yuzu/src/video_core
bunnei 0114abad9a
Merge pull request #10790 from liamwhite/arm-driver-moment
vulkan_device: disable extended_dynamic_state2 on ARM drivers
2023-06-15 18:34:31 -07:00
..
buffer_cache buffer_cache_base: Specify buffer type in HostBindings 2023-06-13 00:59:42 -04:00
control general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
engines android: video_core: Disable some problematic things on GPU Normal. 2023-06-03 00:06:00 -07:00
host1x Add support for deinterlaced videos playback 2023-05-22 01:43:44 +04:00
host_shaders general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
macro video_core/macro: Make use of Common::HashValue 2023-03-25 23:52:26 -04:00
renderer_null core: frontend: Refactor GraphicsContext to its own module. 2023-06-03 00:05:31 -07:00
renderer_opengl buffer_cache_base: Specify buffer type in HostBindings 2023-06-13 00:59:42 -04:00
renderer_vulkan Merge pull request #10775 from liamwhite/cb2 2023-06-15 17:37:03 -07:00
texture_cache image_info: adjust rescale thresholds and refactor constant use 2023-06-08 17:46:40 -04:00
textures textures: add BC1 and BC3 compressors and recompression setting 2023-05-23 12:54:40 -04:00
vulkan_common vulkan_device: disable extended_dynamic_state2 on ARM drivers 2023-06-15 12:29:54 -04:00
cache_types.h RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt Merge pull request #10476 from ameerj/gl-memory-maps 2023-06-07 14:03:57 -04:00
compatible_formats.cpp GPU: implement missing ASTC 2023-05-03 11:33:28 -04:00
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency 2023-02-14 12:35:39 -05:00
dma_pusher.h MacroHLE: Refactor MacroHLE system. 2023-01-01 16:43:57 -05:00
fence_manager.h Address feedback, add CR notice, etc 2023-05-07 23:46:12 +02:00
framebuffer_config.h nvnflinger: fix name 2023-03-01 10:39:49 -05:00
fsr.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
fsr.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
gpu_thread.cpp core: frontend: Refactor GraphicsContext to its own module. 2023-06-03 00:05:31 -07:00
gpu_thread.h gpu_thread: Use bounded queue 2023-03-03 18:20:56 -07:00
gpu.cpp core: frontend: Refactor GraphicsContext to its own module. 2023-06-03 00:05:31 -07:00
gpu.h GPU: Add Reactive flushing 2023-05-07 23:46:12 +02:00
invalidation_accumulator.h BufferBase: Don't ignore GPU pages. 2023-01-05 14:00:10 -05:00
memory_manager.cpp Memory manager: Fix possible softlock 2023-05-04 00:15:21 +02:00
memory_manager.h MemoryManager: Fix race conditions. 2023-04-28 23:53:02 +02:00
precompiled_headers.h
pte_kind.h
query_cache.h Query cache: stop updating pages as it's not affected by cpu writes 2023-05-07 23:46:12 +02:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_download_area.h Address feedback, add CR notice, etc 2023-05-07 23:46:12 +02:00
rasterizer_interface.h GPU: Add Reactive flushing 2023-05-07 23:46:12 +02:00
renderer_base.cpp core: frontend: Refactor GraphicsContext to its own module. 2023-06-03 00:05:31 -07:00
renderer_base.h android: renderer_vulkan: Fix crash with surface recreation. 2023-06-03 00:06:07 -07:00
shader_cache.cpp Fix code resize to use word size rather than byte size 2023-05-02 23:52:21 +01:00
shader_cache.h
shader_environment.cpp Fix code resize to use word size rather than byte size 2023-05-02 23:52:21 +01:00
shader_environment.h Fix code resize to use word size rather than byte size 2023-05-02 23:52:21 +01:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h
smaa_search_tex.h
surface.cpp GPU: implement missing ASTC 2023-05-03 11:33:28 -04:00
surface.h GPU: implement missing ASTC 2023-05-03 11:33:28 -04:00
transform_feedback.cpp
transform_feedback.h
video_core.cpp memory: rename global memory references to application memory 2023-03-23 20:28:47 -04:00
video_core.h