setting a render target to dirty
when invalidated.
2020-03-14 11:47:33 -04:00
ReinUsesLisp
69c7a01f88
vk/gl_shader_decompiler: Silence assertion on compute
2020-03-13 18:33:05 -03:00
ReinUsesLisp
62560f1e63
vk_shader_decompiler: Fix default varying regression
2020-03-13 18:33:05 -03:00
Rodrigo Locatti
47459f6a36
vk_shader_decompiler: Fix implicit type conversion
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Co-Authored-By: Mat M. <mathew1800@gmail.com>
2020-03-13 18:33:05 -03:00
ReinUsesLisp
2fae1e6205
vk_rasterizer: Implement transform feedback binding zero
2020-03-13 18:33:05 -03:00
ReinUsesLisp
b67360c0f8
vk_shader_decompiler: Add XFB decorations to generic varyings
2020-03-13 18:33:05 -03:00
ReinUsesLisp
8d5bdcb17b
vk_device: Enable VK_EXT_transform_feedback when available
2020-03-13 18:33:05 -03:00
ReinUsesLisp
c320702092
vk_device: Shrink formatless capability name size
2020-03-13 18:33:05 -03:00
ReinUsesLisp
7acebd7eb6
vk_shader_decompiler: Use registry for specialization
2020-03-13 18:33:05 -03:00
Rodrigo Locatti
244fe13219
Merge branch 'master' into shader-purge
2020-03-13 16:44:06 -03:00
makigumo
753bc2026f
fix formatting
2020-03-13 11:37:24 +01:00
makigumo
54681909be
maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32
2020-03-13 11:26:13 +01:00
Fernando Sahmkow
00e9ba0603
Merge pull request #3483 from namkazt/patch-1
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vk_rasterizer: fix mistype on SetupGraphicsImages
2020-03-12 22:10:48 -04:00
Fernando Sahmkow
f159a12820
Merge pull request #3480 from ReinUsesLisp/vk-disabled-ubo
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vk_rasterizer: Support disabled uniform buffers
2020-03-12 22:09:49 -04:00
ReinUsesLisp
4dcca90ef4
video_core: Implement RGBA16_SNORM
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Implement RGBA16_SNORM with the current API. Nothing special here.
2020-03-12 21:42:33 -03:00
ReinUsesLisp
e8efd5a901
video_core: Rename "const buffer locker" to "registry"
2020-03-09 18:40:06 -03:00
Rodrigo Locatti
22e825a3bc
Merge pull request #3301 from ReinUsesLisp/state-tracker
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video_core: Remove gl_state and use a state tracker based on dirty flags
2020-03-09 18:34:37 -03:00
Nguyen Dac Nam
16cfbb068c
vk_reasterizer: fix mistype on SetupGraphicsImages
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This should use Maxwell3D engine. Fixed some GPU error on Kirby and maybe other games.
2020-03-08 10:06:59 +07:00
bunnei
662feb8c1c
Merge pull request #3481 from ReinUsesLisp/abgr5-storage
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maxwell_to_vk: Remove Storage capability for A1B5G5R5U
2020-03-07 19:51:33 -05:00
ReinUsesLisp
e4f9ce0379
vk_rasterizer: Support disabled uniform buffers
2020-03-06 18:47:51 -03:00
ReinUsesLisp
aa6fe3f1aa
maxwell_to_vk: Remove Storage capability for A1B5G5R5U
2020-03-06 18:47:27 -03:00
bunnei
49eff536d0
Merge pull request #3463 from ReinUsesLisp/vk-toctou
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vk_swapchain: Silence TOCTOU race condition
2020-03-05 19:38:42 -05:00
bunnei
0361aa1915
Merge pull request #3451 from ReinUsesLisp/indexed-textures
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vk_shader_decompiler: Implement indexed textures
2020-03-05 11:42:46 -05:00
bunnei
67e7186d79
Merge pull request #3455 from ReinUsesLisp/attr-scaled
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video_core: Implement more scaled attribute formats
2020-03-03 22:46:20 -05:00
ReinUsesLisp
ac204754d4
dirty_flags: Deduplicate code between OpenGL and Vulkan
2020-02-28 17:56:43 -03:00
ReinUsesLisp
6669b359a3
vk_rasterizer: Pass Maxwell registers to dynamic updates
2020-02-28 17:56:43 -03:00
ReinUsesLisp
042256c6bb
state_tracker: Remove type traits with named structures
2020-02-28 17:56:43 -03:00
ReinUsesLisp
6ac3eb4d87
vk_state_tracker: Implement dirty flags for stencil properties
2020-02-28 17:56:43 -03:00
ReinUsesLisp
f9df2c6bcd
vk_state_tracker: Implement dirty flags for depth bounds
2020-02-28 17:56:43 -03:00
ReinUsesLisp
cd0e28c9ec
vk_state_tracker: Implement dirty flags for blend constants
2020-02-28 17:56:43 -03:00
ReinUsesLisp
a33870996b
vk_state_tracker: Implement dirty flags for depth bias
2020-02-28 17:56:43 -03:00