// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include "common/common_types.h" #include "core/hle/service/nvflinger/buffer_queue.h" #include "video_core/memory_manager.h" namespace Tegra { enum class RenderTargetFormat : u32 { NONE = 0x0, RGBA32_FLOAT = 0xC0, RGBA16_FLOAT = 0xCA, RGB10_A2_UNORM = 0xD1, RGBA8_UNORM = 0xD5, RGBA8_SRGB = 0xD6, }; /// Returns the number of bytes per pixel of each rendertarget format. u32 RenderTargetBytesPerPixel(RenderTargetFormat format); class DebugContext; /** * Struct describing framebuffer configuration */ struct FramebufferConfig { enum class PixelFormat : u32 { ABGR8 = 1, }; /** * Returns the number of bytes per pixel. */ static u32 BytesPerPixel(PixelFormat format) { switch (format) { case PixelFormat::ABGR8: return 4; } UNREACHABLE(); } VAddr address; u32 offset; u32 width; u32 height; u32 stride; PixelFormat pixel_format; using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags; TransformFlags transform_flags; }; namespace Engines { class Fermi2D; class Maxwell3D; class MaxwellCompute; } // namespace Engines enum class EngineID { FERMI_TWOD_A = 0x902D, // 2D Engine MAXWELL_B = 0xB197, // 3D Engine MAXWELL_COMPUTE_B = 0xB1C0, KEPLER_INLINE_TO_MEMORY_B = 0xA140, MAXWELL_DMA_COPY_A = 0xB0B5, }; class GPU final { public: GPU(); ~GPU(); /// Processes a command list stored at the specified address in GPU memory. void ProcessCommandList(GPUVAddr address, u32 size); /// Returns a reference to the Maxwell3D GPU engine. const Engines::Maxwell3D& Get3DEngine() const; std::unique_ptr memory_manager; Engines::Maxwell3D& Maxwell3D() { return *maxwell_3d; } private: /// Writes a single register in the engine bound to the specified subchannel void WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params); /// Mapping of command subchannels to their bound engine ids. std::unordered_map bound_engines; /// 3D engine std::unique_ptr maxwell_3d; /// 2D engine std::unique_ptr fermi_2d; /// Compute engine std::unique_ptr maxwell_compute; }; } // namespace Tegra