Morph
a745d87971
general: Fix various spelling errors
2021-01-02 10:23:41 -05:00
bunnei
25d607f5f6
Merge pull request #5208 from bunnei/service-threads
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Service threads
2020-12-30 22:06:05 -08:00
Lioncash
bcafef4b94
half_set: Resolve -Wmaybe-uninitialized warnings
2020-12-30 17:59:42 -05:00
Lioncash
f0d9ab0717
maxwell_to_vk: Initialize usage variable in SurfaceFormat()
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Silences a -Wmaybe-uninitialized warning
2020-12-30 13:25:03 -05:00
ReinUsesLisp
9764c13d6d
video_core: Rewrite the texture cache
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The current texture cache has several points that hurt maintainability
and performance. It's easy to break unrelated parts of the cache
when doing minor changes. The cache can easily forget valuable
information about the cached textures by CPU writes or simply by its
normal usage.The current texture cache has several points that hurt
maintainability and performance. It's easy to break unrelated parts
of the cache when doing minor changes. The cache can easily forget
valuable information about the cached textures by CPU writes or simply
by its normal usage.
This commit aims to address those issues.
2020-12-30 03:38:50 -03:00
ReinUsesLisp
9106ac1e6b
video_core: Add a delayed destruction ring abstraction
2020-12-30 02:10:19 -03:00
ReinUsesLisp
21b18057f7
host_shaders: Add Vulkan assembler compute shaders
2020-12-30 02:03:50 -03:00
ReinUsesLisp
87ff58b1d7
host_shaders: Add helper to blit depth stencil fragment shader
2020-12-30 02:02:07 -03:00
ReinUsesLisp
ae5725b709
host_shaders: Add texture color blit fragment shader
2020-12-30 02:00:48 -03:00
ReinUsesLisp
64fbf319f1
host_shaders: Add shaders to present to the swapchain
2020-12-30 01:59:12 -03:00
ReinUsesLisp
82b7daed9c
host_shaders: Add shaders to convert between depth and color images
2020-12-30 01:48:44 -03:00
ReinUsesLisp
dc81a90640
host_shaders: Add compute shader to copy BC4 as RG32UI to RGBA8
2020-12-30 01:47:08 -03:00
ReinUsesLisp
5169ce9fcd
host_shaders: Add shader to render a full screen triangle
2020-12-30 01:44:09 -03:00
ReinUsesLisp
59c46f9de9
host_shaders: Add pitch linear upload compute shader
2020-12-30 01:41:42 -03:00
ReinUsesLisp
12d16248dd
host_shaders: Add block linear upload compute shaders
2020-12-30 01:39:35 -03:00
ReinUsesLisp
f20e18f60d
host_shaders: Add copyright headers to OpenGL present shaders
2020-12-30 01:35:56 -03:00
ReinUsesLisp
95d156a150
video_core/host_shaders: Add support for prebuilt SPIR-V shaders
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Add support for building SPIR-V shaders from GLSL and generating headers
to include the text of those same GLSL shaders to consume from OpenGL.
2020-12-30 01:29:07 -03:00
bunnei
954341763a
gpu: gpu_thread: Ensure MicroProfile is shutdown on exit.
2020-12-28 21:33:34 -08:00
bunnei
4991620f89
video_core: gpu_thread: Do not wait when system is powered down.
2020-12-28 16:33:48 -08:00
bunnei
40571c073f
video_core: gpu: Implement synchronous mode using threaded GPU.
2020-12-28 16:33:48 -08:00
bunnei
14c825bd1c
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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- We must always use a GPU thread now, even with synchronous GPU.
2020-12-28 16:33:48 -08:00
Rodrigo Locatti
0dc4ab42cc
Merge pull request #5226 from ReinUsesLisp/c4715-vc
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video_core: Enforce C4715 (not all control paths return a value)
2020-12-25 03:11:47 -03:00
ReinUsesLisp
1b9e08ab78
cmake: Always enable Vulkan
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Removes the unnecesary burden of maintaining separate #ifdef paths and
allows us sharing generic Vulkan code across APIs.
2020-12-24 21:07:24 -03:00
ReinUsesLisp
1e191cc837
video_core: Enforce C4715 (not all control paths return a value)
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Most of the time people write code that always returns a value,
terminates execution, throws an exception, or uses an unconventional
jump primitive.
This is not always true when we build without asserts on mainline builds.
To avoid introducing undefined behavior on our most used builds, enforce
this warning signalling an error and stopping the build from shipping.
2020-12-24 21:01:23 -03:00
ReinUsesLisp
5dbda22659
vk_shader_decompiler: Silence warning when compiling without asserts
2020-12-24 21:01:09 -03:00
bunnei
37bec068c2
Merge pull request #5157 from lioncash/array-dirty
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maxwell_3d: Remove unused dirty_pointer array
2020-12-15 00:35:47 -08:00
bunnei
d1a2b3fb18
Merge pull request #5162 from lioncash/copy-shader
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gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers()
2020-12-10 00:11:11 -08:00
Rodrigo Locatti
3415890dd5
Merge pull request #5164 from lioncash/contains
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video_core: Make use of ordered container contains() where applicable
2020-12-07 21:55:51 -03:00
Lioncash
09fa1d6a73
video_core: Make use of ordered container contains() where applicable
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With C++20, we can use the more concise contains() member function
instead of comparing the result of the find() call with the end
iterator.
