yuzu/src/core
MerryMage 004991d79e DSP: Implement Pipe 2
Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the
application signals to the DSP to initialize) and the application (the DSP
provides the memory location of structures in the shared memory region).
2016-03-06 21:25:44 +00:00
..
arm ARM_Disasm::DisassembleMemHalf: actually use width in determining opcode name 2016-01-19 18:42:16 +01:00
file_sys Merge pull request #1297 from Subv/saves 2016-03-01 17:16:05 -05:00
gdbstub Fix read and write register blocks in gdbstub 2015-11-22 07:48:26 -05:00
hle DSP: Implement Pipe 2 2016-03-06 21:25:44 +00:00
hw AudioCore: Skeleton Implementation 2016-02-21 13:13:52 +00:00
loader Loader/NCCH: Log the program ID during loading 2016-03-04 23:53:10 -08:00
tracer
CMakeLists.txt Memory: Implement MMIO 2016-01-30 18:41:04 +00:00
core_timing.cpp
core_timing.h
core.cpp core: Use unique_ptr for holding the interpreter instances 2015-12-29 18:03:08 -05:00
core.h core: Use unique_ptr for holding the interpreter instances 2015-12-29 18:03:08 -05:00
memory_setup.h Memory: Implement MMIO 2016-01-30 18:41:04 +00:00
memory.cpp Memory: Do correct Phys->Virt address translation for non-APP linheap 2016-03-05 22:09:59 -08:00
memory.h
mmio.h Memory: Implement MMIO 2016-01-30 18:41:04 +00:00
settings.cpp
settings.h
system.cpp AudioCore: Skeleton Implementation 2016-02-21 13:13:52 +00:00
system.h