add_library(video_core STATIC buffer_cache/buffer_block.h buffer_cache/buffer_cache.h buffer_cache/map_interval.h dma_pusher.cpp dma_pusher.h debug_utils/debug_utils.cpp debug_utils/debug_utils.h engines/const_buffer_engine_interface.h engines/const_buffer_info.h engines/engine_upload.cpp engines/engine_upload.h engines/fermi_2d.cpp engines/fermi_2d.h engines/kepler_compute.cpp engines/kepler_compute.h engines/kepler_memory.cpp engines/kepler_memory.h engines/maxwell_3d.cpp engines/maxwell_3d.h engines/maxwell_dma.cpp engines/maxwell_dma.h engines/shader_bytecode.h engines/shader_header.h engines/shader_type.h gpu.cpp gpu.h gpu_asynch.cpp gpu_asynch.h gpu_synch.cpp gpu_synch.h gpu_thread.cpp gpu_thread.h macro_interpreter.cpp macro_interpreter.h memory_manager.cpp memory_manager.h morton.cpp morton.h rasterizer_accelerated.cpp rasterizer_accelerated.h rasterizer_cache.cpp rasterizer_cache.h rasterizer_interface.h renderer_base.cpp renderer_base.h renderer_opengl/gl_buffer_cache.cpp renderer_opengl/gl_buffer_cache.h renderer_opengl/gl_device.cpp renderer_opengl/gl_device.h renderer_opengl/gl_framebuffer_cache.cpp renderer_opengl/gl_framebuffer_cache.h renderer_opengl/gl_rasterizer.cpp renderer_opengl/gl_rasterizer.h renderer_opengl/gl_resource_manager.cpp renderer_opengl/gl_resource_manager.h renderer_opengl/gl_sampler_cache.cpp renderer_opengl/gl_sampler_cache.h renderer_opengl/gl_shader_cache.cpp renderer_opengl/gl_shader_cache.h renderer_opengl/gl_shader_decompiler.cpp renderer_opengl/gl_shader_decompiler.h renderer_opengl/gl_shader_disk_cache.cpp renderer_opengl/gl_shader_disk_cache.h renderer_opengl/gl_shader_gen.cpp renderer_opengl/gl_shader_gen.h renderer_opengl/gl_shader_manager.cpp renderer_opengl/gl_shader_manager.h renderer_opengl/gl_shader_util.cpp renderer_opengl/gl_shader_util.h renderer_opengl/gl_state.cpp renderer_opengl/gl_state.h renderer_opengl/gl_stream_buffer.cpp renderer_opengl/gl_stream_buffer.h renderer_opengl/gl_texture_cache.cpp renderer_opengl/gl_texture_cache.h renderer_opengl/maxwell_to_gl.h renderer_opengl/renderer_opengl.cpp renderer_opengl/renderer_opengl.h renderer_opengl/utils.cpp renderer_opengl/utils.h sampler_cache.cpp sampler_cache.h shader/decode/arithmetic.cpp shader/decode/arithmetic_immediate.cpp shader/decode/bfe.cpp shader/decode/bfi.cpp shader/decode/shift.cpp shader/decode/arithmetic_integer.cpp shader/decode/arithmetic_integer_immediate.cpp shader/decode/arithmetic_half.cpp shader/decode/arithmetic_half_immediate.cpp shader/decode/ffma.cpp shader/decode/hfma2.cpp shader/decode/conversion.cpp shader/decode/memory.cpp shader/decode/texture.cpp shader/decode/image.cpp shader/decode/float_set_predicate.cpp shader/decode/integer_set_predicate.cpp shader/decode/half_set_predicate.cpp shader/decode/predicate_set_register.cpp shader/decode/predicate_set_predicate.cpp shader/decode/register_set_predicate.cpp shader/decode/float_set.cpp shader/decode/integer_set.cpp shader/decode/half_set.cpp shader/decode/video.cpp shader/decode/warp.cpp shader/decode/xmad.cpp shader/decode/other.cpp shader/ast.cpp shader/ast.h shader/compiler_settings.cpp shader/compiler_settings.h shader/const_buffer_locker.cpp shader/const_buffer_locker.h shader/control_flow.cpp shader/control_flow.h shader/decode.cpp shader/expr.cpp shader/expr.h shader/node_helper.cpp shader/node_helper.h shader/node.h shader/shader_ir.cpp shader/shader_ir.h shader/track.cpp surface.cpp surface.h texture_cache/format_lookup_table.cpp texture_cache/format_lookup_table.h texture_cache/surface_base.cpp texture_cache/surface_base.h texture_cache/surface_params.cpp texture_cache/surface_params.h texture_cache/surface_view.cpp texture_cache/surface_view.h texture_cache/texture_cache.h textures/astc.cpp textures/astc.h textures/convert.cpp textures/convert.h textures/decoders.cpp textures/decoders.h textures/texture.h video_core.cpp video_core.h ) if (ENABLE_VULKAN) target_sources(video_core PRIVATE renderer_vulkan/declarations.h renderer_vulkan/fixed_pipeline_state.cpp renderer_vulkan/fixed_pipeline_state.h renderer_vulkan/maxwell_to_vk.cpp renderer_vulkan/maxwell_to_vk.h renderer_vulkan/vk_buffer_cache.cpp renderer_vulkan/vk_buffer_cache.h renderer_vulkan/vk_device.cpp renderer_vulkan/vk_device.h renderer_vulkan/vk_memory_manager.cpp renderer_vulkan/vk_memory_manager.h renderer_vulkan/vk_resource_manager.cpp renderer_vulkan/vk_resource_manager.h renderer_vulkan/vk_sampler_cache.cpp renderer_vulkan/vk_sampler_cache.h renderer_vulkan/vk_scheduler.cpp renderer_vulkan/vk_scheduler.h renderer_vulkan/vk_shader_decompiler.cpp renderer_vulkan/vk_shader_decompiler.h renderer_vulkan/vk_staging_buffer_pool.cpp renderer_vulkan/vk_staging_buffer_pool.h renderer_vulkan/vk_stream_buffer.cpp renderer_vulkan/vk_stream_buffer.h renderer_vulkan/vk_swapchain.cpp renderer_vulkan/vk_swapchain.h) target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include) target_compile_definitions(video_core PRIVATE HAS_VULKAN) endif() create_target_directory_groups(video_core) target_link_libraries(video_core PUBLIC common core) target_link_libraries(video_core PRIVATE glad) if (ENABLE_VULKAN) target_link_libraries(video_core PRIVATE sirit) endif() if (MSVC) target_compile_options(video_core PRIVATE /we4267) else() target_compile_options(video_core PRIVATE -Werror=conversion -Wno-error=sign-conversion) endif()