yuzu/src/video_core/renderer_opengl
bunnei 00ba704a7f
Merge pull request #892 from lioncash/global
video_core: Make global EmuWindow instance part of the base renderer …
2018-08-03 00:31:32 -04:00
..
gl_rasterizer_cache.cpp Implement RGB32F PixelFormat (#886) (used by Go Vacation) 2018-08-02 14:56:38 -04:00
gl_rasterizer_cache.h Implement RGB32F PixelFormat (#886) (used by Go Vacation) 2018-08-02 14:56:38 -04:00
gl_rasterizer.cpp video_core: Make global EmuWindow instance part of the base renderer class 2018-08-01 21:40:30 -04:00
gl_rasterizer.h video_core: Make global EmuWindow instance part of the base renderer class 2018-08-01 21:40:30 -04:00
gl_resource_manager.h
gl_shader_decompiler.cpp Merge pull request #792 from lioncash/retval 2018-07-23 20:06:48 -07:00
gl_shader_decompiler.h video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
gl_shader_gen.cpp gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_gen.h gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_manager.cpp gl_shader_manager: Replace unimplemented function prototype 2018-07-20 18:39:54 -04:00
gl_shader_manager.h gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader() 2018-08-02 11:09:46 -04:00
gl_shader_util.cpp
gl_shader_util.h
gl_state.cpp gl_state: Make references const where applicable in Apply() 2018-07-20 01:12:29 -04:00
gl_state.h gl_state: Make texture_units a std::array 2018-08-02 11:19:58 -04:00
gl_stream_buffer.cpp
gl_stream_buffer.h
maxwell_to_gl.h Merge pull request #796 from bunnei/gl-uint 2018-07-24 04:44:56 -07:00
renderer_opengl.cpp video_core: Make global EmuWindow instance part of the base renderer class 2018-08-01 21:40:30 -04:00
renderer_opengl.h video_core: Make global EmuWindow instance part of the base renderer class 2018-08-01 21:40:30 -04:00