Commit Graph

193 Commits

Author SHA1 Message Date
german77
a7d9be1384 core: Replace all instances of ResultCode with Result 2022-06-26 20:21:37 -05:00
Liam
084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 2022-06-13 20:09:00 -04:00
Morph
99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
bunnei
eb8c8db899
Merge pull request #8122 from bunnei/improve-thread-usage
Improve usage of service host threads
2022-04-06 12:25:25 -07:00
Andrea Pappacoda
0c214cb5b9
fix: typos 2022-04-02 16:34:07 +02:00
bunnei
2afef2b609 hle: service: filesystem: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
Lioncash
54150f5afa service/filsystem: Update fsp-srv function table 2022-01-21 16:07:01 -05:00
Morph
a6e6a5ac38 general: Get the current process program id directly from the system
This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
2021-11-04 16:59:39 -04:00
Morph
64275dfbf4 general: Rename GetTitleID to GetProgramID 2021-11-04 16:57:16 -04:00
ameerj
7c4b6aab2e core: Remove unused includes 2021-11-03 21:42:57 -04:00
Morph
cb09ea0f01 general: Remove MakeResult helpers
This is made obsolete by the presence of implicit constructors.
2021-11-02 17:23:19 -04:00
Morph
7bb2dd75cd service: Reduce header include overhead 2021-10-07 13:32:21 -04:00
Morph
8d63ebcb64 vfs: Partially implement GetFileTimeStampRaw
Gets rid of homebrew warnings using this func
2021-09-14 08:48:01 -04:00
Morph
727f607e00 FS: Mark recursive CreateDirectory as inaccurate and temporary 2021-09-12 14:06:01 -04:00
Chloe
005b0e68db
Addressed issues
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-09-09 03:00:08 +10:00
Chloe Marcec
0b891c9245 FS: Recursively create directories for CreateDirectory
Originally we only created the parent directory, this caused issues for creating directories which also contained subdirectories, eg `/Folder1/Folder2`

This allows the ultimate mod manager homebrew to at least boot
2021-09-06 19:35:55 +10:00
Morph
6ac978426c filesystem: Open a read-only directory for SDMC mods
This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28 10:08:08 -04:00
lat9nq
844e0114b0 core: Simplify SDMC mod loading
If someone else wants to support other mod formats in the SDMC
directory, that can be added later. For now, just allow RomFS modding
here and force people to do other types of mods the old way.

Addresses review comments.

Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28 10:08:08 -04:00
lat9nq
1664c74a6c core: Support LayeredFS mod from SDMC directory
Enables loading a mod directly from `[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]`. For use with some
homebrew mod managers.
2021-06-28 10:08:07 -04:00
Morph
0f48292de1 fsp_srv: Fix filesystem access logging
This introduces a new setting Enable FS Access Log which saves the filesystem access log to sdmc:/FsAccessLog.txt

If this setting is not enabled, this will indicate to FS to not call OutputAccessLogToSdCard.

Fixes softlocks during loading in Xenoblade Chronicles 2 when certain DLC is enabled.
2021-06-16 00:06:02 -04:00
Morph
b840dd9af8 fsp-srv: Replace one last instance of RESULT_SUCCESS 2021-06-02 21:40:14 -04:00
Chloe
c4c256f56a
fspsrv: Implement DisableAutoSaveDataCreation (#6355)
- Used by Mii Edit
2021-06-02 17:46:29 -07:00
Morph
a0e4c2e1fc general: Replace RESULT_UNKNOWN with ResultUnknown
Transition to PascalCase for result names.
2021-06-02 00:39:27 -04:00
Morph
12c1766997 general: Replace RESULT_SUCCESS with ResultSuccess
Transition to PascalCase for result names.
2021-06-02 00:39:27 -04:00
Morph
065867e2c2
common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)
* common: fs: fs_types: Create filesystem types

Contains various filesystem types used by the Common::FS library

* common: fs: fs_util: Add std::string to std::u8string conversion utility

* common: fs: path_util: Add utlity functions for paths

Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library

* common: fs: file: Rewrite the IOFile implementation

* common: fs: Reimplement Common::FS library using std::filesystem

* common: fs: fs_paths: Add fs_paths to replace common_paths

* common: fs: path_util: Add the rest of the path functions

* common: Remove the previous Common::FS implementation

* general: Remove unused fs includes

* string_util: Remove unused function and include

* nvidia_flags: Migrate to the new Common::FS library

* settings: Migrate to the new Common::FS library

* logging: backend: Migrate to the new Common::FS library

* core: Migrate to the new Common::FS library

* perf_stats: Migrate to the new Common::FS library

* reporter: Migrate to the new Common::FS library

* telemetry_session: Migrate to the new Common::FS library

* key_manager: Migrate to the new Common::FS library

* bis_factory: Migrate to the new Common::FS library

* registered_cache: Migrate to the new Common::FS library

* xts_archive: Migrate to the new Common::FS library

* service: acc: Migrate to the new Common::FS library

* applets/profile: Migrate to the new Common::FS library

* applets/web: Migrate to the new Common::FS library

* service: filesystem: Migrate to the new Common::FS library

* loader: Migrate to the new Common::FS library

* gl_shader_disk_cache: Migrate to the new Common::FS library

* nsight_aftermath_tracker: Migrate to the new Common::FS library

* vulkan_library: Migrate to the new Common::FS library

* configure_debug: Migrate to the new Common::FS library

* game_list_worker: Migrate to the new Common::FS library

* config: Migrate to the new Common::FS library

* configure_filesystem: Migrate to the new Common::FS library

* configure_per_game_addons: Migrate to the new Common::FS library

* configure_profile_manager: Migrate to the new Common::FS library

* configure_ui: Migrate to the new Common::FS library

* input_profiles: Migrate to the new Common::FS library

* yuzu_cmd: config: Migrate to the new Common::FS library

* yuzu_cmd: Migrate to the new Common::FS library

* vfs_real: Migrate to the new Common::FS library

* vfs: Migrate to the new Common::FS library

* vfs_libzip: Migrate to the new Common::FS library

* service: bcat: Migrate to the new Common::FS library

* yuzu: main: Migrate to the new Common::FS library

* vfs_real: Delete the contents of an existing file in CreateFile

Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now.