2020-12-07 16:30:39 -05:00
Lioncash
45c5b084fd
ast: Improve string concat readability in operator()
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Provides an in-place format string to make it more pleasant to read.
2020-12-07 16:15:28 -05:00
Lioncash
edcbd47800
gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers()
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Resolves a -Wrange-loop-analysis warning.
2020-12-07 14:01:52 -05:00
bunnei
5cd051eced
Merge pull request #5149 from comex/xx-map-interval
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map_interval: Change field order to address uninitialized field warning
2020-12-07 10:14:02 -08:00
Rodrigo Locatti
12f3b13995
Merge pull request #5159 from lioncash/move-amend
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shader_ir: std::move node within DeclareAmend()
2020-12-07 04:58:01 -03:00
Lioncash
5d2f18fbcd
buffer_block: Mark interface as nodiscard where applicable
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Prevents logic errors from occurring from unused values.
2020-12-07 01:53:40 -05:00
Lioncash
3954f14c6d
buffer_block: Remove unnecessary includes
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Reduces the amount of dependencies the header pulls in.
2020-12-07 01:52:16 -05:00
Lioncash
7234f436aa
shader_ir: std::move node within DeclareAmend()
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Same behavior, but elides an unnecessary atomic reference count
increment and decrement.
2020-12-07 00:51:03 -05:00
Lioncash
4c5f5c9bf3
video_core: Remove unnecessary enum class casting in logging messages
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fmt now automatically prints the numeric value of an enum class member
by default, so we don't need to use casts any more.
Reduces the line noise a bit.
2020-12-07 00:41:50 -05:00
LC
23aabe85e6
Merge pull request #5152 from comex/xx-override
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renderer_vulkan: Add missing `override` specifier
2020-12-07 00:07:17 -05:00
LC
69af6ada2f
Merge pull request #5136 from lioncash/video-shadow3
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video_core: Resolve more variable shadowing scenarios pt.3
2020-12-07 00:06:53 -05:00
Lioncash
9e7a1f1351
maxwell_3d: Move member variables to end of class
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Follows our established coding style.
2020-12-06 20:56:00 -05:00
Lioncash
ce0712bf95
maxwell_3d: Resolve -Wdocumentation warning
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Removes a documentation comment for a non-existent member.
2020-12-06 20:48:12 -05:00
Lioncash
bcc5c4403a
maxwell_3d: Remove unused dirty_pointer array
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This is unused and removing it shrinks the structure by 3584 bytes.
2020-12-06 20:46:57 -05:00
comex
eea5122d1b
renderer_vulkan: Add missing override
specifier
2020-12-06 18:38:52 -05:00
comex
b8fbf6969c
map_interval: Change field order to address uninitialized field warning
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Clang complains about `new_chunk`'s constructor using the
then-uninitialized `first_chunk` (even though it's just to get a pointer
into it).
2020-12-06 18:37:23 -05:00
comex
d637114c17
video_core: Adjust NUM
macro to avoid Clang warning
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The previous definition was:
#define NUM(field_name) (sizeof(Maxwell3D::Regs::field_name) / sizeof(u32))
In cases where `field_name` happens to refer to an array, Clang thinks
`sizeof(an array value) / sizeof(a type)` is an instance of the idiom
where `sizeof` is used to compute an array length. So it thinks the
type in the denominator ought to be the array element type, and warns if
it isn't, assuming this is a mistake.
In reality, `NUM` is not used to get array lengths at all, so there is no
mistake. Silence the warning by applying Clang's suggested workaround
of parenthesizing the denominator.
2020-12-06 18:24:16 -05:00
comex
a6e6cd5788
maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflict
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On Apple platforms, FALSE and TRUE are defined as macros by
<mach/boolean.h>, which is included by various system headers.
Note that there appear to be no actual users of the names to fix up.
2020-12-05 17:59:02 -05:00
Lioncash
f95602f152
video_core: Resolve more variable shadowing scenarios pt.3
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Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors.
2020-12-05 16:02:23 -05:00
Lioncash
414a87a4f4
video_core: Resolve more variable shadowing scenarios pt.2
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Migrates the video core code closer to enabling variable shadowing
warnings as errors.
This primarily sorts out shadowing occurrences within the Vulkan code.
2020-12-05 06:39:35 -05:00
bunnei
e6a896c4bd
Merge pull request #5124 from lioncash/video-shadow
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video_core: Resolve more variable shadowing scenarios
2020-12-05 00:48:08 -08:00
bunnei
63419e144f
Merge pull request #5127 from FearlessTobi/port-5617
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Port citra-emu/citra#5617 : "Fix telemetry-related exit crash from use-after-free"
2020-12-04 21:57:40 -08:00