ReinUsesLisp
|
cf4a08d950
|
shader_decode: Implement HADD2_IMM and HMUL2_IMM
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
376a837511
|
shader_decode: Implement MOV_SYS
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
518a2bd206
|
shader_decode: Implement IMNMX
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
07944a2345
|
shader_decode: Implement F2F_C
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
e8235c0215
|
shader_decode: Implement I2I
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
6ca31f544a
|
shader_decode: Implement BRA internal flag
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
210620ff31
|
shader_decode: Implement ISCADD
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
b0e7920838
|
shader_decode: Implement XMAD
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
becfdb8638
|
shader_decode: Implement PBK and BRK
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
8f37531f8e
|
shader_decode: Implement LOP
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
8486e7f8c8
|
shader_decode: Implement SEL
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
ccb71bece9
|
shader_decode: Implement IADD
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
faadae5814
|
shader_decode: Implement ISETP
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
80183de884
|
shader_decode: Implement BFI
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
078ba28e13
|
shader_decode: Implement ISET
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
acdbbb8885
|
shader_decode: Implement LD_C
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
d79c462af0
|
shader_decode: Implement SHL
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
a2819c204f
|
shader_decode: Implement SHR
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
39f1c6246a
|
shader_decode: Implement LOP32I
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
501284a81a
|
shader_decode: Implement BFE
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
e444a6553f
|
shader_decode: Implement FSET
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
3052eae25e
|
shader_decode: Implement F2I
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
8abe5ba2c8
|
shader_decode: Implement I2F
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
c849b5b320
|
shader_decode: Implement F2F
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
9118deb990
|
shader_decode: Stub DEPBAR
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
97f33f00cf
|
shader_decode: Implement SSY and SYNC
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
abdbafbc20
|
shader_decode: Implement PSETP
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
802c23b8a8
|
shader_decode: Implement TMML
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
2b90637f4b
|
shader_decode: Implement TEX and TXQ
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
878672f371
|
shader_decode: Implement TEXS (F32)
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
c703f0aee4
|
shader_decode: Implement FSETP
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
8215ae942c
|
shader_decode: Partially implement BRA
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
4f95dc950e
|
shader_decode: Implement IPA
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
cacb934f21
|
shader_decode: Implement EXIT
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
0c049e0a21
|
shader_decode: Implement ST_A
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
e3f1233ce1
|
shader_decode: Implement LD_A
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
ea358bd4bf
|
shader_decode: Implement FADD32I
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
c9b2a1b051
|
shader_decode: Implement FMUL32_IMM
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
2edee801ce
|
shader_decode: Implement MOV32_IMM
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
06cb910c6d
|
shader_decode: Stub RRO_C, RRO_R and RRO_IMM
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
5e6a0a08c1
|
shader_decode: Implement FMNMX_C, FMNMX_R and FMNMX_IMM
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
964ddeeb90
|
shader_decode: Implement MUFU
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
4ccaa1402d
|
shader_decode: Implement FADD_C, FADD_R and FADD_IMM
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
7c192ec43f
|
shader_decode: Implement FMUL_C, FMUL_R and FMUL_IMM
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
4c70d5b8eb
|
shader_decode: Implement MOV_C and MOV_R
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
15a0e1481d
|
shader_ir: Initial implementation
|
2019-01-15 17:54:49 -03:00 |
|