* input_profiles: Don't iterate the input profile dir if it does not exist

Silences an error produced in the log if the directory does not exist.

* game_list_worker: Skip parsing file if the returned VfsFile is nullptr

Prevents crashes in GetLoader when the virtual file is nullptr

* common: fs: Validate paths for path length

* service: filesystem: Open the mod load directory as read only
2021-05-25 19:32:56 -04:00
bunnei
2a7eff57a8 hle: kernel: Rename Process to KProcess. 2021-05-05 16:40:52 -07:00
Morph
72b22fd433 service: filesystem: Return proper error codes for CreateFile
This improves the accuracy of CreateFile by returning the correct error codes on certain conditions (parent directory does not exist, path already exists).

This fixes saving and the loading of existing saves in New Pokemon Snap
2021-05-01 09:33:00 -04:00
Lioncash
dcb91ca4a4 service: Eliminate cases of member shadowing
Resolves a few localized instances of member variable shadowing. Brings
us a little closer to turning shadowing warnings into errors.
2021-04-26 09:39:49 -04:00
bunnei
a4c6712a4b common: Move settings to common from core.
- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
Morph
1ad4c98a5c IFile: Update to 12.x 2021-04-07 02:49:19 -04:00
Morph
c44db90ad1 fsp-srv: Update to 12.x 2021-04-07 02:46:29 -04:00
bunnei
2e1b998d5e
Merge pull request #5119 from Morph1984/fs-opendatastoragewithprogramindex
fsp_srv: Implement OpenDataStorageWithProgramIndex
2020-12-15 11:07:03 -08:00
Morph
e15039372e fsp_srv: Implement OpenDataStorageWithProgramIndex
- Used by RollerCoaster Tycoon 3: Complete Edition
2020-12-08 08:19:05 -05:00
Lioncash
6b7320add4 core: Remove unnecessary enum casts in log calls
Follows the video core PR. fmt doesn't require casts for enum classes
anymore, so we can remove quite a few casts.
2020-12-07 23:02:23 -05:00
Lioncash
073e07ae2d savedata_factory: Eliminate usage of the global system instance
Now there's only two meaningful instances left in core.
2020-11-27 09:45:08 -05:00
Lioncash
1a954b2a59 service: Eliminate usages of the global system instance
Completely removes all usages of the global system instance within the
services code by passing in the using system instance to the services.
2020-11-26 20:03:11 -05:00
Lioncash
6f8a06bac5 patch_manager: Remove usages of the global system instance
With this, only 19 usages of the global system instance remain within
the core library.

We're almost there.
2020-11-18 09:36:48 -05:00
bunnei
3d592972dc
Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
LC
88d5140cf2
Merge pull request #4796 from lioncash/clang
core: Fix clang build
2020-10-20 19:19:12 -04:00
Lioncash
be1954e04c core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
2020-10-17 19:50:39 -04:00
Morph
8db3feae19 filesystem: Fix CreateDirectory and DeleteFile
Add a check if dir is nullptr (does not exist)

Fixes save game creation in Hades
2020-10-13 00:57:04 -04:00
Lioncash
0e80567bef file_sys/bis_factory: Eliminate usage of the global system accessor 2020-09-16 18:16:04 -04:00
Lioncash
4c1a95ed61 fsp_srv: Resolve -Wunused-but-set-variable warning
We can just log out the parameters in the meantime.
2020-08-23 17:16:32 -04:00
Lioncash
85db5f4091 fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
Initialize id to a deterministic value and also mark the unreachable
cases in the switch with UNREACHABLE().
2020-08-23 16:37:57 -04:00
Lioncash
c4ed791164 common/fileutil: Convert namespace to Common::FS
Migrates a remaining common file over to the Common namespace, making it
consistent with the rest of common files.

This also allows for high-traffic FS related code to alias the
filesystem function namespace as

namespace FS = Common::FS;

for more concise typing.
2020-08-16 06:52:40 -04:00
Morph
fc86cb4ca2 minor nits 2020-07-31 11:02:59 -04:00
Morph
1241020093 fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute
Stub these 2 service commands required for Animal Crossing: New Horizons Update 1.4.0
2020-07-30 15:39:44 -04:00
Morph
45fd67c109 fs: Rename SaveDataDescriptor to SaveDataAttribute 2020-07-30 15:29:39 -04:00
Morph
5892fc1555 Add comment to clarify the nullptr check 2020-07-16 00:15:27 -04:00
Morph
2079bb4090 filesystem: Create subdirectories prior to creating a file
If subdirectories exist in the given path parameter and don't exist in the real filesystem create them prior to creating the files within.
This fixes the softlocks upon save creation in The Legend of Zelda: Breath of the Wild
2020-07-16 00:15:27 -04:00